Aikar
c7dcc8ce89
Merge pull request #1244
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3e19de0c
Rebuild Patches (BillyGalbreath)
8e5db995
AnvilDamageEvent (BillyGalbreath)
* pull/1244/head:
Rebuild Patches
AnvilDamageEvent
2018-07-30 00:12:03 -04:00
Anthony MacAllister
4fa289b8ba
EntityTransformedEvent ( #1281 )
2018-07-29 23:54:13 -04:00
willies952002
4fb5e0fe14
Expand ArmorStand API ( #1277 )
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Add the following:
- Add proper methods for getting and setting items in both hands. Deprecates old methods
- Enable/Disable slot interactions
2018-07-29 23:53:59 -04:00
Aikar
b9b32ba7dc
Update upstream
2018-07-29 22:16:15 -04:00
Aikar
566740114e
update upstream
2018-07-29 12:42:07 -04:00
BillyGalbreath
3e19de0cf5
Rebuild Patches
2018-07-28 22:15:52 -05:00
BillyGalbreath
b3b0b9f24a
Merge branch 'pre/1.13' of https://github.com/PaperMC/Paper into AnvilDamageEvent
2018-07-28 22:02:56 -05:00
BillyGalbreath
8e5db99552
AnvilDamageEvent
2018-07-28 01:33:36 -05:00
BillyGalbreath
fa9224721e
1.13: EnderDragon Events ( #1247 )
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Replaces PR #1185 for 1.13
Add some new cancellable enderdragon events dealing with its fireball shooting and the areaeffectcloud it spawns. Based on [talking with someone with a specific use-case](https://www.spigotmc.org/threads/cancel-projectilehitevent.326466/ ) this was [confirmed to work](http://i.imgur.com/ezlfpKC.png ) for them in PM.
2018-07-28 02:03:10 -04:00
Zach Brown
64e27b40d9
Move part of last change into proper file
2018-07-25 21:55:25 -05:00
Zach Brown
e64513b585
Remove deprecated AuthLib API from Paper-API
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Use the PlayerProfile API as a replacement
2018-07-25 21:49:43 -05:00
Aikar
48d75228ed
Update upstream
2018-07-25 19:05:07 -04:00
Aikar
ee9416b07d
Merge branch 'master' into pre/1.13
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* master:
Expand Location Manipulation API - Closes #1265
2018-07-25 01:38:59 -04:00
Aikar
cae33c7e3c
Expand Location Manipulation API - Closes #1265
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Adds set(x, y, z), add(base, x, y, z), subtract(base, x, y, z);
2018-07-25 01:38:37 -04:00
Aikar
4f7a858bd6
Merge pull request #1248
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c2d29a73
PlayerElytraBoostEvent (BillyGalbreath)
* pull/1248/head:
PlayerElytraBoostEvent
Also merged paper config into parent
2018-07-23 20:29:55 -04:00
Aikar
1b3658b2c4
Merge pull request #1257
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0069113b
Put the decompile fixes into MC Dev Fixes patch (Andrew Steinborn)
608b5e52
Optimize RegistryID.c() (Andrew Steinborn)
* pull/1257/head:
Put the decompile fixes into MC Dev Fixes patch
Optimize RegistryID.c()
2018-07-23 20:15:56 -04:00
Aikar
9a17bddf12
Update upstream
2018-07-23 19:41:14 -04:00
Andrew Steinborn
0069113b2e
Put the decompile fixes into MC Dev Fixes patch
2018-07-23 13:10:06 -04:00
Andrew Steinborn
608b5e5235
Optimize RegistryID.c()
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Fixes #1253
2018-07-23 12:58:48 -04:00
Shane Freeder
aad194a32e
Update B/CB/S
2018-07-23 09:44:57 +01:00
Aikar
e2c75e81f7
Update Paper to 1.13 proper - THIS IS STILL HIGHLY UNSTABLE
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DO NOT RUN ON PRODUCTION SERVERS!!! Use Backups!!
2018-07-22 01:27:46 -04:00
Aikar
39ea0d21dc
Restore World.loadChunkAsync API - but load chunks sync
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We are still missing Async Chunk Loading, but plugins may be
depending on this API, so it missing blocks upgrading.
2018-07-21 16:55:43 -04:00
BillyGalbreath
c2d29a73ac
PlayerElytraBoostEvent
2018-07-21 02:00:31 -05:00
Shane Freeder
1fe8472503
update B/CB/S
2018-07-20 20:57:43 +01:00
Zach Brown
09663381ca
Use 1.13 branch and builds for versioning
2018-07-19 17:33:29 -05:00
Zach Brown
613db95e01
Add an asterisk to plugins onEnable and in command
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Easy visual indicator for server admins to tell which plugins are
operating under the legacy compat mode, and which have been updated.
2018-07-19 15:08:07 -05:00
Shane Freeder
84c98c2ba8
NOT FINISHED! She compiles, and she... suffers the wrath of chunkgen...
2018-07-19 05:42:43 +01:00
Aikar
5b6dfb3463
NOT FINISHED!!! Current Progress on 1.13-pre7 update
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This work is 100% unfinished. I am pushing it up so that we as a team
can work on this update.
Do not try to use this branch. You will fail.
2018-07-16 00:13:29 -04:00
Aikar
a8c28e1920
Initial Paper-API for Bukkit 1.13 Preview 4 - THIS IS NOT SERVER
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This branch/commit is only useful to those who purely use a clean Bukkit/Spigot/Paper API
and does not use NMS/OBC references.
This will let you start updating your plugin to the latest 1.13 builds of Bukkit Preview (4 as of now)
Note that this release is not final!!! API breakages may occur!
It is up to you if you find use out of this work.
2018-07-14 21:53:22 -04:00
Zach Brown
5b02e5736a
Update upstream B/CB
2018-07-13 02:39:44 -05:00
Aikar
3d1f804a22
Vex#getOwner API
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Get's the NPC that summoned this Vex
2018-07-04 15:32:30 -04:00
Aikar
18c3716c49
Current Chunk for Entity and Block Entities, counts by entity type
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This enables us a fast reference to the entities current chunk instead
of having to look it up by hashmap lookups.
We also store counts by type to further enable other performance optimizations in later patches.
2018-07-04 03:58:56 -04:00
Aikar
f534210885
InventoryCloseEvent Reason API
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Allows you to determine why an inventory was closed, enabling plugin developers
to "confirm" things based on if it was player triggered close or not.
2018-07-03 21:57:33 -04:00
Brokkonaut
e19ed02025
Add World.getEntity(UUID) API
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This is the best way to get an entity when the world and its UUID are known.
It is faster than Server.getEntity(UUID) because it does not have to iterate all worlds
2018-07-03 14:53:28 -05:00
Brokkonaut
2ed792d699
Improve ProjectileHitEvent to include the BlockFace where the projectile has hit ( #1182 )
2018-07-03 14:34:42 -05:00
Aikar
2adb879802
Add Critical missing Bukkit API - setTarget/getTarget moved down to SentientNPC
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This fixes a CRITICAL missing part of the Bukkit API due to mistakes on upstream
refusing to implement the Sentient NPC baseclass of all NPC's.
Until now, the Bukkit API has not provided a way for accessing and setting
a non creature entities target.
Although Flying, Slime, Ambient, and Water mobs all supported targets internally,
you were unable to get/set it.
Now with the SentientNPC API and these API's moved down, every sentient NPC has
access to target data.
2018-07-01 22:10:21 -04:00
Aikar
5659d66915
Subtraction goes down, not up. Silly me.
2018-06-30 04:45:17 -04:00
Aikar
98555e9b90
LivingEntity Hand Raised/Item Use API
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How long an entity has raised hands to charge an attack or use an item
Also aliased isHandsRaised for isChargingAttack in RangedEntity
2018-06-29 00:55:29 -04:00
Aikar
7abf2eeeac
RangedEntity API
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Allows you to determine if an entity is capable of ranged attacks,
and to perform an attack.
2018-06-26 22:08:01 -04:00
Aikar
ae79aa3436
EntityPathfindEvent should be an EntityEvent
2018-06-25 22:09:11 -04:00
Aikar
ff572760c4
ItemStack API additions for quantity/flags/lore
2018-06-22 23:03:46 -04:00
Aikar
980d53d156
Expand Explosions API
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Add Entity as a Source capability, and add more API choices, and on Location.
2018-06-20 23:19:46 -04:00
Brokkonaut
a5285de480
Add EntityKnockbackByEntityEvent ( #1162 )
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This event is called when an entity receives knockback by another entity. The knockback can be modified in the event. If the event is cancelled the entity is not knocked back.
2018-06-20 21:59:11 -04:00
BillyGalbreath
4f20c7ab67
Add "getNearbyXXX" methods to Location ( #1160 )
2018-06-20 21:30:09 -04:00
theminecoder
b02d49beaa
Fix PluginCommand to not wrap exceptions before ServerExceptionEvent can get to it ( #1130 )
2018-06-18 16:03:09 -05:00
BillyGalbreath
efb52083b9
[CI-SKIP] Clarify Event#callEvent() JavaDoc ( #1158 )
2018-06-18 15:42:39 -05:00
Aikar
c92fa14d36
PlayerReadyArrowEvent
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Called when a player is firing a bow and the server is choosing an arrow to use.
Plugins can skip selection of certain arrows and control which is used.
2018-06-18 01:13:16 -04:00
Aikar
76d60b167f
EntityShootBowEvent consumeArrow and getArrowItem API
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Adds ability to get what arrow was shot, and control if it should be consumed.
2018-06-18 00:39:04 -04:00
Aikar
708d52ca03
Ignore Missing Recipes in RecipeBook to avoid data errors
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This code was causing NPE's in saving player data, potentially related to reloads.
2018-06-16 16:30:29 -04:00
BillyGalbreath
1ae07ecf52
Make shield blocking delay configurable ( #1154 )
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Resolves #1153
2018-06-16 15:54:35 -04:00