Commit Graph

7143 Commits

Author SHA1 Message Date
Jason e294802977
Refactor paper command (#8112)
* Refactor paper command

* Improve paper dumpitem output

* Register paper command permissions

Would be nice to add descriptions for these too, but that's an enhancement for another time

* Update MobcapsCommandTest fail message

* Notify on bad radius for fix light

* fixup rebase
2022-07-08 16:01:42 -07:00
Jason Penilla 5ffeb70186
Use getChunkForLighting instead of getChunkAtImmediately in fixlight to properly ignore imposter chunks
We need chunks to actually have their light status future done to relight them, an imposter with for example only the empty future complete but with a light status cannot be relit.

getChunkForLighting gives the desired behavior and is the method used by the light engine, so updating fixlight to use it as well fixes #8115
2022-07-08 15:27:37 -07:00
Robert Olaru 41238a4e24
[ci skip] Fixed typo in README (#8031) 2022-07-08 00:41:35 +01:00
Bjarne Koll 95ac8745f0
Add ZombieVillager conversion without entity event (#8111)
The ZombieVillager#setConversionTime API method internally calls
startConversion which always broadcasts the entity event responsible for
playing the respective sound at the beginning of a conversion.

This is not always wanted by developers when modifying already
converting zombies in particular.

This commit expands the ZombieVillager interface with another overload
of the setConversionTime method that also takes a simple toggle flag
indicating whether or not the entity event should be published to the
world.
2022-07-07 22:43:28 +01:00
Lulu13022002 c4782f50a3
Add xp orb spawn reason for frogs (#8045) 2022-07-07 22:38:12 +01:00
Jake Potrebic 6ea73e7d63
Fix Bee setFlower NPE (#8107) 2022-07-06 15:21:56 -07:00
Shane Freeder a05e69b9fc
Add a bit of extra debugging to chat order/time errors
I do wanna add some leeway to the kick, if message was sent within 30-60
seconds of the last message, assume clock drift and just ignore the kick
(send a message? just silently ignore?), but, I'm not 100% on this one
2022-07-06 06:00:16 +01:00
Bjarne Koll c879064bfe
Call EntityDropItemEvent for goats dropping horns (#8094) 2022-07-04 21:26:43 +02:00
Jake Potrebic fbb11db9a5
Add missing EntityDropItemEvent calls (#5674) 2022-07-04 12:01:17 -07:00
Nassim Jahnke 385f313a8b
Updated Upstream (Bukkit/CraftBukkit/Spigot) (#8092)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
d41796de SPIGOT-7071: Add Player#stopSound(SoundCategory category)
61dae5b2 SPIGOT-7011, SPIGOT-7065: Overhaul of structures

CraftBukkit Changes:
991aeda12 SPIGOT-1729, SPIGOT-7090: Keep precision in teleportation between worlds
5c9a5f628 SPIGOT-7071: Add Player#stopSound(SoundCategory category)
68f888ded SPIGOT-7011, SPIGOT-7065: Overhaul of structures
0231a3746 Remove outdated build delay.

Spigot Changes:
475f6008 Rebuild patches
8ce1761f Rebuild patches
2022-07-04 16:38:06 +02:00
Noah van der Aa 1e5d1db2b7
Call StructureGrowEvent for mangrove propagule (#8023) 2022-07-04 15:20:43 +01:00
Spottedleaf d86fde5523 Do not sync load chunk for dynamic game event listener registration
These can be called while an entity is being added to the world,
and if the entity is being added from a chunk load context the
sync load will block indefinitely (because the chunk load context
is for completing the chunk to FULL).

This does raise questions about the current system for these
dynamic registrations, as it looks like there is _zero_ logic
to account for the case where the chunk is _not_ currently loaded
and then later loaded.
2022-07-03 22:42:58 -07:00
Spottedleaf 41647af74c Do not use worldgen executor for api profile completions
We cannot put blocking network I/O onto the worldgen threads,
this will crash the server if it stalls
2022-07-03 14:55:56 -07:00
u9g ed79fc947a
Add Player#getFishHook (#7988) 2022-07-03 12:24:29 -07:00
pop4959 9d0650ed60
Don't print component in resource pack rejection message (#8084) 2022-07-02 11:19:53 +02:00
Noah van der Aa c029645443
Don't allow world unloading while ticking worlds (fixes #8080) (#8081) 2022-07-01 18:14:50 +02:00
Space Walker a22eb678af
update eigencraft patch (#8076) 2022-06-30 09:20:40 +02:00
Riley Park 281834752c
[ci skip] fix team name in codeowners 2022-06-29 20:10:55 -07:00
Jason 1bd678c494
[ci skip] Scan built jars for bad method usages (#8051) 2022-06-27 15:41:59 -07:00
Jason Penilla 0d79b867e5
Update paperweight to 1.3.8 2022-06-27 15:27:36 -07:00
Jake Potrebic 37afe987d9
Fix CCE for SplashPotion and LingeringPotion spawning (#7758) 2022-06-25 14:21:47 -07:00
Owen 11bd74bc56
Use safe method for handling Files#createDirectories (#7997) 2022-06-25 22:40:28 +02:00
Jake Potrebic e7036bb2d7
Updated Upstream (Bukkit/CraftBukkit) (#8042)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
d5a777e7 SPIGOT-7078: Add EntityPotionEffectEvent.Cause#WARDEN

CraftBukkit Changes:
82f757467 SPIGOT-7078: Add EntityPotionEffectEvent.Cause#WARDEN
c924fa531 SPIGOT-7072: Call events for stepping on sculk sensors and sculk shriekers
2022-06-25 13:26:00 -07:00
Noah van der Aa 04d080ed82
[ci skip] Fix tiny mistake in adventure javadocs (#8046) 2022-06-24 17:39:44 +01:00
Owen 5593f4edd3
Cleanup LivingEntity Hand Raised/Item Use API (#7995) 2022-06-24 10:04:02 +02:00
Space Walker bdb6816960
Update Alternate Current to v1.4.0 (#8028) 2022-06-24 09:58:59 +02:00
Jake Potrebic e52499e41d
Fix Player#loadData and Player#saveData javadocs (#8039) 2022-06-22 20:46:13 -07:00
Shane Freeder 147a2b7f54
Parse MOTD as legacy sectioned string (Fixes #8036)
This is not ideal but this is how MOTDs have been parsed for years,
ensure that this is performed for all things getting the MOTD from
the server
2022-06-22 09:15:20 +01:00
Jake Potrebic 4c9317c9fb
Use non-deprecated super ctor in PaperServerListPingEventImpl (#8029) 2022-06-21 17:54:52 +02:00
Nassim Jahnke fb2c24b36d
Updated Upstream (Bukkit/CraftBukkit) (#8015)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
05ae036c PR-746: Add option to use cached map color palette
57849c1b PR-759: Add preview chat option in ServerListPingEvent
0169e65d PR-758: Add missing server properties methods from 1.19

CraftBukkit Changes:
622dbe6c2 SPIGOT-7068: SKULK and SKULK_VEIN BlockSpreadEvents Still do not reference the correct source (SKULK_CATALYST)
6c61b73f3 PR-1052: Add option to use cached map color palette
c882f38ea SPIGOT-7066: Fix custom END worlds not generating DragonBattle
6866aab59 SPIGOT-2420: Can't set exp drops for EnderDragon death
9dcd46530 PR-1067: Add preview chat option in ServerListPingEvent
36c2681af PR-1066: Add missing server properties methods from 1.19
031eaadd0 Increase outdated build delay
8fda4b12f SPIGOT-7060: SCULK and SCULK_VEIN BlockSpreadEvents do not reference the correct source
2022-06-20 19:12:05 +02:00
Shane Freeder ed9cf5ca08
Fix missing null check in ChunkGenerator#findNearestMapStructure 2022-06-20 15:01:29 +01:00
Spottedleaf 9797f081c2 Sync Starlight SaveUtil with 1.1.1
Code isn't used, but still should be synced
2022-06-18 14:48:08 -07:00
Jake Potrebic b0eb4e0c74
Fix number parsing (#8013) 2022-06-17 11:28:18 -07:00
Shane Freeder 7688112546
[ci skip] restore jd.io 2022-06-17 18:28:43 +01:00
Shane Freeder b77fe3a42b
Temp: Disable javadoc.io for now 2022-06-17 08:26:11 +01:00
Jake Potrebic e269a0a00b
Fix incorrect random nextLong to nextInt (#8009) 2022-06-17 09:00:17 +02:00
Shane Freeder 81f2eece54
[ci skip] rebuild patches 2022-06-17 06:10:23 +01:00
Jake Potrebic d1b1c6ffd9
Add missing deprecation to AdvancementDisplayType (#7876) 2022-06-16 15:19:47 -07:00
Jake Potrebic dd613194ed
Couple fixes for command blocks (#8004) 2022-06-16 15:03:02 -07:00
Owen f428887cc1
Prevent empty items from being added to world (#7998)
The previous solution caused a bunch of bandaid fixes inorder to resolve edge cases where minecraft/the api might spawn items that are air.
Just simply prevent them from being added to the world instead.
2022-06-16 22:31:23 +01:00
Jake Potrebic 0ae78d381a
Fix advancement saving before reloads (#8003) 2022-06-16 21:59:53 +01:00
Noah van der Aa 0c1643c02c
Fix MC-252439 (#7994) 2022-06-16 20:23:36 +02:00
Owen 2dcfb2b11f
Nameable Banner API (#7711) 2022-06-16 04:54:54 +01:00
Owen 94ef34cd0f
Fix incorrect ansi code being used for bold (#8000)
Co-authored-by: BillyGalbreath <blake.galbreath@gmail.com>
2022-06-16 04:40:14 +01:00
Owen 17c1c6c3e7
Add missing important BlockStateListPopulator methods (#7952) 2022-06-15 18:30:58 +02:00
Jake Potrebic 4a48ed306d
Add option for strict advancement dimension checks (#7954) 2022-06-14 16:31:20 -07:00
u9g 805423c90e
Add ARMOR tag to MaterialTags (1.19) (#7987) 2022-06-15 00:04:19 +01:00
chickeneer e3042d2506
Fix the growth modifier for glowberries (#7986) 2022-06-14 23:37:14 +01:00
Dustin 48f7a1a9ef
Add WardenAngerChangeEvent (#7943) 2022-06-14 12:34:41 +02:00
Jake Potrebic cb410bb612
[ci skip] Update CONTRIBUTING.md for config changes (#7977) 2022-06-14 10:53:02 +02:00