Commit Graph

4328 Commits

Author SHA1 Message Date
Spottedleaf 4ac69cec8d Bring task execution into server tick timings (#2357) 2019-07-23 22:20:14 -05:00
Jacob Andersen edce53843c Amend PlayerInteractAtEntityEvent javadoc for ArmorStands (#2309) 2019-07-23 22:18:14 -05:00
Black Hole 8ecd433727 Set spawning entity for fireworks spawned by a crossbow (#2358)
Fixes #2327
2019-07-23 22:12:40 -05:00
Lucavon ad8dbf3d2b
Add option to disable relative projectile velocity
Allows server owners to use 1.8 (and prior)'s projectile behavior
(ignored shooter's velocity when calculating projectile's velocity).

This patch adds an option "disable relative projectile velocity", which, when
enabled, will cause projectiles to ignore the shooter's current velocity,
like they did in Minecraft 1.8 and prior.
If a player is falling, for example, their shooting range will be drastically
reduced, as a downwards velocity is applied to the projectile. This prevents
players from saving themselves from falling off floating islands, for example,
as a thrown ender pearl will not make it back to the island, while it would
have in 1.8.

While this could easily be done with plugins, too, there are multiple problems:
1) If multiple plugins cancel the velocity by subtracting the shooter's velocity
   from the projectile's velocity, the projectile's velocity would be different.
   As there's no way to detect whether the projectile's velocity has already been
   adjusted to ignore the player's velocity, plugins can't not do it if it's not
   necessary.
2) I've noticed some inconsistencies, e.g. weird velocity when shooting while
   using an elytra. Checking for those inconsistencies is possible, but not as
   efficient as just not applying the velocity in the first place.
3) Solutions for 1) and especially 2) might not be future-proof, while this
   server-internal fix makes this change future-proof.
2019-07-23 20:31:21 -05:00
Minecrell fa8b4994ac Update TerminalConsoleAppender + JLine, use Jansi instead of JNA (#2299)
Remove dependency on JNA since it is no longer needed.
2019-07-23 19:25:05 -05:00
Shane Freeder 48b6bfe2a6
Updated Upstream (Bukkit/CraftBukkit/Spigot)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
c987938a SPIGOT-5180: Add Villager#sleep() and #wakeup() methods

CraftBukkit Changes:
7f33c6a2 SPIGOT-5196: Restore previous version behaviour regarding cancelled BlockBreakEvent
6a5fc902 Improve diff in EntityHanging
c98d61bf SPIGOT-4712: Allow spawning of upwards or downwards facing item frames
db971477 SPIGOT-5199: Fix NPE if setting the book of the ItemMeta of a lectern
b0ef3996 SPIGOT-4679 Fix black lines after book paragraphs
1215188f SPIGOT-5180: Add Villager#sleep() and #wakeup() methods
c03b2bef SPIGOT-4975: NPE on WorldGenStronghold When Using Multiple Worlds
65ea162c Ensure Bukkit data pack is always up to date
0b107b8d MC-157395, SPIGOT-5193: Small armor stands do not drop loot
6da0abca SPIGOT-5195: Player loot table does not drop when keepInventory is on
8b09d983 SPIGOT-5190: Superfluous EntityCombustEvent called when using fire aspect sword

Spigot Changes:
1981d553 SPIGOT-5198: Catch more bad async operations
6a14ca46 Rebuild patches
2019-07-23 20:17:32 +01:00
Spottedleaf 396d3f13c4 Ensure xray does not perform non MT-Safe operations (#2361) 2019-07-23 10:59:48 +01:00
Spottedleaf 160d1bc9e4 Only write to cached header in RegionFile if write potentially succeeds (#2294) 2019-07-21 16:36:27 -05:00
Andreas Troelsen ef6823811b
SPIGOT-5190: Do not call superfluous EntityCombustEvent 2019-07-20 19:14:06 -05:00
Spottedleaf 9fe63a1673 Update to 1.14.4 (#2333) 2019-07-19 23:01:24 -05:00
Shane Freeder a41d51f098
ServerExceptionEvent can be fired off main 2019-07-18 08:58:23 +01:00
Spottedleaf 920ad7c742 Use getChunkIfLoadedImmediately in places (#2297)
* Use getChunkIfLoadedImmediately in places

This prevents us from hitting chunk loads for chunks at or less-than
ticket level 33 (yes getChunkIfLoaded will actually perform a chunk
load in that case).

* Resolve issue #2301

* Also target World#getChunkIfLoaded
2019-07-17 23:41:24 -05:00
Shane Freeder 0708fa363b
Updated Upstream (CraftBukkit/Spigot)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

CraftBukkit Changes:
eb2e6578 SPIGOT-5116: Fix concurrent modification exception inside ChunkMapDistance
989f9b3d SPIGOT-4849: Fix server crash when accessing chunks during chunk load/unload/populate events
f554183c SPIGOT-5171: Don't fire PlayerTeleportEvent if not actually moving
2349feb8 SPIGOT-5163: Cancelling PlayerBucketFillEvent visually removes the targeted block

Spigot Changes:
9a643a6a Remove DataWatcher Locking
2019-07-16 23:09:32 +01:00
kashike 767ac20c2c Merge pull request #2174 from kickash32/Only-count-Natural-Spawned-mobs 2019-07-13 13:42:41 -07:00
kickash32 fa726c3f76 Create 0402-Only-count-Natural-Spawned-mobs-towards-natural-spaw.patch
delete old patch

Comment didn't make sense

Use original header

use original date in header
2019-07-13 13:38:22 -07:00
kashike 97488cca46 Merge pull request #2296 from Spottedleaf/fix-loadchunk-again 2019-07-13 13:19:48 -07:00
Spottedleaf 36c4831619 Fix loadChunk(x, z, false)
I was not correctly checking if the status was even cached.

Actually fix it this time

Do not forget about the async chunk placeholder

Actually fix it this time I hope

No plugin tickets for getChunkAtGen(x, z, boolean)

Change ChunkStatus ABI

This is required for asynchronous IO. async io will require
calls to getChunkStatusIfCached to return the chunk status for a
chunk currently queued to save - this cannot be reasonably done
with current ABI
2019-07-13 13:18:54 -07:00
Shane Freeder ff085b8e8e
Improve timings around chunk loading
Timers such as syncChunkLoad are hit persistently due to changes in how
this mechanism works which impacts the usablity of timings
2019-07-12 05:13:15 +01:00
Shane Freeder 7e8ae207bd
Updated Upstream (Bukkit/CraftBukkit/Spigot)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
e99c9444 Add Plugin Chunk Ticket API
6a235f06 Fix incorrect nullability annotations for PlayerJoinEvent's join message

CraftBukkit Changes:
5f889388 Tweak build expiration to 7 days
572c02b0 MC-155077, SPIGOT-5113: EntityTracker desync
7ad3a1f4 SPIGOT-5146: BlockDataMeta does not work
60860983 SPIGOT-5155: Setting EntityExplodeEvent yield to 0 still causes blocks to drop
087a2cf4 Print number of force loaded chunks per plugin in crash reports
07b5b06d Add Plugin Chunk Ticket API
7ffb2a27 SPIGOT-5149: resetRecipes does nothing
a2275f19 SPIGOT-5141: World.generateTree() causes ClassCastException with huge mushrooms
31d4a777 SPIGOT-5142: Ignore invalid firework effects

Spigot Changes:
5e4e7f32 BUILDTOOLS-471: Rebuild patches
6e944739 SPIGOT-5159: Raider activation range overridden by Monster range
2019-07-11 17:59:21 +01:00
kashike 8812fed9bb
Merge pull request #2240 from Spottedleaf/anti-xray
Re-Add Anti-Xray
2019-07-09 18:11:34 -07:00
Spottedleaf ef7202b9c2 Fix entity count in timings graph (#2293) 2019-07-08 14:29:22 +01:00
Shane Freeder 0a8afdacb6
Fix more issues with timings
- fixed usage of timings IDs (fixes region view)
- fixed more duplicated tick handlers
2019-07-08 03:54:40 +01:00
Shane Freeder c8bc57c719
Cleanup ChunkMapDistance patch 2019-07-05 03:23:33 +01:00
Shane Freeder 276afaa2ea
Updated Upstream (Bukkit/CraftBukkit/Spigot)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
c2d72c82 SPIGOT-3102: Add EXPLOSION SpawnReason

CraftBukkit Changes:
fca41573 SPIGOT-5136: EntityPortalEvent getting called on interdimensional entity teleports
604c8bf0 SPIGOT-3102: Add EXPLOSION SpawnReason
375969a6 Re-add chunk GC for plugin chunk loads
58151368 SPIGOT-5123: Snapshot tile entities can end up with a non-null world
491c8482 SPIGOT-5130: PersistentDataContainer not removing values on TileEntities

Spigot Changes:
d05d3c1f Rebuild patches
2019-07-05 03:13:38 +01:00
Jonathan Frederick 0d079188ea Remove unused fire-physics-event-for-redstone config option (#2277) 2019-07-03 15:44:07 -05:00
Shane Freeder 1bacdbd169
use a Queue in ChunkMapDistance
An oversight in this patch may be to blame for several issues in certain
cases, we'll opt to using a queue as this will fall in line with what is
expected and may help some issues where chunks remain loaded or fail to
load
2019-07-02 19:50:07 +01:00
Spottedleaf bd46b6397c Merge branch 'ver/1.14' of github.com:PaperMC/Paper into anti-xray 2019-07-01 22:24:09 -07:00
Zach Brown dafc3dbcd5
Update upstream B/CB/S
--- work/Bukkit
Submodule work/Bukkit aba2aaaf..949124e0:
  > SPIGOT-5121: Method to set PierceLevel of arrows

--- work/CraftBukkit
Submodule work/CraftBukkit c6997924..bf329334:
  > SPIGOT-5133: Throwing items into secondary end world portal causes crash
  > SPIGOT-5121: Method to set PierceLevel of arrows
  > SPIGOT-5122: Skip world#notify if sign has no world.
  > SPIGOT-5105: The EntityTag nbt tag disappears from preset armor_stand items.
  > SPIGOT-5106: Config option to prevent plugins with incompatible API's from loading

--- work/Spigot
Submodule work/Spigot 595711b0..935adb34:
  > SPIGOT-5088: Additional growth modifiers
2019-07-01 23:51:06 -05:00
Spottedleaf e679a7c11d Config migrations 2019-07-01 14:53:51 -07:00
Spottedleaf 0a667728c8 Resolve crash issue by shoving chunk loads onto the next tick 2019-07-01 14:36:31 -07:00
Spottedleaf 3a2d7f2ded Merge branch 'ver/1.14' of github.com:PaperMC/Paper into anti-xray 2019-07-01 12:53:51 -07:00
Shane Freeder edd3e778c4
Don't double-start the tickEntities Timing 2019-06-30 21:18:10 +01:00
kashike f74942263e
Merge pull request #2262 from Spottedleaf/fix-logging0
Actually use our log full policy
2019-06-29 21:10:00 -07:00
Spottedleaf 511a6a1228
Actually use our log full policy 2019-06-29 20:38:27 -07:00
kashike 6b501a421e
Merge pull request #2258 from Spottedleaf/fix-logging0
Queue log events when log buffer is full
2019-06-29 12:32:16 -07:00
Spottedleaf 8f5b96ccc9 Queue log events when log buffer is full
This should resolve out of order logs when the buffer is full
2019-06-29 10:04:38 -07:00
Spottedleaf 5ffa0dae25 Do not force load chunks for plugin constructed packets 2019-06-28 08:05:52 -07:00
Spottedleaf e993aa6f69 Merge branch 'ver/1.14' of github.com:PaperMC/Paper into anti-xray 2019-06-28 06:37:28 -07:00
Shane Freeder a51823a732
Updated Upstream (CraftBukkit)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

CraftBukkit Changes:
c6997924 SPIGOT-5110: Zombies converting to drowned too quickly
0c575603 SPIGOT-5101: Raids crash
2019-06-28 14:02:49 +01:00
BillyGalbreath 1019a87c2c Fix #2232 - Passive mobs don't move (#2253) 2019-06-28 11:33:17 +01:00
Spottedleaf 9a4a185fc1 Keep neighbour chunks loaded while obfuscating 2019-06-26 19:04:28 -07:00
Shane Freeder aa8483ea7e
Only save world data during a full save (Fixes #2243) 2019-06-26 15:21:16 +01:00
Spottedleaf f1f8060a4e
Fix build? 2019-06-25 22:27:22 -07:00
Spottedleaf 76eb2a5e5c
Use getChunkIfLoadedImmediately not getChunkIfCachedImmediately 2019-06-25 22:20:20 -07:00
Spottedleaf ad757f967d
Delete 0335-Anti-Xray.patch 2019-06-25 22:14:23 -07:00
Spottedleaf 46a6f1b2c5 Re-Add Anti-Xray 2019-06-25 21:56:19 -07:00
Shane Freeder 2ff7722630
Fix raids throwing an UnsupportedOperationException 2019-06-26 03:11:29 +01:00
Shane Freeder dc841f3379
Fix CME from raids
Use the iterator to remove elements
2019-06-26 01:31:26 +01:00
Shane Freeder 6048122e23
Revert "Optimize Pathfinding"
This patch appears to be causing some issues with 1.14.3 entity AI
2019-06-25 20:18:50 +01:00
Shane Freeder 304244232f
Updated Upstream (Bukkit/CraftBukkit/Spigot)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
aba2aaaf Correct pom.xml version

CraftBukkit Changes:
e8b39d43 SPIGOT-5103: World.save does not save gamerules
3164e531 Correct pom.xml version

Spigot Changes:
595711b0 Correct pom.xml version
2019-06-25 14:55:44 +01:00