Commit Graph

1738 Commits

Author SHA1 Message Date
md_5 62112bb526 Rebuild patches for updates. 2015-07-14 08:18:21 -07:00
md_5 5683ee8585 Fix conflicts. 2015-07-14 08:17:50 -07:00
Byteflux a5bb700ee9 Remove obsolete patch 2015-07-10 03:45:20 -07:00
Byteflux c3a07a7060 Remove bad condition in async lighting check 2015-07-10 03:20:10 -07:00
Byteflux edfdff2218 Load chunks in getCubes() 2015-07-07 13:44:35 -07:00
Byteflux f1652c14d8 Fix off-by-one in async lighting neighbor loop 2015-07-04 17:42:28 -07:00
Byteflux 5ceee0e6e0 Fix liquids stuck in fast drain loop 2015-07-03 12:38:43 -07:00
Byteflux 7f032d52e6 Add player view distance API 2015-07-01 01:01:42 -07:00
Byteflux d07fe95b65 Configurable lava flow speed 2015-07-01 00:39:31 -07:00
Byteflux 6d7eed6d75 Clean up async lighting patch 2015-07-01 00:27:58 -07:00
Byteflux ca8627834d Clean up forced chunk loading patch 2015-06-30 22:58:11 -07:00
Byteflux 41064e2faa Fast draining 2015-06-30 20:22:24 -07:00
Byteflux 7ef5da4a4d Stop updating flowing block if material has changed 2015-06-30 19:46:05 -07:00
Byteflux 2811124265 Always use optimized draining fix 2015-06-30 19:23:17 -07:00
Zach Brown 929b5b0452 Patch rebuild 2015-06-27 01:18:29 -05:00
Zach Brown 5d7c5da500 Rebuild patches 2015-06-20 22:05:36 -05:00
md_5 cf58c06c01 Rebuild patches. 2015-06-20 22:03:12 -05:00
Thinkofdeath 0aa4a6c88c Add a missing Spigot comment 2015-06-16 06:01:34 -07:00
Thinkofdeath 208f7a2e3b Remove a special case in vanilla's chunk saving as it interferes with our autosave changes 2015-06-16 06:01:21 -07:00
Byteflux 111ed5569b Optimize explosions 2015-06-16 05:55:15 -07:00
Byteflux d3a270e365 Do not filter out large getEntities call 2015-06-16 05:34:03 -07:00
Zach Brown 6b6eb8f7f7 Rebuild patches for upstream API addition
Removes ArmorStand Marker API as that was added to Bukkit
2015-06-10 22:35:26 -05:00
md_5 b59cf404af Fix patches from camera API 2015-06-10 22:26:46 -05:00
Zach Brown b537fcb6cd Rebuild a patch for upstream changes 2015-06-07 15:51:24 -05:00
md_5 f5e295d087 Remove UserCache import as it is used now. 2015-06-07 15:47:52 -05:00
Zach Brown 55b35d8a6f Rebuild patches 2015-06-06 12:15:22 -05:00
md_5 41e8bf6c5c Fix merge conflicts from access transform update. 2015-06-06 12:01:23 -05:00
Byteflux f6bd873c1d Update to 1.8.7 2015-06-05 05:45:30 -07:00
md_5 a5bd933c3a Update to Minecraft 1.8.7 2015-06-05 05:26:00 -07:00
Antony Riley 1f6afb8934 Fix map decorations to store UUIDs internally. 2015-06-05 05:26:00 -07:00
md_5 7639a2f972 Remove custom links patch. 2015-06-05 05:26:00 -07:00
md_5 619f854054 SPIGOT-945 - random light ticking not called whenoptimal chunks is zero. 2015-06-05 05:25:59 -07:00
Byteflux d6fa7c2b99 FallingBlock and TNT entities collide with specific blocks 2015-06-05 01:24:22 -07:00
Byteflux e82e438855 Add configurable fix for TNT cannnons.
This attempts to revert cannoning mechanics to pre-1.8 behavior. A huge
thanks to TheIceAP who championed almost every fix in this patch.

Another shoutout to Jebediah Smith from SportBukkit for the velocity
update patch which mostly fixes the client issue of TNT moving in water.
2015-06-04 14:25:07 -07:00
Byteflux d75469a33d Migrate old TNT height nerf settings to falling block height nerf 2015-06-04 03:57:23 -07:00
Byteflux 9420859807 Remove giant TNT changes patch 2015-06-04 01:42:09 -07:00
Byteflux a5158e4b5c Fix another structure generator NPE 2015-06-02 02:13:19 -07:00
Byteflux 4bd0540daa Fix NPE when disabling certain structure generators 2015-06-02 01:47:50 -07:00
Byteflux 1a53596cb0 Add generator settings from Paper 1.7
As of 1.8, it is possible to customize worlds beyond what these settings
allow using a Customized world type, however, this is still useful for
non-Customized worlds and Nether worlds.
2015-06-02 00:44:06 -07:00
Iceee a34f61611b Fix lag from explosions processing dead entities 2015-06-01 22:56:10 -07:00
Byteflux 3cf6c48811 Stackable Buckets 2015-06-01 22:27:22 -07:00
Zach Brown 9ac5394f72 Re-add the teleport passenger/vehicel with player patch from 1.7.10 2015-05-31 01:52:17 -05:00
Zach Brown 233814297b Remove the spigot TileEntity/Entity capping feature
It appears to cause visual glitching issues with certain TNT entities
fired from cannons. TileEntity tick capping has already been removed
for some time, Entity tick capping removal is new to this patch.
2015-05-30 01:39:20 -05:00
Zach Brown 31fe931194 Rebuild Patches for upstream changes 2015-05-30 01:11:16 -05:00
md_5 1865d856c6 Rebuild patches for scoreboard API pull to Bukkit. 2015-05-30 01:03:26 -05:00
Zach Brown 32f10ee552 Bring chunkloading TNT/FallingBlocks/EnderPearls to 1.8
Forward ported from PaperSpigot 1.7.10
2015-05-28 22:19:49 -05:00
Zach Brown a193a0a898 Rebuild patch 2015-05-28 20:38:53 -05:00
md_5 e4766ba80b Update patch so that systems without old blobs can merge. 2015-05-28 20:34:58 -05:00
DoctorDark 7752c5973f Configurable end credits when leaving the end 2015-05-28 20:30:05 -05:00
Zach Brown efaef117d3 Rebuild patches for upstream changes 2015-05-28 00:11:18 -05:00