Commit Graph

6401 Commits

Author SHA1 Message Date
Nassim Jahnke f44d237de9
Updated Upstream (CraftBukkit) (#6504)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

CraftBukkit Changes:
5be41fb8 SPIGOT-6720: Fix bed explosion checks
09b99daf SPIGOT-6722: Close entity manager when unloading world
3a9561bf SPIGOT-6686: Changes in MaximumRepairCost for Anvil Rename cause inconsistency
2021-08-27 11:51:18 +02:00
Jake Potrebic 08f746f5f0
Remove unneeded @ throws from team javadocs (#6491) 2021-08-26 12:56:31 -07:00
Jake Potrebic 8b793ed52c
[ci skip] Remove this file that got created somehow (#6489) 2021-08-26 09:49:32 -07:00
Jason 0205b902c2
[ci skip] Cleanup diff in Async command map building (#6492) 2021-08-26 09:41:22 -07:00
Nassim Jahnke 0a6d320410
Sanitize ResourceLocation error logging (#6495) 2021-08-26 10:25:23 +00:00
Spottedleaf e763a3dc95
Log when the async catcher is tripped (#6493)
The chunk system can swallow the exception given it's all
built with completablefuture, so ensure it is at least printed.

Co-authored-by: Spottedleaf <Spottedleaf@users.noreply.github.com>
2021-08-25 20:35:35 -07:00
Spottedleaf ba4cf68774
Readd chunk priority patch, including many chunk system fixes from tuinity (#6488) 2021-08-26 02:16:27 +00:00
Jason 3773df24ce
Vanilla command permission fixes (fixes #6085) (#6490)
Fixes permission checks for vanilla commands which don't have a
requirement, as well as for namespaced vanilla commands.
2021-08-25 15:20:24 -07:00
Jason b4ef78556c
Use configured no permission message in PaperCommand (#6484) 2021-08-25 13:34:15 -07:00
Nassim Jahnke 789bc79280
Updated Upstream (Bukkit/CraftBukkit/Spigot) (#6457)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
c9a46ebf #653: Add World#spawn with randomizeData parameter
e49c2e3a Damageable should extend ItemMeta
01ff04f4 SPIGOT-5880, SPIGOT-5567: New ChunkGenerator API
ca5b4b1a SPIGOT-6697: Deprecate generateTree with BlockChangeDelegate as it does not handle tiles

CraftBukkit Changes:
7c8bbcbe SPIGOT-6716: Preserve the order of stored enchantments of enchanted books.
18027d02 #914: Add World#spawn with randomizeData parameter
3cad0316 SPIGOT-6714: Don't fire PlayerBucketEvent when empty
8c6d60cf Fix server crash with BlockPopulator when entities are at a negative chunk border
4f6bcc84 SPIGOT-5880, SPIGOT-5567: New ChunkGenerator API
78d5b35b SPIGOT-6697: Restore generateTree with BlockChangeDelegate behaviour
15792f0d Rebuild patch
c949675e SPIGOT-6713: Cancelling EntityTransformEvent Causes Deceased Slimes To Not Despawn
a955f15c Fix issues with new ChunkGenerator API
a0a37f41 SPIGOT-6630: Replacing an enchantment on an item creates a conflict error

Spigot Changes:
b166a49b Rebuild patches
3c1fc60a SPIGOT-6693: Composters only take in one item at custom hopper speeds
2021-08-25 09:59:26 +02:00
Jake Potrebic 61a09c5102
Add BlockBreakBlockEvent (#4989) 2021-08-25 01:42:23 +00:00
Jason ff3f449b33
Squash "Clear SyncLoadInfo" into "Add debug for sync chunk loads" and add tab completion for the clear argument (#6483) 2021-08-24 16:45:40 -07:00
Jake Potrebic b74e691256
[ci skip] clean up diff from 1.17 update (#6462) 2021-08-24 23:30:26 +00:00
Jason ba80255df9
Add GLOW_SQUID and AXOLOTL to WATER_BASED Tag (#6481) 2021-08-24 15:52:10 -07:00
Pedro 182f56cdd5
Fix bed explosions in custom worlds (#6345) 2021-08-24 20:03:58 +00:00
Jake Potrebic 98fa136099
Fix CB lib relocation (#6454) 2021-08-22 17:22:57 +00:00
Jake Potrebic b37fbbca3d
Add API to change EnderEye target without other nonsense (#6460) 2021-08-22 15:19:42 +00:00
Jake Potrebic 4b7fa94010
Prevent NPE when removing enchantment with no ItemMeta (#6459) 2021-08-22 15:13:51 +00:00
Jake Potrebic cf037fbd3e
Better docs for PlayerGameModeChangeEvent (#6461) 2021-08-22 15:10:33 +00:00
Maddy Miller 49c7564283
Fix BlockPistonRetractEvent firing multiple times (#6467) 2021-08-22 23:54:55 +10:00
MiniDigger | Martin 18284cdf66
Fix Mob Goal Leak (#6394) 2021-08-22 14:19:45 +10:00
Octavia Togami e25557464f
Replace ThreadLocal with ConcurrentHashMap in CommandSourceStack (#6325)
This object is created so often that it likely creates problems with the
ThreadLocalMap because the weak references can't be cleaned up fast
enough. This has manifest as lag seemingly caused by WorldEdit:
https://github.com/EngineHub/WorldEdit/issues/1668
2021-08-22 03:45:40 +00:00
Mariell Hoversholm 2406634ed8
Add timeout & interval to sysout catcher (#6383) 2021-08-21 17:01:42 +02:00
Bjarne Koll 5edda39cc5
Add deepslate as xray engine 2 replacement default (#6362)
Fixes: #6350
2021-08-21 14:34:58 +00:00
Noah van der Aa 0b46fb1e5a
Respect despawn rate in merge check (#6428) 2021-08-21 14:32:07 +00:00
Jake Potrebic 18d1602724
Add API to send game events (#6444) 2021-08-21 14:26:42 +00:00
petersv5 ccbb51078a
Fix entities glitching through blocks pushed by pistons (#6308)
Fixes #5189
2021-08-21 14:15:29 +00:00
HexedHero aae9a2351b
Add note about EntityMoveEvent not firing for players (#6406) 2021-08-21 13:53:01 +00:00
Jason 59d449d880
Set AsyncAppender dispatch thread to be a daemon thread (#6424) 2021-08-18 18:47:29 +00:00
Jason 6f14ff9f6d
[ci skip] Bump paperweight to 1.1.11, update Gradle wrapper script (#6421) 2021-08-18 13:34:52 -05:00
Jason fa184f7429
Setup dev bundle publishing (#6163) 2021-08-17 17:11:04 -05:00
Shane Freeder f2471d20b4
Do not fire PlayerBucketFillEvent when no fluid (Fixes #4611) 2021-08-17 15:43:01 +01:00
Jake Potrebic 6dfd1d9a71
Fix yaw on player spawn (#6409) 2021-08-16 14:46:25 -07:00
Noah van der Aa 934c694efd
Don't fire entitymovevent for players. (#6402) 2021-08-15 18:37:42 +01:00
Jake Potrebic 72ce684679
Fix possible divide by 0 error with cursor updates (#6398) 2021-08-14 17:44:31 +00:00
Shane Freeder 8d182e8639
Revert "Revert "Remove "Implement-Chunk-Priority-Urgency-System-for-Chunks" (Fixes #5980)""
This reverts commit 622598f1dd.
2021-08-14 15:29:22 +01:00
Shane Freeder 622598f1dd
Revert "Remove "Implement-Chunk-Priority-Urgency-System-for-Chunks" (Fixes #5980)"
This reverts commit aa52bf9e33.
2021-08-14 15:22:21 +01:00
Shane Freeder aa52bf9e33
Remove "Implement-Chunk-Priority-Urgency-System-for-Chunks" (Fixes #5980)
Mojang made some changes to priorities in 1.17 and it seems that these changes
conflict with the changes made in this patch, which in some cases appears to
cause excessive rescheduling of tasks.

This, however, is not confirmed as such but seems to be the behavior that we're
seeing to cause this issue, if mojang has adopted the changes we suggested,
then a good chunk of this patch may be unneeded, but, this needs a much better
look than I'm currently able to do
2021-08-14 14:55:55 +01:00
Jason 565cd3306c
[ci skip] Add some helper methods to the `ObfHelper` util class (#6374) 2021-08-14 10:06:17 +00:00
Jason 4dd33cb8b6
[ci skip] Drop "Fix CME on adding a passenger in CreatureSpawnEvent" (#6384)
This is no longer needed as Entity#passengers is an ImmutableList as of 1.17
2021-08-14 03:01:07 -07:00
Jake Potrebic f12a7f57e1
Clear bucket NBT after dispense (#6391) 2021-08-14 02:51:03 -07:00
Jake Potrebic c2f47a76ae
Implement Translatable in appropriate places (#6248) 2021-08-13 21:11:12 -07:00
Jason e9aa9ce66b
Add config migration for named entity death logging option (#6390) 2021-08-13 13:24:25 -07:00
Warrior 591cac3685
Configurable item frame map cursor interval (#6385) 2021-08-13 12:14:44 -07:00
Jake Potrebic ce43ce8265
Make EntityUnleashEvent cancellable (#4993) 2021-08-13 11:15:43 -07:00
Jake Potrebic e942509e73
Updated Upstream (Bukkit/CraftBukkit/Spigot) (#6379)
Co-authored-by: Jason Penilla <11360596+jpenilla@users.noreply.github.com>
2021-08-13 10:08:34 -07:00
Jason 80836709e7
Fix block drops position losing precision millions of blocks out (#6387) 2021-08-12 21:46:55 -07:00
Andrew Steinborn 370b60de14
Optimize indirect passenger iteration (#6366) 2021-08-12 15:55:41 -07:00
Jake Potrebic 8c2adf8e9e
Add warning to getOfflinePlayers (#6365) 2021-08-12 22:38:25 +00:00
Jason 4d9b14efa4
Use AsyncAppender instead of AsyncLoggerContextSelector to keep loggging IO off main thread (#6381) 2021-08-12 10:55:20 -07:00