Add API for quit reason
The following has been tested: - Disconnect from menu -> DISCONNECTED - EssentialsX kick -> KICKED - Suspend server JVM -> DISCONNECTED - Suspend client JVM -> TIMED_OUT - Call #exceptionCaught -> ERRONEOUS_STATE Suspension was done through `kill -STOP` and subsequently `kill -CONT` after the player has (been) disconnected. Closes #254.
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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Mariell Hoversholm <proximyst@proximyst.com>
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Date: Sat, 14 Nov 2020 16:19:58 +0100
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Subject: [PATCH] Add API for quit reason
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diff --git a/src/main/java/org/bukkit/event/player/PlayerQuitEvent.java b/src/main/java/org/bukkit/event/player/PlayerQuitEvent.java
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index d70c25f404e994766a9ebce89a917c8d0719777c..af52a5dfb452da11e51cad9c882cae1533cba520 100644
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--- a/src/main/java/org/bukkit/event/player/PlayerQuitEvent.java
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+++ b/src/main/java/org/bukkit/event/player/PlayerQuitEvent.java
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@@ -10,10 +10,17 @@ import org.jetbrains.annotations.Nullable;
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*/
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public class PlayerQuitEvent extends PlayerEvent {
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private static final HandlerList handlers = new HandlerList();
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+ private final QuitReason reason; // Paper
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private String quitMessage;
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public PlayerQuitEvent(@NotNull final Player who, @Nullable final String quitMessage) {
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+ // Paper start
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+ this(who, quitMessage, null);
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+ }
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+ public PlayerQuitEvent(@NotNull final Player who, @Nullable final String quitMessage, @Nullable QuitReason quitReason) {
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super(who);
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+ this.reason = quitReason == null ? QuitReason.DISCONNECTED : quitReason;
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+ // Paper end
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this.quitMessage = quitMessage;
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}
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@@ -46,4 +53,39 @@ public class PlayerQuitEvent extends PlayerEvent {
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public static HandlerList getHandlerList() {
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return handlers;
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}
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+
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+ // Paper start
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+ @NotNull
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+ public QuitReason getReason() {
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+ return this.reason;
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+ }
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+
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+ public enum QuitReason {
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+ /**
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+ * The player left on their own behalf.
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+ * <p>
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+ * This does not mean they pressed the disconnect button in their client, but rather that the client severed the
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+ * connection themselves. This may occur if no keep-alive packet is received on their side, among other things.
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+ */
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+ DISCONNECTED,
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+
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+ /**
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+ * The player was kicked from the server.
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+ */
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+ KICKED,
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+
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+ /**
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+ * The player has timed out.
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+ */
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+ TIMED_OUT,
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+
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+ /**
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+ * The player's connection has entered an erroneous state.
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+ * <p>
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+ * Reasons for this may include invalid packets, invalid data, and uncaught exceptions in the packet handler,
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+ * among others.
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+ */
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+ ERRONEOUS_STATE,
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+ }
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+ // Paper end
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}
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@ -0,0 +1,63 @@
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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Mariell Hoversholm <proximyst@proximyst.com>
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Date: Sat, 14 Nov 2020 16:19:52 +0100
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Subject: [PATCH] Add API for quit reason
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diff --git a/src/main/java/net/minecraft/server/EntityPlayer.java b/src/main/java/net/minecraft/server/EntityPlayer.java
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index 59d47a9f75450573b26b82b6f432af7bdc46a783..976c44c8eeecc513fa11de55b80317550f621407 100644
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--- a/src/main/java/net/minecraft/server/EntityPlayer.java
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+++ b/src/main/java/net/minecraft/server/EntityPlayer.java
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@@ -127,6 +127,7 @@ public class EntityPlayer extends EntityHuman implements ICrafting {
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double lastEntitySpawnRadiusSquared; // Paper - optimise isOutsideRange, this field is in blocks
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boolean needsChunkCenterUpdate; // Paper - no-tick view distance
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+ public org.bukkit.event.player.PlayerQuitEvent.QuitReason quitReason = null; // Paper - there are a lot of changes to do if we change all methods leading to the event
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public EntityPlayer(MinecraftServer minecraftserver, WorldServer worldserver, GameProfile gameprofile, PlayerInteractManager playerinteractmanager) {
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super(worldserver, worldserver.getSpawn(), worldserver.v(), gameprofile);
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diff --git a/src/main/java/net/minecraft/server/NetworkManager.java b/src/main/java/net/minecraft/server/NetworkManager.java
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index 7a84ea4116be070ab878e55b0cd919f3f3688f30..3ec8ba17ddf376aa98e2b74979b2544922712560 100644
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--- a/src/main/java/net/minecraft/server/NetworkManager.java
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+++ b/src/main/java/net/minecraft/server/NetworkManager.java
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@@ -119,12 +119,15 @@ public class NetworkManager extends SimpleChannelInboundHandler<Packet<?>> {
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this.u = true;
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if (this.channel.isOpen()) {
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+ EntityPlayer player = this.getPlayer(); // Paper
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if (throwable instanceof TimeoutException) {
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NetworkManager.LOGGER.debug("Timeout", throwable);
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+ if (player != null) player.quitReason = org.bukkit.event.player.PlayerQuitEvent.QuitReason.TIMED_OUT; // Paper
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this.close(new ChatMessage("disconnect.timeout"));
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} else {
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ChatMessage chatmessage = new ChatMessage("disconnect.genericReason", new Object[]{"Internal Exception: " + throwable});
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+ if (player != null) player.quitReason = org.bukkit.event.player.PlayerQuitEvent.QuitReason.ERRONEOUS_STATE; // Paper
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if (flag) {
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NetworkManager.LOGGER.debug("Failed to sent packet", throwable);
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this.sendPacket(new PacketPlayOutKickDisconnect(chatmessage), (future) -> {
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diff --git a/src/main/java/net/minecraft/server/PlayerConnection.java b/src/main/java/net/minecraft/server/PlayerConnection.java
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index 563ae7355f4f4645d21f2fbd494a5b5656c5e664..a736d676ef5e3a25c144743af559bfb46e294db7 100644
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--- a/src/main/java/net/minecraft/server/PlayerConnection.java
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+++ b/src/main/java/net/minecraft/server/PlayerConnection.java
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@@ -300,6 +300,7 @@ public class PlayerConnection implements PacketListenerPlayIn {
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final IChatBaseComponent ichatbasecomponent = CraftChatMessage.fromString(s, true)[0];
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// CraftBukkit end
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+ this.player.quitReason = org.bukkit.event.player.PlayerQuitEvent.QuitReason.KICKED; // Paper
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this.networkManager.sendPacket(new PacketPlayOutKickDisconnect(ichatbasecomponent), (future) -> {
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this.networkManager.close(ichatbasecomponent);
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});
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diff --git a/src/main/java/net/minecraft/server/PlayerList.java b/src/main/java/net/minecraft/server/PlayerList.java
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index 38f26e25cb7d022c0bec5a5928db70611a0d347a..1faefcb5d23e2b86932611ba850fb7b60de896c7 100644
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--- a/src/main/java/net/minecraft/server/PlayerList.java
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+++ b/src/main/java/net/minecraft/server/PlayerList.java
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@@ -509,7 +509,7 @@ public abstract class PlayerList {
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entityplayer.closeInventory(org.bukkit.event.inventory.InventoryCloseEvent.Reason.DISCONNECT); // Paper
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}
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- PlayerQuitEvent playerQuitEvent = new PlayerQuitEvent(cserver.getPlayer(entityplayer), "\u00A7e" + entityplayer.getName() + " left the game");
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+ PlayerQuitEvent playerQuitEvent = new PlayerQuitEvent(cserver.getPlayer(entityplayer), "\u00A7e" + entityplayer.getName() + " left the game", entityplayer.quitReason); // Paper - quit reason
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if (entityplayer.didPlayerJoinEvent) cserver.getPluginManager().callEvent(playerQuitEvent); // Paper - if we disconnected before join ever fired, don't fire quit
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entityplayer.getBukkitEntity().disconnect(playerQuitEvent.getQuitMessage());
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