Fix liquids stuck in fast drain loop
This commit is contained in:
parent
7f032d52e6
commit
5ceee0e6e0
|
@ -1,11 +1,11 @@
|
|||
From 0e96ada80bf03572e4594a538dc20771c7cb0349 Mon Sep 17 00:00:00 2001
|
||||
From f0ec2fb3eb0aea8c4baf86deef1e6c03b002fb3c Mon Sep 17 00:00:00 2001
|
||||
From: Byteflux <byte@byteflux.net>
|
||||
Date: Tue, 30 Jun 2015 19:53:03 -0700
|
||||
Subject: [PATCH] Fast draining
|
||||
|
||||
|
||||
diff --git a/src/main/java/net/minecraft/server/BlockFlowing.java b/src/main/java/net/minecraft/server/BlockFlowing.java
|
||||
index ab2e43f..33ff734 100644
|
||||
index ab2e43f..fc3fc48 100644
|
||||
--- a/src/main/java/net/minecraft/server/BlockFlowing.java
|
||||
+++ b/src/main/java/net/minecraft/server/BlockFlowing.java
|
||||
@@ -74,7 +74,7 @@ public class BlockFlowing extends BlockFluids {
|
||||
|
@ -44,34 +44,34 @@ index ab2e43f..33ff734 100644
|
|||
+ */
|
||||
+ public boolean canFastDrain(World world, BlockPosition position) {
|
||||
+ boolean result = false;
|
||||
+ int data = getData(world, position);
|
||||
+ if (this.material == Material.WATER) {
|
||||
+ if (world.paperSpigotConfig.fastDrainWater) {
|
||||
+ result = true;
|
||||
+ if (getData(world, position.down()) < 0) {
|
||||
+ result = false;
|
||||
+ } else if (world.getType(position.north()).getBlock().getMaterial() == Material.WATER && getData(world, position.north()) < 1) {
|
||||
+ } else if (world.getType(position.north()).getBlock().getMaterial() == Material.WATER && getData(world, position.north()) < data) {
|
||||
+ result = false;
|
||||
+ } else if (world.getType(position.south()).getBlock().getMaterial() == Material.WATER && getData(world, position.south()) < 1) {
|
||||
+ } else if (world.getType(position.south()).getBlock().getMaterial() == Material.WATER && getData(world, position.south()) < data) {
|
||||
+ result = false;
|
||||
+ } else if (world.getType(position.west()).getBlock().getMaterial() == Material.WATER && getData(world, position.west()) < 1) {
|
||||
+ } else if (world.getType(position.west()).getBlock().getMaterial() == Material.WATER && getData(world, position.west()) < data) {
|
||||
+ result = false;
|
||||
+ } else if (world.getType(position.east()).getBlock().getMaterial() == Material.WATER && getData(world, position.east()) < 1) {
|
||||
+ } else if (world.getType(position.east()).getBlock().getMaterial() == Material.WATER && getData(world, position.east()) < data) {
|
||||
+ result = false;
|
||||
+ }
|
||||
+ }
|
||||
+ } else if (this.material == Material.LAVA) {
|
||||
+ if (world.paperSpigotConfig.fastDrainLava) {
|
||||
+ Material m;
|
||||
+ result = true;
|
||||
+ if (getData(world, position.down()) < 0) {
|
||||
+ if (getData(world, position.down()) < 0 || world.getType(position.up()).getBlock().getMaterial() != Material.AIR) {
|
||||
+ result = false;
|
||||
+ } else if ((m = world.getType(position.north()).getBlock().getMaterial()) == Material.WATER || (m == Material.LAVA && getData(world, position.north()) < 1)) {
|
||||
+ } else if (world.getType(position.north()).getBlock().getMaterial() == Material.LAVA && getData(world, position.north()) < data) {
|
||||
+ result = false;
|
||||
+ } else if ((m = world.getType(position.south()).getBlock().getMaterial()) == Material.WATER || (m == Material.LAVA && getData(world, position.south()) < 1)) {
|
||||
+ } else if (world.getType(position.south()).getBlock().getMaterial() == Material.LAVA && getData(world, position.south()) < data) {
|
||||
+ result = false;
|
||||
+ } else if ((m = world.getType(position.west()).getBlock().getMaterial()) == Material.WATER || (m == Material.LAVA && getData(world, position.west()) < 1)) {
|
||||
+ } else if (world.getType(position.west()).getBlock().getMaterial() == Material.LAVA && getData(world, position.west()) < data) {
|
||||
+ result = false;
|
||||
+ } else if ((m = world.getType(position.east()).getBlock().getMaterial()) == Material.WATER || (m == Material.LAVA && getData(world, position.east()) < 1)) {
|
||||
+ } else if (world.getType(position.east()).getBlock().getMaterial() == Material.LAVA && getData(world, position.east()) < data) {
|
||||
+ result = false;
|
||||
+ }
|
||||
+ }
|
||||
|
|
Loading…
Reference in New Issue