Commit Graph

3032 Commits

Author SHA1 Message Date
Josh Roy 7a154d5c50
Fix cast check (#4813) 2020-11-27 10:07:41 -08:00
Mark b8e375fc40
Expose world spawn angle (#4803) 2020-11-27 09:27:52 -08:00
Shane Freeder 43e2f13b21 Updated Upstream (Bukkit/CraftBukkit)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing
Actually rebuild patches this time...

Bukkit Changes:
19b7b7bd #561: Add clear weather World API
5929c808 #552: Add the ability to retrieve hit, step, fall, and other sounds from blocks.

CraftBukkit Changes:
e1ebdd92 #771: Add clear weather World API
424598d2 #752: Add the ability to retrieve hit, step, fall, and other sounds from blocks.
2020-11-25 23:49:06 +00:00
Shane Freeder 0faaa7da92 Updated Upstream (Bukkit/CraftBukkit)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
19b7b7bd #561: Add clear weather World API
5929c808 #552: Add the ability to retrieve hit, step, fall, and other sounds from blocks.

CraftBukkit Changes:
e1ebdd92 #771: Add clear weather World API
424598d2 #752: Add the ability to retrieve hit, step, fall, and other sounds from blocks.
2020-11-25 23:45:25 +00:00
stonar96 83f377be8b
Preserve order and allow multiple equal blocks in hidden-blocks of Anti-Xray (#4072)
* Preserve order of hidden-blocks in Anti-Xray

This small change allows to specify and predict the order in which
Anti-Xray uses the hidden-blocks in engine-mode 2. The order is
preserved as specified in the hidden-blocks list. This can be useful,
for example, when adding air to the hidden-blocks to predict which fake
ores should be exposed to fake air.

* Allow to add equal blocks multiple times to hidden-blocks

This adds the ability to add equal blocks multiple times to the
hidden-blocks of Anti-Xray in engine-mode 2. Thus it is possible to give
certain blocks different priorities in Anti-Xray. For example if air and
diamond_ore are added twice, the obfuscated chunk will contain twice as
many air and diamond_ore blocks as other blocks in the list.
2020-11-24 08:59:04 -08:00
SuperCoder7979 821ce25d95 Significantly improve performance of the end generation
This patch implements a noise cache for the end which significantly reduces the computation time of generation. This results in about a 3x improvement.

Original code by SuperCoder7979 and Gegy in Lithium, licensed under LGPL-3.0 (Source: https://github.com/jellysquid3/lithium-fabric)

Co-authored-by: Gegy <gegy1000@gmail.com>
Co-authored-by: Dylan Xaldin <Puremin0rez515@gmail.com>
Co-authored-by: pop4959 <pop4959@gmail.com>
2020-11-19 21:02:08 +01:00
jmp 2b2e4fd65d Add Wandering Trader spawn rate config options 2020-11-19 20:41:14 +01:00
Aikar 7263cbca77
[CI-SKIP] [Auto] Rebuild Patches
A recent commit has been made that caused patches to be out of order, rebuilding
2020-11-19 14:11:59 -05:00
jmp 1c63aff6d9 Villager resetOffers API 2020-11-19 20:09:54 +01:00
Mariell Hoversholm 8d8d74a5f5 Patch 2 references an invalid variable 2020-11-19 19:49:59 +01:00
Gabscap 7ae47d4eb3
[CI-SKIP] Remove Waving banner fix (#4786)
Mojang fixed it in MC-63720
2020-11-19 10:15:16 -05:00
Jake Potrebic 899bc53b79
Updated Upstream (Bukkit/CraftBukkit) (#4779)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
f47abd88 SPIGOT-6242: Fix some file line endings
de96535b SPIGOT-6234: enum classes don't serialize properly when implementing ConfigurationSerializable

CraftBukkit Changes:
4475707d SPIGOT-6244: /spawnpoint ignores angle
8b3b096d SPIGOT-6242: Fix some file line endings
4b33c749 SPIGOT-6186: Canceling a CreatureSpawnEvent​ results in a "Unable to summon entity due to duplicate UUIDs" error
2b3ca726 SPIGOT-6236: Vehicle passenger portal cooldown does not change
2020-11-17 22:45:18 -05:00
Max Lee 2f0e0a6da0
Backport feature search improvement from 1.17 (Fixes #2312) (#4771) 2020-11-14 22:50:11 +00:00
Mariell Hoversholm b6d9d63436 Add API for quit reason
The following has been tested:
- Disconnect from menu -> DISCONNECTED
- EssentialsX kick -> KICKED
- Suspend server JVM -> DISCONNECTED
- Suspend client JVM -> TIMED_OUT
- Call #exceptionCaught -> ERRONEOUS_STATE

Suspension was done through `kill -STOP` and subsequently `kill -CONT`
after the player has (been) disconnected.

Closes #254.
2020-11-14 21:22:41 +01:00
Mariell Hoversholm d6fb9717b0
Updated Upstream (CraftBukkit)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

CraftBukkit Changes:
23618b2c SPIGOT-6240: Use correct portal search radius
2020-11-13 20:07:38 +01:00
BillyGalbreath 73fc96669d
Fix per-world settings not reloading (#4756) 2020-11-12 04:58:42 +00:00
Jason 94c99a8d73
Fix NPE thrown when converting MerchantRecipe from Bukkit to NMS (#4755)
This bug was introduced in becb478cd5 (Add ignore discounts API)
2020-11-11 21:35:44 -06:00
Aikar 5b123cd1d5
[CI-SKIP] [Auto] Rebuild Patches
A recent commit has been made that caused patches to be out of order, rebuilding
2020-11-11 12:46:51 -05:00
Mariell Hoversholm becb478cd5 Add ignore discounts API 2020-11-11 18:44:17 +01:00
Jake Potrebic 9e90c15f20 Add custom ranges to beacons
Adds 3 methods to the Beacon block state to set a custom range for the beacon.
One to set the range, one to get the range, and one to reset the range
(aka go back to using the default range-by-beacon-tier system).
2020-11-11 18:38:49 +01:00
Alfie Smith 068313fa2e Item no age & no player pickup 2020-11-11 18:35:07 +01:00
Jason 1b3c20f94f
Fix client lag on advancement loading (#4710)
When new advancements are added via the UnsafeValues#loadAdvancement
API, it triggers a full datapack reload when this is not necessary. The
advancement is already loaded directly into the advancement registry,
and the point of saving the advancement to the Bukkit datapack seems to
be for persistence. By removing the call to reload datapacks when an
advancement is loaded, the client no longer completely freezes up when
adding a new advancement.
To ensure the client still receives the updated advancement data, we
manually reload the advancement data for all players, which
normally takes place as a part of the datapack reloading.
2020-11-11 16:18:36 +00:00
Aurora c596edb1fb
[CI-SKIP] Update IRC information in readme and config (#4751)
Co-authored-by: Mariell <proximyst@proximyst.com>
Co-authored-by: Riley Park <riley.park@meino.net>
2020-11-10 09:15:03 +01:00
Mariell Hoversholm 2b2f2ea362 Toggle for removing existing dragon 2020-11-09 22:44:07 +01:00
Shane Freeder 60b59901af Updated Upstream (Spigot)
Restab at the last upstream to add support for migrating the option for disabling player data
saving back into spigots config, vs blindly dropping it

Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Spigot Changes:
a19903d2 SPIGOT-520: Add option to disable player data saving
2020-11-09 01:05:30 +00:00
Shane Freeder 611a0ee52d Revert "Updated Upstream (Spigot) (#4745)"
This reverts commit e38eceb42a.
2020-11-09 00:09:37 +00:00
Mariell e38eceb42a
Updated Upstream (Spigot) (#4745)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Spigot Changes:
a19903d2 SPIGOT-520: Add option to disable player data saving
2020-11-08 10:00:43 +00:00
Shane Freeder 2609a118e8 Updated Upstream (Bukkit/CraftBukkit)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
f4f2ef4c SPIGOT-6222: Correct javadoc for Entity#setPassenger
1871ca9d #559: Add wait time modification for FishHook

CraftBukkit Changes:
bc6a175e #767: Add wait time modification for FishHook
2fc37bcc SPIGOT-6197: Prevent world loading from updating spawn settings of all worlds
2020-11-07 00:19:04 +00:00
Aikar 7358bf02f3
[Auto] Updated Upstream (CraftBukkit/Spigot)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

CraftBukkit Changes:
3eb7236e4 SPIGOT-6217: Missed PlayerEditBookEvent when editing books

Spigot Changes:
37d799b2 SPIGOT-6218: Player.spigot().sendMessage(UUID, BaseComponent...) does not work
2020-11-04 03:57:07 -05:00
Mariell 0e73fdbf72
OBFHELPERS (#4733) 2020-11-03 21:30:15 +00:00
Shane Freeder 56d8811924 Updated Upstream (Bukkit/Spigot)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
eda400d3 SPIGOT-6213: MinecraftFont.getWidth(" ") returns 2 when it should be 3

Spigot Changes:
aa477927 #100: Allow sending messages from specific UUIDs
2020-11-03 09:14:21 +00:00
Aikar a41292445e
[Auto] Updated Upstream (CraftBukkit)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

CraftBukkit Changes:
ce64c84ca SPIGOT-6205: Rewrite enum to/from NMS type methods
dd10b375c Downgrade NMS revision
2020-11-03 02:27:09 -05:00
Daniel Ennis e792da723a
Updated Upstream (Bukkit/CraftBukkit/Spigot) (#4728)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
30885166 Update to Minecraft 1.16.4

CraftBukkit Changes:
3af81c71 Update to Minecraft 1.16.4

Spigot Changes:
f011ca24 Update to Minecraft 1.16.4

Co-authored-by: Mariell Hoversholm <proximyst@proximyst.com>
2020-11-02 20:22:15 -06:00
oxygencraft 4bcebab167 Add getOfflinePlayerIfCached(String) 2020-11-01 20:21:07 +01:00
Spottedleaf 67c30690ad Fix ghost blocks in ticking view distance
Fixes #4298.

Tuinity patch:
576e2cc1af/patches/server/0047-Fix-ghost-blocks-in-ticking-view-distance.patch
2020-11-01 19:50:48 +01:00
Toon Schoenmakers 0ac53efb30
Avoid crashing clients when fishing loot is empty, Fixes #4235 (#4681) 2020-10-28 16:39:02 -04:00
Yive b64ee74a23 Fix armor stands still doing entity collision 2020-10-28 19:37:38 +01:00
Mariell 72de619083
Make fireworks call PlayerLaunchProjectileEvent (#4698) 2020-10-27 17:01:32 -05:00
Andrew Steinborn c712f2c053
[1.16] Improve performance of matching ingredients for shapeless recipes (#4694) 2020-10-27 11:04:32 -04:00
Mariell ecb4ccd633
Updated Upstream (Bukkit/CraftBukkit) (#4688)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
4abf9e96 #557: Add TNTPrimed#setSource method

CraftBukkit Changes:
dea41389 Remove outdated build delay.
9da3b5bf #762: Add TNTPrimed#setSource method
2020-10-26 11:02:55 -04:00
Shane Freeder f8eaa58556 Add support for RanagedEntity API for newer mobs (Fixes #4678) 2020-10-22 13:04:12 +01:00
stonar96 d0ad658b0c Fix slime block in Anti-Xray 2020-10-20 19:57:52 +02:00
giacomo c64ad85b79 Fixed TileEntityBell memory leak 2020-10-20 19:38:45 +02:00
Trigary a84348b6c9 Add player elytra boost API 2020-10-20 19:13:38 +02:00
William Blake Galbreath 6dad6258d3 Fix item locations dropped from campfires 2020-10-20 18:46:36 +02:00
Mariell cfc098be5c
BukkitValues was renamed ChunkBukkitValues (#4664)
I blame cat!
2020-10-17 21:53:51 +01:00
Mariell 63d6aac46a
Updated Upstream (CraftBukkit) (#4663) 2020-10-17 21:42:18 +01:00
Shane Freeder 8319e912f4 Fix SafeNBTCopy#hasKey semantics
Fixes hasKey to check that a key actually exists, while retaining the
option to scream at keys which are requested which haven't been marked as
needing to be copied
2020-10-17 12:46:37 +01:00
Shane Freeder 85eccb571b Don't assume that entries exist for SafeNBTCopy 2020-10-17 12:20:44 +01:00
Mariell 595734a57e
Updated Upstream (Bukkit/CraftBukkit/Spigot) (#4659)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
01e22e09 Misc maven build updates
746f5324 #556: Allow sending messages from specific UUIDs
92b99cde #501: Add PersistentDataHolder to Chunk

CraftBukkit Changes:
4ef13f94 Misc maven build updates
04639f5a #759: Allow sending messages from specific UUIDs
77c894a2 #672: Add PersistentDataHolder to Chunk

Spigot Changes:
57bbdd8e Rebuild patches

Co-authored-by: Shane Freeder <theboyetronic@gmail.com>
2020-10-17 11:39:45 +01:00
Shane Freeder fa990d26af Revert "Updated Upstream (Bukkit/CraftBukkit/Spigot)"
This reverts commit 23826a3f66.
2020-10-17 10:48:00 +01:00
Shane Freeder 23826a3f66 Updated Upstream (Bukkit/CraftBukkit/Spigot)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
01e22e09 Misc maven build updates
746f5324 #556: Allow sending messages from specific UUIDs
92b99cde #501: Add PersistentDataHolder to Chunk

CraftBukkit Changes:
4ef13f94 Misc maven build updates
04639f5a #759: Allow sending messages from specific UUIDs
77c894a2 #672: Add PersistentDataHolder to Chunk

Spigot Changes:
57bbdd8e Rebuild patches
2020-10-17 09:24:25 +01:00
stonar96 efd90b1e9c
Anti Xray: Obfuscate blocks touching lava feature (#3311) 2020-10-16 17:08:33 -04:00
Mariell Hoversholm 74f507f4e3 Updated Upstream (Bukkit/CraftBukkit)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
e461dcfe #555: Item - add getters/setters for owner/thrower

CraftBukkit Changes:
055870c4 #758: Item - add getters/setters for owner/thrower
2020-10-14 10:44:15 -04:00
Aurora ffe68e8875
Update discord link in the paper.yml (#4646) 2020-10-13 18:37:34 -07:00
Spottedleaf 68a1f9ffa7
Reduce blockpos allocation from pathfinding 2020-10-11 19:51:10 -04:00
Spottedleaf 98f1aae7fa
Retain block place order when capturing blockstates
Fixes twisted vines not connecting properly when grown via
bonemeal by a player.

In general, look at making this logic more robust (i.e properly handling
cases where a captured entry is overriden) - but for now this will do.
2020-10-11 19:51:02 -04:00
Spottedleaf 431bb179c9
Improve inlinig for some hot IBlockData methods 2020-10-11 19:18:27 -04:00
Spottedleaf 559ff369be
Optimise getType calls
Remove the map lookup for converting from Block->Bukkit Material
2020-10-11 18:52:57 -04:00
Spottedleaf cbecca2636
Fix for large move vectors crashing server
Check movement distance also based on current position.
2020-10-11 18:48:05 -04:00
ForceUpdate1 217702d573
Fix distance in checkHighPriorityChunks (Fixes #4582) (#4605) 2020-10-11 18:24:06 -04:00
Aikar 6eda4251f3
Reset Ender Crystals on Dragon Spawn - Fixes #3522
Crystals can end up in a bad state in certain conditions which causes
an exception on the expected number of crystals going negative.

This ensures the crystals/pillars are in expected state when the dragon spawns.
2020-10-11 16:11:57 -04:00
chickeneer 01b1971a43
MC-147729: Drop items that are extra from a crafting recipe 2020-10-11 13:47:45 -04:00
Aikar b2381db24e
Improve Priority handling of neighbor chunks
Restores vanilla like behavior where neighbor chunks have less priority than the source chunk.

This resolves the issue where teleporting sometimes has the chunk your arriving in slow to send.

Also improves light tasks to always process tasks when tasks from the current priority level are collected
instead of bundling them.
2020-10-10 22:12:43 -04:00
jmp 1c446c222d Fix CME when adding a passenger during Spawn events (#4616) 2020-10-10 17:05:17 +02:00
Aikar f3927b25eb
Fix "Not a string" Map Conversion spam - Fixes #3901
The maps did convert successfully, but had noisy logs due to Spigot
implementing this logic incorrectly.

This stops the spam by converting the old format to new before
requesting the world.
2020-10-08 00:02:03 -04:00
Aikar 3ece90368d
[CI-SKIP] [Auto] Rebuild Patches
A recent commit has been made that caused patches to be out of order, rebuilding
2020-10-07 16:27:02 -04:00
William Blake Galbreath 551fac7ec5 Fix deop kicking non-whitelisted player when white list is not enabled 2020-10-07 22:22:06 +02:00
Mariell faf8eb035a
Updated Upstream (CraftBukkit) (#4622)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

CraftBukkit Changes:
1f4693a8 SPIGOT-6168: Fix error with Player.getBedSpawnLocation when world is unloaded while server running
2020-10-06 09:59:35 -04:00
Mariell d62bab6e25
Add a missing return in Eigencraft redstone (#4621) 2020-10-05 17:03:41 +01:00
BillyGalbreath 5234e6e242
Entity#isTicking (#4612) 2020-10-03 23:05:33 -04:00
Andrew Steinborn 1165d59526 Lazily track plugin scoreboards by default
On servers with plugins that constantly churn through scoreboards, there is a risk of degraded GC performance due to the number of scoreboards held on by weak references. Most plugins don't even need the (vanilla) functionality that requires all plugin scoreboards to be tracked by the server. Instead, only track scoreboards when an objective is added with a non-dummy criteria.

This is a breaking change, however the change is a much more sensible default. In case this breaks your workflow you can always force all scoreboards to be tracked with settings.track-plugin-scoreboards in paper.yml.
2020-10-03 21:13:12 +02:00
Mariell Hoversholm 8a046c95a4 Updated Upstream (CraftBukkit)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

CraftBukkit Changes:
5c77bd28 SPIGOT-6147: InventoryCloseEvent does not fire after closing player inventory
2020-10-01 10:33:58 -04:00
Mariell Hoversholm a7861cbb48 Updated Upstream (CraftBukkit)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

CraftBukkit Changes:
5da21f87 SPIGOT-6152: End exit gates in custom ends do not send back to overworld
1ee373fe SPIGOT-6157: Crash when PortalCreateEvent cancelled
2020-09-30 16:17:26 -04:00
MeFisto94 6c512a082d Expose the Entity Counter to allow plugins to use valid and non-conflicting Entity Ids 2020-09-29 19:16:25 +02:00
Mariell Hoversholm 654b792caf Updated Upstream (CraftBukkit)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

CraftBukkit Changes:
a339310c #755: Fix NPE when calling getInventory() for virtual EnderChests
2577f9bf Increase outdated build delay
1dabfdc8 #754: Fix pre-1.16 serialized SkullMeta being broken on 1.16+, losing textures
2020-09-27 11:04:51 -04:00
Mariell Hoversholm 5a988f2e45 Patch SPIGOT-6086 for all invalid locations
md_5's patch for SPIGOT-6086 only applies to locations over the world,
not those under or outside it.
2020-09-27 10:39:37 -04:00
Aikar 079a793b51
Revert "Only consider chunks Loaded if at BORDER status"
This reverts commit 9efe071062.

Issues have been found post merge that sadly no one discovered during test builds.
Reverting for now until we can identify the issue and do another test round.
2020-09-21 22:12:28 -04:00
Mariell Hoversholm eda80e3d7c Prevent fire from spreading to invalid locations 2020-09-21 21:09:04 +02:00
Aikar 826e09f369
Light improvements
Trying to solve random hangs we've seen, ensuring that this part of code isnt the culprit

also fixing a vanilla bug reportedby PhiPro where tickets are released too early
hoping this reduces amount of incorrect light issues.
2020-09-19 14:04:25 -04:00
Aikar e3e1191ac9
Preserve initial velocity of spawned entities - Fixes #4292 2020-09-19 13:19:34 -04:00
Aikar bd648dfb47 Optimize some methods for inlining
Adds final to some methods to improve inlining ability
2020-09-19 12:54:05 -04:00
Aikar 9efe071062 Only consider chunks Loaded if at BORDER status
This greatly improves performance as it drastically reduces the amount
of Entities and Tile Entities that are "registered" into the world, as
purely "cached" chunks will no longer have their entities hanging out in the world.

Additionally this fixes our Entity Add To World and Entity Remove From World events

Those events have not been firing correctly since MC changed how chunks work here.

Now the server will only consider a chunk "loaded" if it's got a ticket putting
it at level 33 or lower, which matches the public Bukkit API.
2020-09-19 12:54:05 -04:00
Shane Freeder 298c9022b0 Updated Upstream (Bukkit/CraftBukkit/Spigot)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
ccb9614e #548: LivingEntity - add methods for getting/setting invisibility

CraftBukkit Changes:
f8d4da08 #743: LivingEntity - add methods for getting/setting invisibility

Spigot Changes:
17d78dbd Rebuild patches
2020-09-19 12:29:53 +01:00
Shane Freeder d802a50a9a Extend block drop capture to capture all items added to the world (Fixes #4307)
Closes #4316
2020-09-17 00:40:07 +01:00
Aikar 613bdc3f96
[Auto] Updated Upstream (Bukkit/CraftBukkit)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
d75d8a38 #549: Add Fluid types / tags

CraftBukkit Changes:
890130b46 #746: Add Fluid types / tags
2020-09-14 05:57:06 -04:00
Aikar e6faa36eb9
Cache DataFixerUpper Rewrite Rules on demand
Mojang precaches every single potential rewrite rule that could ever
exist on server startup. This includes rules from all the way back to versions from 6+ years ago.

This is the source of why the server hogs every CPU core at 100% every start.

For anyone who hard resets for updates or has force upgraded their entire world, this
results in completely wasted cpu cycles.

This massive CPU usage also delays server startup time.

We improve this by making "min version to precache" that defaults to a future version
so that no rewrite rules are precached.

someone who expects to be converting a lot chunks could theoretically set
-DPaper.minPrecachedDatafixVersion=<dataVersionConvertingFrom> as a startup
parameter and only build from that point on.

However this will likely never be needed as the server will still run
the same cache logic on demand when it's actually needed. The only
cost would be some delay on the FIRST chunk conversion, but paper already
runs chunk conversions on another thread so this will likely never be
a concern for TPS.

This patch will significantly reduce CPU use on startup, reduce memory usage,
and improve server startup time.
2020-09-12 17:56:00 -04:00
Mariell a0b8b886c8
Updated Upstream (CraftBukkit/Spigot) (#4318)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

CraftBukkit Changes:
d5a72960 SPIGOT-6063: ConsoleSender sending extra lines in Java 13+

Spigot Changes:
2740d5ae Rebuild patches
2020-09-12 15:57:21 -04:00
Aikar fb71c71c80
Restore thread pool names for Bootstrap vs main
1.16.2 introduced 2 thread pools for Bootstrap vs main we didn't account for.

This also sets Bootstrap priority to be 1 less thread priority too so MC Main threads will always have
more priority specially on servers running multiple instances, since bootstrap tends to use up all CPU.
2020-09-12 11:25:30 -04:00
Aikar 5b352d9b33
[Auto] Updated Upstream (Bukkit/CraftBukkit)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
91957aa3 #550: Add getHandlerList into ArrowBodyCountChangeEvent
30dc3e37 Update deprecation message for PotionMeta.setMainEffect

CraftBukkit Changes:
6f55306c4 SPIGOT-5794: Only skip interact event if position, hand and itemstack are equal
2020-09-11 18:42:19 -04:00
Aikar 7d85344efd
(1.16.3) Missed some fixes to include in commit 2020-09-10 19:56:58 -04:00
Aikar 64ed429884
(FIRST 1.16.3): Update Paper to 1.16.3
This is a pretty tiny update with very little changed. Recommended to update
from 1.16.2 ASAP as 1.16.2 is now no longer supported.

Plugins should mostly remain working as the NMS revision did not change.
2020-09-10 19:47:58 -04:00
Aikar fa9c5e0f95
(FINAL 1.16.2) Improve Entity Activation Range passenger behavior
Previously, Entity Activation Range only applied to the root entity of a vehicle chain.
If that vehicle is active, every entity as it's passenger would then tick.

This creates scenarios where EAR does not apply your desired ranges to passengers.
Additionally, any entity that was a passenger never had its inactiveTick method called
when the parent was inactive, creating behavioral desyncs.

This could of been a source of many villager issues when those villagers were in minecarts
as players commonly do.

Now we will process passengers checking their activation state independently of their vehicle
and if they are inactive, call their inactiveTick() method to ensure state remains consistent.

This also helps improve any desync issues with entity position of passengers too.

This also removes immunity for passenger/vehicles, so it should improve performance
of these minecart villagers too for EAR.
2020-09-10 19:08:02 -04:00
Aikar 6fda3fd0ed
(FINAL 1.16.2) Improve Timings support for Active vs Inactive vs Passengers
This makes it so entities that are passengers of other entities no longer count in the parents timings, as well as
tracks them as a separate timers per their tick status.

This lets you see how much time is spent in activated entities vs inactive (as inactive still has to do work)

Passengers is also tracked separately so you can identify "Villagers in Minecarts" vs roaming villagers, as
the lack of ability to move can impact their performance characteristics.

This will likely break any plugin that was naughty and directly messed with our internal timings as this
moves the timings to the EntityTypes object, speeding up creation of Entities to no longer store
a timing handler object per entity.

This will also change the output of the entities in timings to use internal ID's instead of class names.

If a plugin is broken by this, shame them for doing bad things. Paper will not fix it, they will have to fix it.
2020-09-10 19:08:02 -04:00
JRoy 794e6baf14 Add additional open container api to HumanEntity 2020-09-10 20:31:49 +02:00
Shane Freeder 44e822f7cf Fix block data exception when cancelling PortalCreateEvent (#4199) 2020-09-10 09:02:22 +01:00
Aikar 4be8312fe7
[CI-SKIP] [Auto] Rebuild Patches
A recent commit has been made that caused patches to be out of order, rebuilding
2020-09-03 21:52:16 -04:00
Daniel Ennis 43e5174a01
Fix Entity Teleportation and cancel velocity if teleported (#4210) 2020-09-03 21:48:44 -04:00
Aikar 0fb3daf4f6
[Auto] Updated Upstream (CraftBukkit)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

CraftBukkit Changes:
a05df28a7 SPIGOT-6122: Revert "SPIGOT-5794: Do not skip PlayerInteractEvent"
2020-09-03 16:52:21 -04:00
MiniDigger 819ff32435 Use wrapped StructureManager to prevent worldgen deadlock 2020-09-03 12:56:03 +02:00
Joshua Dean Küpper 507f302cd2 Fix Zombie ShouldBurnInDay API (#4268) 2020-09-03 12:35:37 +02:00
Aikar ef5af6f604
[Auto] Updated Upstream (CraftBukkit)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

CraftBukkit Changes:
1d7440332 #745: Fix getLocation for Cartography Table and Stonecutter
2020-09-03 04:47:24 -04:00
miclebrick c247857fd4 Cache block data strings 2020-09-02 14:11:44 +02:00
Aikar ce2eae5ce3
[Auto] Updated Upstream (Bukkit/CraftBukkit)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
b56e8160 #519: Add ArrowBodyCountChangeEvent

CraftBukkit Changes:
39806409e #697: Add ArrowBodyCountChangeEvent
2020-09-02 05:12:25 -04:00
Shane Freeder 563f77ad23
install remapped server jar to paper package space
Spigot has been stripping the minecraft-server jar down in order to
reduce it's size, primarily by removing classes they don't use from
fastutil. as we use fastutil and offer it as API, this is useless
to us, and creates headaches when it breaks builds due to spigots
version of this being installed.
2020-09-01 23:20:58 +01:00
Aikar 1ab021ddca Updated Upstream (Bukkit/CraftBukkit)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
565a5727 #533: Add consumed item, hand and consumeItem boolean to EntityShootBowEvent

CraftBukkit Changes:
927200a9 #718: Add consumed item, hand and consumeItem boolean to EntityShootBowEvent
2020-08-31 08:30:51 -04:00
chickeneer c970f88057
Properly pass the close reason for new inventory opens (#2658) (#4247) 2020-08-31 07:12:14 -04:00
ysl3000 07bca94f71 Create HoverEvent from ItemStack Entity
add myself to MIT list

Co-authored-by: Mariell <proximyst@proximyst.com>
Co-authored-by: MiniDigger <admin@minidigger.me>
2020-08-31 12:27:30 +02:00
MeFisto94 da33f8bbe1 Add a way to get translation keys for blocks, entities and materials 2020-08-31 11:56:32 +02:00
BillyGalbreath 5a20cbd759 Add more Evoker API 2020-08-31 11:22:26 +02:00
Aikar b0cbebdc7b
Fix build conflicts 2020-08-30 14:38:49 -04:00
Mariell dfc54a8b92
Add zombie targets turtle egg config (#4181)
Co-authored-by: BillyGalbreath <Blake.Galbreath@GMail.com>
2020-08-30 14:27:50 -04:00
Eearslya Sleiarion 0fe00f61fd
Add BellRingEvent for village bells (#2230) 2020-08-30 14:26:15 -04:00
Daniel Ennis 5c7f3fc091
Fix PersistentDataContainer contract violation (_->!null returns null) (#3990) 2020-08-30 14:02:34 -04:00
Aikar 65dbf5ff0c
[CI-SKIP] [Auto] Rebuild Patches
A recent commit has been made that caused patches to be out of order, rebuilding
2020-08-30 14:02:15 -04:00
Josh Roy 7ed0f7f003
Fix NPE in getBedSpawnLocation (#4238) 2020-08-30 13:59:14 -04:00
foss-mc 6c138412fb
Fix CraftTeam null check (#4249) 2020-08-30 11:33:25 -04:00
Mariell Hoversholm a67abf5b2a Increase visibility of a few methods
Fixes PaperMC/Paper#4094.
2020-08-29 10:22:30 +02:00
Aikar 7d69214b54
[Auto] Updated Upstream (CraftBukkit)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

CraftBukkit Changes:
00bff0270 SPIGOT-5794: Do not skip PlayerInteractEvent
2020-08-29 00:17:19 -04:00
Mariell Hoversholm cbfc236260
PortalCreateEvent needs to know its entity
Fixes PaperMC/Paper#4076.
2020-08-28 20:46:00 +02:00
Mariell Hoversholm 29032edb5b
Fix PersistentDataContainer contract violation (_->!null returns null) 2020-08-28 20:40:58 +02:00
Aikar f42c53dfeb
[CI-SKIP] [Auto] Rebuild Patches
A recent commit has been made that caused patches to be out of order, rebuilding
2020-08-28 07:42:03 -04:00
Mariell Hoversholm 3efe45f56d Port Eigencraft to 1.16 2020-08-28 13:38:55 +02:00
stonar96 0bad695802 Make engine-mode 2 truly random
Up to now a simple counter variable was used to iterate through the
hidden-blocks in engine-mode 2 while obfuscating. This results in low
quality obfuscation.

One could for example easily write a hack, which bypasses Anti-Xray
by not showing ores, which have a certain pattern.

Furthermore, engine-mode 1 is slightly optimized by this commit.
However, engine-mode 2 is probably somewhat slower. I did some tests but
I wasn't able to get stable results for some reason. Therefore this
needs further testing.

An optimized random algorithm is utilized to pick random blocks from the
hidden-blocks list. This implementation uses xorshift and integer
multiplication for bounding. The resulting distribution is negligibly
biased because xorshift doesn't generate 0 and integer multiplication
also implies biased results.
2020-08-28 13:20:21 +02:00
Shane Freeder cd06ca5eb8
Updated Upstream (CraftBukkit)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

CraftBukkit Changes:
3f572834 #740: Fix EntityDamageEvent not being called for non EntityDamageSource for End Crystals
3c7143e7 SPIGOT-5953, SPIGOT-5914: Use LinkedHashMap to keep captured block states in order
2020-08-28 12:06:39 +01:00
Professor Bloodstone ef36b4f80c Fix TNT not pushing creative players 2020-08-28 12:51:11 +02:00
JRoy 915fe5225e Fix hex colors not working in some kick messages 2020-08-28 12:29:41 +02:00
Aikar 757948dca3
[Auto] Updated Upstream (CraftBukkit)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

CraftBukkit Changes:
e14c9acbe SPIGOT-6113: Ender Pearls thrown into portals that lead to disabled dimensions crash the server
97da39889 SPIGOT-6114: PlayerRespawnEvent player's location changed before event called
3b5c36769 SPIGOT-6115: Items being deleted on pick up with full inventory
2020-08-27 22:37:10 -04:00
Shane Freeder 0893de14dc
Fix reading the brand message from clients
Also try to catch the exception caused by clients/plugins seemingly
mangling this information
2020-08-27 17:11:13 +01:00
Shane Freeder 243d2313b9
Updated Upstream (Bukkit/CraftBukkit)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
323d6ca3 #535: Add EntityCategory API to LivingEntity
7d3323d8 #526: Add Block#applyBoneMeal()

CraftBukkit Changes:
bf451617 SPIGOT-6109: Improve loot handling
bfea4559 SPIGOT-6111: NPE in CraftHumanEntity#openWorkbench & CraftHumanEntity#openEnchanting
ee7116b4 Add note to CONTRIBUTING.md to suggest keeping commit messages / titles the same
eae15943 #721: Add EntityCategory API to LivingEntity
8c611560 #702: Add Block#applyBoneMeal()
8408de02 #716: Fix barrel open API playing sound twice
74b6982b #711: Add Full RGB support to the console
2020-08-27 14:37:37 +01:00
William Blake Galbreath 4cc7de6c51
Add playPickupItemAnimation to LivingEntity 2020-08-26 15:13:33 +01:00
Aikar 20fc1b5c2a
[Auto] Updated Upstream (CraftBukkit/Spigot)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

CraftBukkit Changes:
049120068 SPIGOT-6101: Store persist state of entities
0de8365dd SPIGOT-6103: Summoning an Eye of Ender throw an Error

Spigot Changes:
b5a13e6d Rebuild patches
2020-08-26 04:46:59 -04:00
Aikar 655258b339
[Auto] Updated Upstream (CraftBukkit)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

CraftBukkit Changes:
9aafdc9a7 SPIGOT-6099: PlayerPortalEvent.setTo ignores world for end portal travel
2020-08-26 04:22:13 -04:00
Aikar 167b1db604
Fix some modded clients getting kicked for invalid payload - Fixes #4201 2020-08-25 20:06:04 -04:00
Aikar 7f0786cdd1
Fix enderdragon tracking range to honor vanilla 2020-08-25 19:38:19 -04:00
Shane Freeder 853f4168f4
Remove debug
Today is going to be a long day
2020-08-25 13:30:52 +01:00
Shane Freeder 4d7ea42991
fix config option in last commit 2020-08-25 13:23:58 +01:00
Shane Freeder 74d2746308
Buffer joins to world
This patch buffers the number of logins which will attempt to join
the world per tick, this attempts to reduce the impact that join floods
has on the server
2020-08-25 12:30:57 +01:00
Daniel Ennis c97ce029e9
1.16.2 Release (#4123)
PaperMC believes that 1.16.2 is now ready for general release as we fixed the main issue plagueing the 1.16.x release, the MapLike data conversion issues.

Until now, it was not safe for a server to convert a world to 1.16.2 without data conversion issues around villages and potentially other things. If you did, those MapLike errors meant something went wrong.

This is now resolved.

Big thanks to all those that helped, notably @BillyGalbreath and @Proximyst who did large parts of the update process with me.

Please as always, backup your worlds and test before updating to 1.16.2!

If you update to 1.16.2, there is no going back to an older build than this.

---------------------------------

Co-authored-by: William Blake Galbreath <Blake.Galbreath@GMail.com>
Co-authored-by: Mariell Hoversholm <proximyst@proximyst.com>
Co-authored-by: krolik-exe <69214078+krolik-exe@users.noreply.github.com>
Co-authored-by: BillyGalbreath <BillyGalbreath@users.noreply.github.com>
Co-authored-by: stonar96 <minecraft.stonar96@gmail.com>
Co-authored-by: Shane Freeder <theboyetronic@gmail.com>
Co-authored-by: Jason <jasonpenilla2@me.com>
Co-authored-by: kashike <kashike@vq.lc>
Co-authored-by: Aurora <21148213+aurorasmiles@users.noreply.github.com>
Co-authored-by: KennyTV <kennytv@t-online.de>
Co-authored-by: commandblockguy <commandblockguy1@gmail.com>
Co-authored-by: DigitalRegent <misterwener@gmail.com>
Co-authored-by: ishland <ishlandmc@yeah.net>
2020-08-24 22:40:19 -04:00
DigitalRegent 627f4b8561
Brand support 2020-08-23 05:19:14 -07:00
Zach Brown 7470c3ef69
Do not let the server load chunks from newer versions (1.16.2+)
If the server attempts to load a chunk generated by a newer version of
the game, immediately stop the server to prevent data corruption.

You can override this functionality at your own peril.
2020-08-21 19:27:25 -04:00
Matt Baxter 60a5ca6d7d
Fix regex mistake in CB NBT int deserialization (#4146)
The existing regex is too open and allows for the absence of any actual
number data, detecting an NBT entry of just the letter "i" in upper or
lower case. This causes a single-character NBT entry to be processed as
an integer ending in "i", passing an empty String to to Integer.parseInt,
triggering an exception in loading the item.

This commit forces numbers to be present prior to the ending "i"
letter.
2020-08-17 10:13:15 -07:00
MrIvanPlays 2b4ce0b370 Restore incremental player saving
This patch was dropped in 1.14 . I couldn't find it in removed so I got it from 1.13
Tested with 30-40 players and works fine with default settings.
Closes https://github.com/PaperMC/Paper/issues/4070
2020-08-11 09:55:10 -04:00
Mariell Hoversholm b91d964b17 Restore Pathfinder Optimizations from 1.15.2
We dropped the patch in 1.16.1 update due to it being a major conflict.
This restores it.

Co-Authored-By: Aikar <aikar@aikar.co>
2020-08-06 22:55:24 -04:00
Aikar adadf16548 Drop syncPosition on teleportation patch
I'm not sure it was really helping, and now suspecting it might be causing issues
Movement sucks
2020-08-06 22:55:24 -04:00
Aikar 6f66fa5714
Fix Light Thread causing world memory leak - Fixes #4045 2020-08-06 20:02:20 -04:00
Aikar 6742309074
Improve EntityTargetLivingEntityEvent for 1.16 mobs
CraftBukkit has a bug in their implementation and is incorrectly handling forget
Also adds more target reasons for why it forgot target.

Fixes #4042
2020-08-06 19:38:49 -04:00
Aikar 9788250b10
Clean up a lot of obfuscation helpers and impls
This fixes a bug with obfuscation helpers for attack cooldown
But every other change should stay the same.

Cleaning up a lot of helpers that pointed to already unobfuscated items.
Also adds final to many of the obfhelpers to assist with inlining.

This is pretty much a patch maintenance
2020-08-02 01:39:36 -04:00
William Blake Galbreath 58a745eba0
Fix scoreboard vanilla colors not working in chat 2020-07-31 16:20:29 +01:00
Aikar 3cf2c52d95
Improve Light Optimizations more
Hopefully fixes #4030 and hopefully fixes #4025

Use the concurrent enqueue process for all light tasks.
Restore dedicated light thread, helpful for profiling and identifying light work
as well as lets us give it a boosted thread priority
2020-07-30 22:04:56 -04:00