Commit Graph

240 Commits

Author SHA1 Message Date
Zach Brown 7aa4900879 Remove our own (outdated) TE handling, for one that's closer to vanilla 2015-09-19 09:34:17 -05:00
Zach Brown ea565eff61 Rebuild patches 2015-09-18 20:44:37 -05:00
vemacs 502ffa0833 Re-add entity/tile entity tick limiters 2015-09-14 20:37:51 -05:00
Zach Brown f243a4024d Remove several broken or unnecessary patches.
Removes PlayerMicroMoveEvent API, the ability to disable the AsyncCatcher, and the TeleportPassengerVehicleWithPlayer patch
2015-09-12 19:57:39 -05:00
Zach Brown 1f41387610 Rebuild patches 2015-09-01 20:14:41 -05:00
Zach Brown 477b22d36c Use spigot.yml's view distance setting 2015-08-29 03:12:41 -05:00
Techcable 25a137f3a3 Lookup game profiles for users that aren't onine 2015-08-15 14:05:29 -05:00
Byteflux a16e54d332 Re-add Spigot's hopper-check feature 2015-08-13 10:36:58 -07:00
Techcable 6d0a86a9b6 Use the server usercache for player heads 2015-08-11 01:27:37 -05:00
Zach Brown e786f4635b [23:29:51] <Byteflux> no tacoz 4 clippeh 2015-08-08 23:33:19 -05:00
Byteflux 4021394904 Fix NPE in recheckGaps when using async lighting 2015-08-06 21:44:03 -07:00
Byteflux 4eadccd3e2 Add beds and enderchests to list of collidable blocks 2015-08-05 02:31:55 -07:00
Iceee e12f1faed1 Fix lava/water some times creating air instead of cobblestone 2015-08-04 18:24:39 -07:00
Byteflux bde7f6bbbd Temporarily use getDouble() internally for calls to getFloat() in Paper configs
getFloat() seems to have an issue with reading modified values and always
returns the default value instead. This needs further investigating, but
for now making it use getDouble() internally appears to resolve the issue.
2015-08-04 17:57:17 -07:00
Byteflux 80e87de54f Configurable TNT explosion volume 2015-08-04 17:47:57 -07:00
Byteflux 8ba82c550a Add chests and soul sand to list of types falling blocks can collide with 2015-08-04 17:25:16 -07:00
Byteflux c38e8ec349 Make the recheckGaps method async like other lighting updates 2015-08-04 15:44:54 -07:00
Byteflux eaaf2c2cf3 Optimize getCubes() 2015-08-04 15:25:37 -07:00
Zach Brown 0febdc8b44 Rebuild patches 2015-08-02 01:56:08 -05:00
Zach Brown f6fba00cbc Temporarily remove PlayerMicroMoveEvent implementation
Breaks the existing PlayerMoveEvent, to be re-worked soon
2015-07-30 22:47:22 -05:00
Zach Brown 0daad69443 Update for upstream NMS mapping changes 2015-07-30 22:41:53 -05:00
Zach Brown 881dfe09c2 Update PaperSpigot to 1.8.8 2015-07-27 17:26:21 -05:00
Zach Brown fe4c7c88ac Re-add recentTps array for plugins that make bad choices 2015-07-26 15:58:37 -05:00
Zach Brown 56afbe3f71 Rebuild 2015-07-25 18:00:37 -05:00
Sudzzy f9e5f65987 Configurable container update tick rate 2015-07-23 22:06:57 -07:00
Byteflux 633137c1a8 Rebuild patches 2015-07-23 13:37:52 -07:00
Byteflux 7d9632e328 Add BeaconEffectEvent 2015-07-23 12:57:12 -07:00
Byteflux 16ab69f11b Fix package naming of PaperSpigot events to be consistent with Bukkit/Spigot
Right now this only affects the recently added PlayerMicroMoveEvent. I
figured this should be done to keep the events organized in the same way
Bukkit and Spigot do. This should lead to a less cluttered event package
when we do add more events.
2015-07-23 09:56:24 -07:00
Techcable 23f4ae7bbd Add PlayerMicroMoveEvent 2015-07-23 04:30:13 -07:00
Iceee e139db70f1 Optimize Spigot's Anti X-Ray 2015-07-23 04:24:24 -07:00
Jedediah Smith 579868e0c1 Send absolute position the first time an entity is seen 2015-07-23 04:13:26 -07:00
Zach Brown 58a75fef88 Rebuild patches 2015-07-20 20:14:39 -05:00
Byteflux 4d70f421f6 Unload client chunks + only cache whole chunk maps 2015-07-16 14:06:33 -07:00
Byteflux e3e7539232 Configurable chunk map caching 2015-07-15 16:16:27 -07:00
Byteflux b5666dd9e8 Improvements to ChunkMap caching 2015-07-15 13:31:34 -07:00
Iceee 7562f087f8 ChunkMap caching 2015-07-15 02:42:49 -07:00
Byteflux 536af803c4 Lookup neighbor chunks more efficiently in async lighting 2015-07-15 02:01:49 -07:00
Byteflux 8de3946478 Nerfed spawner mobs should use PathfinderGoalFloat to swim if available 2015-07-14 10:51:38 -07:00
Byteflux 04705fd392 Optimize item movement 2015-07-14 10:17:39 -07:00
Byteflux 4d0466c559 Configurable mob spawner tick rate 2015-07-14 10:01:28 -07:00
Byteflux 4cd1afddde Various configurable toggles
- Disable explosion knockback for players
- Disable thunder logic
- Disable ice and snow formation
- Disable mood sounds
2015-07-14 09:34:10 -07:00
Byteflux c17e209dc1 Rebuild patches 2015-07-14 08:59:57 -07:00
Byteflux a5bb700ee9 Remove obsolete patch 2015-07-10 03:45:20 -07:00
Byteflux c3a07a7060 Remove bad condition in async lighting check 2015-07-10 03:20:10 -07:00
Byteflux edfdff2218 Load chunks in getCubes() 2015-07-07 13:44:35 -07:00
Byteflux f1652c14d8 Fix off-by-one in async lighting neighbor loop 2015-07-04 17:42:28 -07:00
Byteflux 5ceee0e6e0 Fix liquids stuck in fast drain loop 2015-07-03 12:38:43 -07:00
Byteflux 7f032d52e6 Add player view distance API 2015-07-01 01:01:42 -07:00
Byteflux d07fe95b65 Configurable lava flow speed 2015-07-01 00:39:31 -07:00
Byteflux 6d7eed6d75 Clean up async lighting patch 2015-07-01 00:27:58 -07:00