update eigencraft patch (#8076)
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281834752c
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a22eb678af
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@ -20,16 +20,17 @@ Just added Bukkit's event system and took a few liberties with dead code and com
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diff --git a/src/main/java/com/destroystokyo/paper/util/RedstoneWireTurbo.java b/src/main/java/com/destroystokyo/paper/util/RedstoneWireTurbo.java
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new file mode 100644
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index 0000000000000000000000000000000000000000..d4273df8124d9d6d4a122f5ecef6f3d011da5860
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index 0000000000000000000000000000000000000000..3e709645f5c35d16beefa4328a0a8e9c95e632aa
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--- /dev/null
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+++ b/src/main/java/com/destroystokyo/paper/util/RedstoneWireTurbo.java
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@@ -0,0 +1,913 @@
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@@ -0,0 +1,954 @@
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+package com.destroystokyo.paper.util;
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+
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+import java.util.List;
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+import java.util.Map;
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+import java.util.concurrent.ThreadLocalRandom;
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+import net.minecraft.core.BlockPos;
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+import net.minecraft.core.Direction;
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+import net.minecraft.world.item.ItemStack;
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+import net.minecraft.world.item.Items;
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+import net.minecraft.world.level.Level;
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@ -672,7 +673,20 @@ index 0000000000000000000000000000000000000000..d4273df8124d9d6d4a122f5ecef6f3d0
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+ // already keeping track of all of the neighbor positions
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+ // that need to be updated. All on its own, handling neighbors
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+ // this way reduces block updates by 1/3 (24 instead of 36).
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+ worldIn.neighborChanged(upd.self, wire, upd.parent);
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+// worldIn.neighborChanged(upd.self, wire, upd.parent);
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+
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+ // [Space Walker]
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+ // The neighbor update system got a significant overhaul in 1.19.
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+ // Shape and block updates are now added to a stack before being
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+ // processed. These changes make it so any neighbor updates emitted
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+ // by this accelerator will not be processed until after the entire
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+ // wire network has updated. This has a significant impact on the
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+ // behavior and introduces Vanilla parity issues.
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+ // To circumvent this issue we bypass the neighbor update stack and
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+ // call BlockStateBase#neighborChanged directly. This change mostly
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+ // restores old behavior, at the cost of bypassing the
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+ // max-chained-neighbor-updates server property.
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+ worldIn.getBlockState(upd.self).neighborChanged(worldIn, upd.self, wire, upd.parent, false);
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+ }
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+ }
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+
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@ -920,13 +934,40 @@ index 0000000000000000000000000000000000000000..d4273df8124d9d6d4a122f5ecef6f3d0
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+ BlockPos pos = new BlockPos(upd.self.getX(), upd.self.getY(), upd.self.getZ());
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+ if (wire.canSurvive(null, worldIn, pos)) {
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+ state = state.setValue(RedStoneWireBlock.POWER, Integer.valueOf(j));
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+ worldIn.setBlock(upd.self, state, 2);
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+ // [Space Walker] suppress shape updates and emit those manually to
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+ // bypass the new neighbor update stack.
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+ if (worldIn.setBlock(upd.self, state, Block.UPDATE_KNOWN_SHAPE | Block.UPDATE_CLIENTS))
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+ updateNeighborShapes(worldIn, upd.self, state);
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+ }
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+ }
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+
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+ return state;
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+ }
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+
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+ private static final Direction[] UPDATE_SHAPE_ORDER = { Direction.WEST, Direction.EAST, Direction.NORTH, Direction.SOUTH, Direction.DOWN, Direction.UP };
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+
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+ /*
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+ * [Space Walker]
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+ * This method emits shape updates around the given block,
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+ * bypassing the new neighbor update stack. Diagonal shape
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+ * updates are omitted, as they are mostly unnecessary.
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+ * Diagonal shape updates are emitted exclusively to other
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+ * redstone wires, in order to update their connection properties.
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+ * Wire connections should never change as a result of power
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+ * changes, so the only behavioral change will be in scenarios
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+ * where earlier shape updates have been suppressed to keep a
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+ * redstone wire in an invalid state.
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+ */
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+ public void updateNeighborShapes(Level level, BlockPos pos, BlockState state) {
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+ for (Direction dir : UPDATE_SHAPE_ORDER) {
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+ BlockPos neighborPos = pos.relative(dir);
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+ BlockState neighborState = level.getBlockState(neighborPos);
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+
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+ BlockState newState = neighborState.updateShape(dir.getOpposite(), state, level, neighborPos, pos);
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+ Block.updateOrDestroy(neighborState, newState, level, neighborPos, Block.UPDATE_CLIENTS);
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+ }
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+ }
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+
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+ /*
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+ * Optimized function to compute a redstone wire's power level based on cached
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+ * state.
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@ -938,10 +979,10 @@ index 0000000000000000000000000000000000000000..d4273df8124d9d6d4a122f5ecef6f3d0
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+ }
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+}
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diff --git a/src/main/java/net/minecraft/world/level/block/RedStoneWireBlock.java b/src/main/java/net/minecraft/world/level/block/RedStoneWireBlock.java
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index 74241146a034c5817cddc608c095d829d765f06a..361ac29180bed08d5b5c15d37b4b04eb54ee6bac 100644
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index 74241146a034c5817cddc608c095d829d765f06a..fdee6b7ba4e5e2ab7c4eec8ee0d402f76e7e9a41 100644
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--- a/src/main/java/net/minecraft/world/level/block/RedStoneWireBlock.java
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+++ b/src/main/java/net/minecraft/world/level/block/RedStoneWireBlock.java
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@@ -253,6 +253,121 @@ public class RedStoneWireBlock extends Block {
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@@ -253,6 +253,124 @@ public class RedStoneWireBlock extends Block {
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return floor.isFaceSturdy(world, pos, Direction.UP) || floor.is(Blocks.HOPPER);
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}
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@ -1040,7 +1081,10 @@ index 74241146a034c5817cddc608c095d829d765f06a..361ac29180bed08d5b5c15d37b4b04eb
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+ state = state.setValue(POWER, j);
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+
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+ if (worldIn.getBlockState(pos1) == iblockstate) {
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+ worldIn.setBlock(pos1, state, 2);
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+ // [Space Walker] suppress shape updates and emit those manually to
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+ // bypass the new neighbor update stack.
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+ if (worldIn.setBlock(pos1, state, Block.UPDATE_KNOWN_SHAPE | Block.UPDATE_CLIENTS))
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+ turbo.updateNeighborShapes(worldIn, pos1, state);
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+ }
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+
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+ // 1.16(.1?) dropped the need for blocks needing updates.
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@ -1063,7 +1107,7 @@ index 74241146a034c5817cddc608c095d829d765f06a..361ac29180bed08d5b5c15d37b4b04eb
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private void updatePowerStrength(Level world, BlockPos pos, BlockState state) {
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int i = this.calculateTargetStrength(world, pos);
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@@ -322,6 +437,7 @@ public class RedStoneWireBlock extends Block {
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@@ -322,6 +440,7 @@ public class RedStoneWireBlock extends Block {
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return Math.max(i, j - 1);
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}
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@ -1071,7 +1115,7 @@ index 74241146a034c5817cddc608c095d829d765f06a..361ac29180bed08d5b5c15d37b4b04eb
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private int getWireSignal(BlockState state) {
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return state.is((Block) this) ? (Integer) state.getValue(RedStoneWireBlock.POWER) : 0;
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}
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@@ -344,7 +460,7 @@ public class RedStoneWireBlock extends Block {
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@@ -344,7 +463,7 @@ public class RedStoneWireBlock extends Block {
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@Override
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public void onPlace(BlockState state, Level world, BlockPos pos, BlockState oldState, boolean notify) {
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if (!oldState.is(state.getBlock()) && !world.isClientSide) {
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@ -1080,7 +1124,7 @@ index 74241146a034c5817cddc608c095d829d765f06a..361ac29180bed08d5b5c15d37b4b04eb
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Iterator iterator = Direction.Plane.VERTICAL.iterator();
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while (iterator.hasNext()) {
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@@ -371,7 +487,7 @@ public class RedStoneWireBlock extends Block {
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@@ -371,7 +490,7 @@ public class RedStoneWireBlock extends Block {
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world.updateNeighborsAt(pos.relative(enumdirection), this);
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}
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@ -1089,7 +1133,7 @@ index 74241146a034c5817cddc608c095d829d765f06a..361ac29180bed08d5b5c15d37b4b04eb
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this.updateNeighborsOfNeighboringWires(world, pos);
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}
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}
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@@ -406,7 +522,7 @@ public class RedStoneWireBlock extends Block {
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@@ -406,7 +525,7 @@ public class RedStoneWireBlock extends Block {
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public void neighborChanged(BlockState state, Level world, BlockPos pos, Block sourceBlock, BlockPos sourcePos, boolean notify) {
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if (!world.isClientSide) {
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if (state.canSurvive(world, pos)) {
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@ -2054,7 +2054,7 @@ index 9c036f7be422fd8447726478eee15a77637fdb9c..d59dea221ba0f1b9c14f403d3c6ea61b
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+ // Paper end
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}
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diff --git a/src/main/java/net/minecraft/world/level/block/RedStoneWireBlock.java b/src/main/java/net/minecraft/world/level/block/RedStoneWireBlock.java
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index 361ac29180bed08d5b5c15d37b4b04eb54ee6bac..0590b12ec3299c3c884b772430a97c0b90c3dc2e 100644
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index fdee6b7ba4e5e2ab7c4eec8ee0d402f76e7e9a41..ee6e15aa3c8cc1c0f663c104af4b4b984dcb881f 100644
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--- a/src/main/java/net/minecraft/world/level/block/RedStoneWireBlock.java
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+++ b/src/main/java/net/minecraft/world/level/block/RedStoneWireBlock.java
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@@ -253,7 +253,7 @@ public class RedStoneWireBlock extends Block {
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@ -2066,7 +2066,7 @@ index 361ac29180bed08d5b5c15d37b4b04eb54ee6bac..0590b12ec3299c3c884b772430a97c0b
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// The bulk of the new functionality is found in RedstoneWireTurbo.java
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com.destroystokyo.paper.util.RedstoneWireTurbo turbo = new com.destroystokyo.paper.util.RedstoneWireTurbo(this);
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@@ -460,7 +460,13 @@ public class RedStoneWireBlock extends Block {
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@@ -463,7 +463,13 @@ public class RedStoneWireBlock extends Block {
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@Override
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public void onPlace(BlockState state, Level world, BlockPos pos, BlockState oldState, boolean notify) {
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if (!oldState.is(state.getBlock()) && !world.isClientSide) {
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@ -2081,7 +2081,7 @@ index 361ac29180bed08d5b5c15d37b4b04eb54ee6bac..0590b12ec3299c3c884b772430a97c0b
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Iterator iterator = Direction.Plane.VERTICAL.iterator();
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while (iterator.hasNext()) {
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@@ -487,7 +493,13 @@ public class RedStoneWireBlock extends Block {
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@@ -490,7 +496,13 @@ public class RedStoneWireBlock extends Block {
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world.updateNeighborsAt(pos.relative(enumdirection), this);
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}
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@ -2096,7 +2096,7 @@ index 361ac29180bed08d5b5c15d37b4b04eb54ee6bac..0590b12ec3299c3c884b772430a97c0b
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this.updateNeighborsOfNeighboringWires(world, pos);
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}
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}
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@@ -521,8 +533,14 @@ public class RedStoneWireBlock extends Block {
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@@ -524,8 +536,14 @@ public class RedStoneWireBlock extends Block {
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@Override
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public void neighborChanged(BlockState state, Level world, BlockPos pos, Block sourceBlock, BlockPos sourcePos, boolean notify) {
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if (!world.isClientSide) {
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