Commit Graph

249 Commits

Author SHA1 Message Date
Bjarne Koll 79d7dfbbe5
Ensure shulker bounding box is updated (#6010)
Co-authored-by: Jake Potrebic <jake.m.potrebic@gmail.com>
2021-07-08 18:18:32 -07:00
Jake Potrebic bb44da8420
Fix cancelling EntityPickupItemEvent for villagers (#6091)
Remove's Billy's fix as upstream implemented a (broken) fix and then fixed their fix
2021-07-07 11:07:38 -07:00
Nassim Jahnke 351a2c38b5
Drop no longer needed patch (#6115) 2021-07-07 19:18:05 +02:00
MD 648f6078d7
Route sign run_command click events through normal chat logic (#6109)
This patch changes sign command logic so that `run_command` click events are routed through the standard chat/command
logic used for inbound chat messages.

This fixes numerous issues related to sign click commands:
  - Signs with a `run_command` value of "/<plugin command>" would fail and show the "Unknown command" warning. This
    prevents usage of commands like `//wand` from WorldEdit in sign click events entirely and requires users to drop
    the leading slash from other plugins' commands. This patch now executes the plugin commands as would be expected,
    adding a leading slash if necessary.
  - Signs with a `run_command` value that doesn't match an existing command could fail silently. This patch causes
    these to *always* show "Unknown command" instead.
  - Plugins listening to `PlayerCommandPreprocessEvent` would not be able to intercept any command executions from
    sign click events. This patch allows plugins to intercept player commands when fired by a click event, in the same
    manner as commands executed by the player typing or clicking on a chat message.
  - Commands executed from signs would not be logged to the console. This patch fixes this.

This patch also prepends a leading slash if the `run_command` value lacks one, which matches vanilla behaviour (old
code would strip this slash away) while also ensuring `PlayerCommandPreprocessEvent#getMessage` remains consistent
with other command executions from chat (which always include the leading slash).
2021-07-07 15:12:58 +00:00
Jason 4aef0354dd
[ci skip] Use Java toolchain for run tasks (#6108) 2021-07-07 06:18:02 -07:00
Malfrador 144e5f7ac6
Add option for logging named entity deaths (#6107) 2021-07-07 06:15:17 -07:00
dfsek b5be382d00
Add methods to `ProtoWorld` for working with `BlockState`s (#5929) 2021-07-07 10:23:16 +00:00
Jason 5059ada8d7
Move log message for named entity deaths into correct location (#6105) 2021-07-07 03:04:34 -07:00
Jason f8d6cbdfe5
Deobfuscate stacktraces in sync load info (#6103) 2021-07-07 00:19:08 -07:00
Nassim Jahnke 56fd1a2f84
Update to Minecraft 1.17.1 (#6097) 2021-07-07 06:52:40 +00:00
Jake Potrebic a831634d44
add Optimize Light Engine patch (#5863) 2021-07-06 04:30:39 +00:00
chickeneer 6ea4da4a68
AbstractSkeleton should extend RangedEntity (#6087)
This includes Strays and matches the mojang RangedAttackMob
2021-07-06 03:48:08 +00:00
Jason 8827886501
Add back linking to Adventure Javadoc (#6088) 2021-07-05 20:25:23 -07:00
Jake Potrebic 8fe561162e
Fix Player#playerListName nullability annotation (#6089) 2021-07-06 03:22:11 +00:00
Jason cc063e1f09
Fix incorrect variable usage in per-player mob spawning patch (#6077) 2021-07-04 17:30:59 +01:00
Jason 2641b91350
Also deobfuscate secondary stacktraces in crash reports (#6078) 2021-07-04 03:20:11 -07:00
Jason 6fd9275867
Fix Bossbar updating (closes #6061) (#6076) 2021-07-03 16:26:13 -07:00
Jake Potrebic 0ae6dd2659
fix custom beacon ranges (#6067) 2021-07-02 19:51:49 +00:00
PaulBGD 6446e54dd9
Readd "Use getChunkIfLoadedImmediately in places" (#6047)
* Readd "Use getChunkIfLoadedImmediately in places"

* Formatting

* Fix var names
2021-07-02 20:04:29 +01:00
BillyGalbreath 882039d03e
Honor spigot.yml setting log-villager-deaths (#6057)
cat note: giggity.
2021-07-02 04:28:31 +01:00
Shane Freeder f18dc1e3c7
Fix NPE when completing skull lookups without a real owner (Fixes #6052)
This looks like mojang introduced an NPE however it was previously being
supressed by the future used by the server, we'll just stick to the legacy
behavior of retainining the existing profile of earlier versions
2021-07-01 00:10:28 +01:00
Shane Freeder 3ddc424b89
Backport MC-229191 ore distribution changes 2021-06-30 22:11:40 +01:00
Shane Freeder 2103ad2f81
Fix NPE when using broadcast as players are joining 2021-06-29 22:21:42 +01:00
Shane Freeder 2291667661
[ci skip] patch-ception 2021-06-29 17:39:17 +01:00
Shane Freeder 333cc2e36f
Don't complete skull lookups on main thread (MC-227435) 2021-06-29 17:34:20 +01:00
Jason 1d194e5605
[ci-skip] Fix description of add-plugin command line option (#6031) 2021-06-29 02:09:02 -07:00
stonar96 59371cbd88
Optimize Anti-Xray (#5991) 2021-06-29 02:01:47 -07:00
Jason 47139376c4
Fix return value of Block#applyBoneMeal always being false (#6030) 2021-06-29 01:37:44 +00:00
Shane Freeder 3aae7ef01a
Updated Upstream (Bukkit/CraftBukkit)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
214b9f14 SPIGOT-6605: Add method to access value of enforce-whitelist

CraftBukkit Changes:
b121d3b9 SPIGOT-6605: Add method to access value of enforce-whitelist
2021-06-29 01:31:35 +01:00
Shane Freeder 143f38113e
Fix players not being added to collide rule (Fixes #6024) 2021-06-28 22:16:46 +01:00
Kezz ba7ffd06e9
Implement Sound.Source.Provider (#5935) 2021-06-28 15:07:19 +02:00
Jake Potrebic e895403a10
Improve horrible CraftChunk#getEntities performance (#5999)
Thanks Spigot, very cool.
2021-06-28 12:53:28 +00:00
Kyle Wood 0ad55267a3
Trim whitspace off of git hash (oops) 2021-06-26 23:51:03 -05:00
Kyle Wood e72fa4144f
Update task dependency for includeMappings so the new task isn't skipped
The new task fixJarForReobf was added after shadowJar, but since
reobfJar's input is changed in this patch, that new task needs to be
referenced instead of shadowJar.
2021-06-26 22:26:17 -05:00
Kyle Wood 7d6147d2cb
Remove now unneeded patch due to paperweight 1.1.7 2021-06-26 22:22:05 -05:00
Kyle Wood e33ed8939f
Get short commit ref using a more proper method 2021-06-26 22:15:13 -05:00
Shane Freeder 1c77d64713
Drop codec spam fix (Fixes #5936)
having spoken to mojang about this the general issue is data which shouldn't
have been saved in the first place, so if we lose this data it's not really
an issue, bar being annoying spammy. if the spam gets on your nerves, shamefully,
all you can really do is forceUpgrade to get the conversions of the way.

Dropping as this breaks other aspects of the server and bar being spammy
seems to have no other real negative outcomes
2021-06-26 12:56:06 +01:00
Nassim Jahnke 23214fa1a7
Fix chicken jockey chicken persistence (#6005) 2021-06-26 08:54:24 +00:00
Jake Potrebic a23eb53e13 Fix use of universe flag and forceUpgrade 2021-06-25 20:51:48 -07:00
Jason 9e07703fb7
Do not cancel chunk load on ticket level change (#5978)
New chunk system doesn't do cancellations anymore.

Co-authored-by: Spottedleaf <spottedleaf@users.noreply.github.com>
2021-06-24 10:12:47 +01:00
Shane Freeder 0be7cdbd17
Allow explosions under 0 height (Fixes #5974)
Upstream forgot to update the check here which prevents explosions
occuring under 0 height, however, vanilla already checks that we
are in bounds of the world above this, so this call is entirely
redundant.
2021-06-24 01:51:48 +01:00
Prof-Bloodstone d50cc01b08
Make gradle take build number from env vars and add git build info (#5890)
* Make gradle take build number from env vars

* Add git information to manifest and version command/log

* trim

* Fix tests by adding NotNull annotations

* rebase

* Apply suggestions from kashike

Co-authored-by: Riley Park <riley.park@meino.net>

* Not always show branch

* Why can't everything be NotNull by default?

* Rebase

Co-authored-by: Riley Park <riley.park@meino.net>
2021-06-23 17:19:44 +00:00
stonar96 4e2f0be270
Refactor Anti-Xray and make some fixes to it (#5938) 2021-06-23 10:39:02 +02:00
Jake Potrebic b1f6e2698e
Fix mobs not burning from summon command (#5961) 2021-06-23 10:07:59 +02:00
Jake Potrebic 28aacb44dd
Fix NPE when setting cook multiplier (#5956) 2021-06-22 19:26:03 +00:00
Shane Freeder 3c58c05c8c
Ensure disconnect for book edit is called on main 2021-06-22 20:00:53 +01:00
Jake Potrebic b59165a2b3
remove calling expensive method (#5955) 2021-06-22 18:52:45 +00:00
Shane Freeder b60cf52c33
Fix kick event being fired off main thread 2021-06-22 19:35:35 +01:00
Nassim Jahnke f110140f96
Fix player collision patch cleanup (#5947) 2021-06-22 13:58:20 +00:00
Shane Freeder a9394b8c1a
Try even harder to get an origin world and avoid NPEs (Fixes #5931) 2021-06-22 11:54:56 +01:00