Commit Graph

6558 Commits

Author SHA1 Message Date
Jason af95df8d40
Port Actually unload POI data from Tuinity 1.16 (#7044) 2021-12-06 00:09:07 -08:00
Jake Potrebic a50e2736a7
Include axolotls in affected entities for water splash potions (#7024)
Co-authored-by: Jason Penilla <11360596+jpenilla@users.noreply.github.com>
2021-12-05 17:56:55 -08:00
MiniDigger | Martin b8d486cbc4
Create workflow to add new PRs to the PR Queue project (#6918) 2021-12-05 17:52:47 -08:00
Jason fd263ef962
Fix empty/null chunk section check in LevelChunk#getBlockData, rename… (#7039)
… patch and methods to make more sense with Mojang mappings
2021-12-05 15:32:02 -08:00
Jake Potrebic 7c8fdc1fb6
Add dropped hunk from mid-tick tasks (#7034) 2021-12-05 13:58:01 -08:00
Jake Potrebic 83aee0f551
[ci skip] Clarify setSize consequences for Slimes (#7036) 2021-12-05 13:16:55 -08:00
Jason Penilla a4782f72f7
[ci skip] fixup indent 2021-12-05 13:07:44 -08:00
LemonCaramel c83700291a
Fix client world difficulty sync issue (#7035) 2021-12-05 20:44:17 +01:00
Shane Freeder 323c087397
Revert "#686: Fix contains for default section generating real sections"
This commit causes an NPE when getting from the config in some states,
given upstream issue and PR in the works, I have 0 inclination to debug
this

This reverts commit e4358b8217126bbcc3a38b0d17097ad5ab87c50a.
2021-12-05 15:20:52 +00:00
Shane Freeder 5b6445aaaf
Revert "fix NPE from changes in e4358b82171"
This reverts commit b4192fd8e6.
2021-12-05 15:10:39 +00:00
Gabriel Wolf b4192fd8e6
fix NPE from changes in e4358b82171 2021-12-05 14:36:47 +00:00
Nassim Jahnke 6b072ee589
Revert "Fix #6779"
This reverts commit 78faaa4f8e.
2021-12-05 15:05:41 +01:00
Jake Potrebic fd4f6c5e31
Update Optimise chunk tick iteration (#6950) 2021-12-05 15:00:13 +01:00
Jason Penilla c3ff7e0ff7
Update Optimise collision checking in player move packet handling 2021-12-05 02:56:09 -08:00
Jason Penilla 78faaa4f8e Fix #6779 2021-12-05 02:45:09 -08:00
Jason Penilla fcca15ff0b Update Highly optimise single and multi-AABB VoxelShapes and collisions 2021-12-05 02:45:09 -08:00
Jason ccabae4fb6
Update and deprecate Allow delegation to vanilla chunk gen (#7031) 2021-12-05 02:27:20 -08:00
Jason a42917dd10
[ci skip] Remove reobfJar from paper-server publication (#7027) 2021-12-04 23:42:28 -08:00
Jason 62fd374c36
Remove debug checks from ZeroBitStorage (#7029) 2021-12-04 23:41:44 -08:00
Jake Potrebic fd352861b0
Updated Upstream (Bukkit/CraftBukkit) (#7022) 2021-12-04 23:11:59 -08:00
Jason Penilla a8e5141f2a
[ci skip] Fix double actions on PRs from main Paper repo 2021-12-04 21:19:04 -08:00
Jake Potrebic 54b0c41c20
further mitigate possible NPEs 2021-12-04 19:39:52 -08:00
Shane Freeder 52f95706d2
Fix trader merchants NPE when interacting with a merchant with non-active trades 2021-12-05 03:00:13 +00:00
stonar96 76ee105811
Optimize HashMapPalette (#5074)
HashMapPalette uses an instance of CrudeIncrementalIntIdentityHashBiMap
internally. A Palette has a preset maximum size = 1 << bits.
CrudeIncrementalIntIdentityHashBiMap has an initial size but is
automatically resized. The CrudeIncrementalIntIdentityHashBiMap is created
with the maximum size in the constructor of HashMapPalette, with the aim
that it doesn't need to be resized anymore. However, there are two things
that I think Mojang hasn't considered here:
1) The CrudeIncrementalIntIdentityHashBiMap is resized, when its initial
size is reached and not the next time, when a further object is added.
2) HashMapPalette adds objects (unnecessarily) before checking if the
initial size of CrudeIncrementalIntIdentityHashBiMap is reached.
This means to actually avoid resize operations in
CrudeIncrementalIntIdentityHashBiMap, one has to add 2 to the initial size
or add 1 and check the size before adding objects. This commit implements
the second approach. Note that this isn't only an optimization but also
makes async reads of Palettes fail-safe. An async read while the
CrudeIncrementalIntIdentityHashBiMap is resized is fatal and can even lead
to corrupted data. This is also something that Anti-Xray is currently
relying on.
2021-12-04 15:56:34 +01:00
Sam 63a97a64a3
Add Player#sendHealthUpdate (#6904) 2021-12-04 15:10:57 +01:00
Sam bae37ad2d8
Add PlayerItemFrameChangeEvent (#6897) 2021-12-04 14:49:34 +01:00
Noah van der Aa 614ed1de72
Don't get block light level if the sky level is 15 (#6922) 2021-12-04 14:24:40 +01:00
Shane Freeder 77ff1f3005
Prevent ContainerOpenersCounter openCount from going negative (Fixes #6865) 2021-12-04 02:50:35 +00:00
Shane Freeder 7323594d59
Do not use ForkJoinPool common exector for creating client command struct (Fixes #6936) 2021-12-04 02:37:33 +00:00
Jake Potrebic 2b97750f60
Fix kelp modifier having reverse effect (#6806) 2021-12-03 18:12:42 -08:00
Jason 675d1e3f58
Fix kelp modifier changing growth for other crops (#7012) 2021-12-03 17:40:42 -08:00
Jake Potrebic b653ee1a91
Updated Upstream (Bukkit/CraftBukkit) (#7009) 2021-12-03 17:33:56 -08:00
Jake Potrebic a41444735a
[ci skip] adjust upstreamCommit script to not mention paper issues (#6956) 2021-12-04 01:20:19 +00:00
Shane Freeder 2f31569807
Updated Upstream (Bukkit/CraftBukkit/Spigot)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
9115281f SPIGOT-6832: Improve Player#getPing docs

CraftBukkit Changes:
fd3478bc7 #967: Store last lava contact location for events

Spigot Changes:
dbf49382 Rebuild patches
58cb9d26 #113: Use simulationDistance for entity activation range base
2021-12-03 21:28:15 +00:00
Finn Künstner 05a2271884
Updated Upstream (CraftBukkit) (#7007) 2021-12-03 21:11:19 +00:00
Jake Potrebic 1f5b013cbe Updated Upstream (CraftBukkit)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

CraftBukkit Changes:
4b5f9882 Fix when bundler directory is a symlink
6f3509d1 Release POIs when villagers are removed by plugins
2021-12-03 11:53:17 +01:00
Shane Freeder cfa5b37fa8
Updated Upstream (CraftBukkit)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

CraftBukkit Changes:
03b725233 SPIGOT-6823: Fix loading custom world in combination with superflat
359d0533a #970: Correct typo in README.md
110492932 Fix per-world worldborder command
2021-12-03 00:26:54 +00:00
Jake Potrebic 057adb04f1
Updated Upstream (Bukkit/CraftBukkit/Spigot) (#6990) 2021-12-02 12:21:33 -08:00
Jason 956124f86a
Build updates (#6992) 2021-12-01 23:21:14 -08:00
SoSeDiK a5a7782f40
Fix NPE when getting destroy speed of air (#6989) 2021-12-02 01:48:15 +00:00
Jake Potrebic 0cd411efdf
Don't populate a useless spigot.yml field (#6976) 2021-12-01 10:03:46 -08:00
Nassim Jahnke 892c292dc9
Fix itemmeta patch and move oversized fix into its own (#6980) 2021-12-01 13:32:36 +01:00
Shane Freeder 13a445c083
Update paperclip to v3.0.2 2021-12-01 09:28:26 +00:00
Jake Potrebic 72983892cf
Don't set last hand/armor lists to stripped items (#6977) 2021-12-01 00:36:48 -08:00
Jake Potrebic cb195e1958
Skip stripping metadata from empty stacks (#6973) 2021-11-30 18:59:09 -08:00
Jake Potrebic 4bfb8d7130
Add missing AT (#6970) 2021-11-30 18:28:16 -08:00
Noah van der Aa cd9fe9ca64
Port flat bedrock (generator settings) to 1.18 (#6960) 2021-11-30 17:31:13 -08:00
Kyle Wood effa3bad36
Update to paperweight 1.3.0 2021-11-30 19:10:15 -06:00
Noah van der Aa 0152c9c41c
Updated Upstream (CraftBukkit) (#6966) 2021-11-30 16:43:02 -08:00
Noah van der Aa e955cb5b26
Hide unnecessary itemmeta from clients (#6318)
Co-authored-by: Nassim Jahnke <jahnke.nassim@gmail.com>
Co-authored-by: Jake Potrebic <jake.m.potrebic@gmail.com>
2021-11-30 14:47:10 -08:00