Expand ArmorStand API (#1277)
Add the following: - Add proper methods for getting and setting items in both hands. Deprecates old methods - Enable/Disable slot interactions
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From b10e72a40d9419d2c2537dc78d67d42275aec749 Mon Sep 17 00:00:00 2001
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From: willies952002 <admin@domnian.com>
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Date: Thu, 26 Jul 2018 02:22:44 -0400
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Subject: [PATCH] Expand ArmorStand API
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Add the following:
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- Add proper methods for getting and setting items in both hands. Deprecates old methods
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- Enable/Disable slot interactions
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diff --git a/src/main/java/org/bukkit/entity/ArmorStand.java b/src/main/java/org/bukkit/entity/ArmorStand.java
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index 099da6ce..7a8f4eb7 100644
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--- a/src/main/java/org/bukkit/entity/ArmorStand.java
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+++ b/src/main/java/org/bukkit/entity/ArmorStand.java
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@@ -1,5 +1,6 @@
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package org.bukkit.entity;
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+import org.bukkit.inventory.EquipmentSlot;
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import org.bukkit.inventory.ItemStack;
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import org.bukkit.util.EulerAngle;
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@@ -10,7 +11,12 @@ public interface ArmorStand extends LivingEntity {
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* currently holding
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*
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* @return the held item
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+ // Paper start - Deprecate in favor of setItemInMainHand
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+ * @deprecated use {@link ArmorStand#getItem(EquipmentSlot)} instead
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+ * @see ArmorStand#getItem(EquipmentSlot)
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+ // Paper end
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*/
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+ @Deprecated // Paper
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ItemStack getItemInHand();
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/**
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@@ -18,7 +24,12 @@ public interface ArmorStand extends LivingEntity {
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* holding
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*
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* @param item the item to hold
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+ // Paper start - Deprecate in favor of setItemInMainHand
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+ * @deprecated use {@link ArmorStand#setItem(EquipmentSlot, ItemStack)} instead
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+ * @see ArmorStand#setItem(EquipmentSlot, ItemStack)
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+ // Paper end
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*/
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+ @Deprecated // Paper
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void setItemInHand(ItemStack item);
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/**
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@@ -275,5 +286,67 @@ public interface ArmorStand extends LivingEntity {
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* @param move {@code true} if this armour stand can move, {@code false} otherwise
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*/
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void setCanMove(boolean move);
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+
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+ /**
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+ * Returns the item the armor stand has
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+ * equip in the given equipment slot
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+ *
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+ * @param slot the equipment slot to get
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+ */
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+ ItemStack getItem(final org.bukkit.inventory.EquipmentSlot slot);
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+
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+ /**
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+ * Sets the item the armor stand has
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+ * equip in the given equipment slot
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+ *
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+ * @param slot the equipment slot to set
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+ * @param item the item to hold
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+ */
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+ void setItem(final org.bukkit.inventory.EquipmentSlot slot, final ItemStack item);
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+
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+ /**
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+ * Get the list of disabled slots
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+ *
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+ * @return list of disabled slots
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+ */
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+ java.util.Set<org.bukkit.inventory.EquipmentSlot> getDisabledSlots();
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+
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+ /**
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+ * Set the disabled slots
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+ *
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+ * This makes it so a player is unable to interact with the Armor Stand to place, remove, or replace an item in the given slot(s)
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+ * Note: Once a slot is disabled, the only way to get an item back it to break the armor stand.
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+ *
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+ * @param slots var-arg array of slots to lock
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+ */
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+ void setDisabledSlots(org.bukkit.inventory.EquipmentSlot... slots);
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+
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+ /**
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+ * Disable specific slots, adding them
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+ * to the currently disabled slots
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+ *
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+ * This makes it so a player is unable to interact with the Armor Stand to place, remove, or replace an item in the given slot(s)
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+ * Note: Once a slot is disabled, the only way to get an item back it to break the armor stand.
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+ *
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+ * @param slots var-arg array of slots to lock
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+ */
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+ void addDisabledSlots(final org.bukkit.inventory.EquipmentSlot... slots);
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+
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+ /**
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+ * Remove the given slots from the disabled
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+ * slots list, enabling them.
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+ *
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+ * This makes it so a player is able to interact with the Armor Stand to place, remove, or replace an item in the given slot(s)
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+ *
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+ * @param slots var-arg array of slots to unlock
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+ */
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+ void removeDisabledSlots(final org.bukkit.inventory.EquipmentSlot... slots);
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+
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+ /**
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+ * Check if a specific slot is disabled
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+ *
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+ * @return {@code true} if the slot is disabled, else {@code false}.
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+ */
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+ boolean isSlotDisabled(org.bukkit.inventory.EquipmentSlot slot);
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// Paper end
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}
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--
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2.17.0
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@ -1,4 +1,4 @@
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From d865cb389ffae2dd8e7bc86b347c9230c26350bb Mon Sep 17 00:00:00 2001
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From be4311568ddb5dfe4be686cec3907e7ac9018ae3 Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Sat, 16 Apr 2016 00:39:33 -0400
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Subject: [PATCH] Configurable RCON IP address
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@ -6,7 +6,7 @@ Subject: [PATCH] Configurable RCON IP address
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For servers with multiple IP's, ability to bind to a specific interface.
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diff --git a/src/main/java/net/minecraft/server/RemoteControlListener.java b/src/main/java/net/minecraft/server/RemoteControlListener.java
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index 6f0176f6ff..c237f239f3 100644
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index 6f0176f6f..c237f239f 100644
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--- a/src/main/java/net/minecraft/server/RemoteControlListener.java
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+++ b/src/main/java/net/minecraft/server/RemoteControlListener.java
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@@ -24,7 +24,7 @@ public class RemoteControlListener extends RemoteConnectionThread {
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@ -19,5 +19,5 @@ index 6f0176f6ff..c237f239f3 100644
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if (0 == this.h) {
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this.h = this.i + 10;
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--
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2.18.0
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2.17.0
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@ -0,0 +1,130 @@
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From 60a2a3f91ddbd0a8c79ee9246e6ff03df41dc9b4 Mon Sep 17 00:00:00 2001
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From: willies952002 <admin@domnian.com>
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Date: Thu, 26 Jul 2018 02:25:46 -0400
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Subject: [PATCH] Implement Expanded ArmorStand API
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Add the following:
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- Add proper methods for getting and setting items in both hands. Deprecates old methods
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- Enable/Disable slot interactions
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diff --git a/src/main/java/net/minecraft/server/EntityArmorStand.java b/src/main/java/net/minecraft/server/EntityArmorStand.java
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index e9a746f13..3b2b94d8c 100644
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--- a/src/main/java/net/minecraft/server/EntityArmorStand.java
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+++ b/src/main/java/net/minecraft/server/EntityArmorStand.java
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@@ -36,7 +36,7 @@ public class EntityArmorStand extends EntityLiving {
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private final NonNullList<ItemStack> bF;
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private boolean bG;
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public long h;
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- private int bH;
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+ private int bH;public void setDisabledSlots(int i) { bH = i;} public int getDisabledSlots() { return bH ;} // Paper - OBFHELPER
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private boolean bI;
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public Vector3f headPose;
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public Vector3f bodyPose;
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@@ -362,6 +362,7 @@ public class EntityArmorStand extends EntityLiving {
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return enumitemslot;
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}
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+ public boolean isSlotDisabled(EnumItemSlot slot) { return this.c(slot); } // Paper - OBFHELPER
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private boolean c(EnumItemSlot enumitemslot) {
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return (this.bH & 1 << enumitemslot.c()) != 0;
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}
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diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftArmorStand.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftArmorStand.java
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index 124c3185b..9f5c3b92e 100644
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--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftArmorStand.java
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+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftArmorStand.java
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@@ -30,11 +30,13 @@ public class CraftArmorStand extends CraftLivingEntity implements ArmorStand {
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}
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@Override
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+ @Deprecated // Paper
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public ItemStack getItemInHand() {
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return getEquipment().getItemInHand();
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}
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@Override
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+ @Deprecated // Paper
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public void setItemInHand(ItemStack item) {
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getEquipment().setItemInHand(item);
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}
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@@ -222,5 +224,78 @@ public class CraftArmorStand extends CraftLivingEntity implements ArmorStand {
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public void setCanMove(boolean move) {
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getHandle().canMove = move;
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}
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+
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+ @Override
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+ public ItemStack getItem(org.bukkit.inventory.EquipmentSlot slot) {
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+ com.google.common.base.Preconditions.checkNotNull(slot, "slot");
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+ return getHandle().getEquipment(org.bukkit.craftbukkit.CraftEquipmentSlot.getNMS(slot)).asBukkitMirror();
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+ }
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+
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+ @Override
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+ public void setItem(org.bukkit.inventory.EquipmentSlot slot, ItemStack item) {
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+ com.google.common.base.Preconditions.checkNotNull(slot, "slot");
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+ switch (slot) {
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+ case HAND:
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+ getEquipment().setItemInMainHand(item);
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+ return;
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+ case OFF_HAND:
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+ getEquipment().setItemInOffHand(item);
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+ return;
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+ case FEET:
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+ setBoots(item);
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+ return;
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+ case LEGS:
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+ setLeggings(item);
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+ break;
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+ case CHEST:
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+ setChestplate(item);
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+ return;
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+ case HEAD:
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+ setHelmet(item);
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+ return;
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+ }
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+ throw new UnsupportedOperationException(slot.name());
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+ }
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+
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+ @Override
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+ public java.util.Set<org.bukkit.inventory.EquipmentSlot> getDisabledSlots() {
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+ java.util.Set<org.bukkit.inventory.EquipmentSlot> disabled = new java.util.HashSet<>();
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+ for (org.bukkit.inventory.EquipmentSlot slot : org.bukkit.inventory.EquipmentSlot.values()) {
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+ if (this.isSlotDisabled(slot)) {
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+ disabled.add(slot);
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+ }
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+ }
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+ return disabled;
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+ }
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+
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+ @Override
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+ public void setDisabledSlots(org.bukkit.inventory.EquipmentSlot... slots) {
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+ int disabled = 0;
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+ for (org.bukkit.inventory.EquipmentSlot slot : slots) {
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+ if (slot == org.bukkit.inventory.EquipmentSlot.OFF_HAND) continue;
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+ net.minecraft.server.EnumItemSlot nmsSlot = org.bukkit.craftbukkit.CraftEquipmentSlot.getNMS(slot);
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+ disabled += (1 << nmsSlot.c()) + (1 << (nmsSlot.c() + 8)) + (1 << (nmsSlot.c() + 16));
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+ }
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+ getHandle().setDisabledSlots(disabled);
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+ }
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+
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+ @Override
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+ public void addDisabledSlots(org.bukkit.inventory.EquipmentSlot... slots) {
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+ java.util.Set<org.bukkit.inventory.EquipmentSlot> disabled = getDisabledSlots();
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+ java.util.Collections.addAll(disabled, slots);
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+ setDisabledSlots(disabled.toArray(new org.bukkit.inventory.EquipmentSlot[0]));
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+ }
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+
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+ @Override
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+ public void removeDisabledSlots(org.bukkit.inventory.EquipmentSlot... slots) {
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+ java.util.Set<org.bukkit.inventory.EquipmentSlot> disabled = getDisabledSlots();
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+ for (final org.bukkit.inventory.EquipmentSlot slot : slots) disabled.remove(slot);
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+ setDisabledSlots(disabled.toArray(new org.bukkit.inventory.EquipmentSlot[0]));
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+ }
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+
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+ @Override
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+ public boolean isSlotDisabled(org.bukkit.inventory.EquipmentSlot slot) {
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+ return getHandle().isSlotDisabled(org.bukkit.craftbukkit.CraftEquipmentSlot.getNMS(slot));
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+ }
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// Paper end
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}
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--
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2.17.0
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