Commit Graph

489 Commits

Author SHA1 Message Date
Josh Roy 22aaf91368
Add config option to enable hopper occluding blocks (#6896)
Co-authored-by: zombachu <zombachu@gmail.com>
2021-11-20 14:15:36 -05:00
Josh Roy 284b3b8dd2
Fix AnvilPrepareEvent not working with zero xp (#6895)
Co-authored-by: Jan Tuck <jan@tuck.dk>
2021-11-20 14:09:19 -05:00
Nassim Jahnke e22a1a9d05
Fix more namespacedkey parsing (#6903) 2021-11-17 10:53:41 +01:00
Jason f3830bc214
Update paperweight to 1.2.0 (#6901) 2021-11-16 21:00:14 -08:00
booky10 51b7b609f1
Add API for resetting a single score (#6873) 2021-11-15 15:08:50 -08:00
Jake Potrebic 555f99d390
cleanup: Add hand to bucket events patch (#6881) 2021-11-15 20:01:19 +01:00
Jake Potrebic db0bff9c6a
Call onRemove logic for breakNaturally (#6854) 2021-11-12 18:28:08 -08:00
Jason 4d6073faff
Partially fix #6880 (#6888) 2021-11-12 14:27:26 -08:00
Josh Roy cc2ecbc407
Add Raw Byte Entity Serialization (#6826) 2021-11-10 21:53:27 -05:00
Seggan 3f17694803
Goat ram API (#6336) 2021-11-09 00:48:22 -08:00
Jake Potrebic a923e332ee
Make despawn distance configs per-category, improve per category spawn limit config (#6717)
Also adds per-world spawn limit config in paper.yml for `underground_water_creature`, and migrates existing spawn limit config options to their Mojang names.
2021-11-08 23:59:15 -08:00
Owen1212055 87121cef29
Move `getTrackedPlayers` up from Player to Entity (#6569) 2021-11-08 13:39:42 -08:00
Bjarne Koll 32ba0881e8
Fix setPatternColor on tropical fish bucket meta (#6877) 2021-11-08 11:20:07 -08:00
Jake Potrebic 5af80b0ab8
Add isCollidable methods to various places (#6870) 2021-11-06 12:43:24 -07:00
Jake Potrebic 22b02387c3
Add API for checking if a zombie has the option to break doors (#6855) 2021-11-05 17:17:12 -07:00
Jake Potrebic 124d079dd0
Fix issues with mob conversion (#6831) 2021-11-05 17:06:19 -07:00
Nassim Jahnke c20c9d39d3
Fix CraftNamespacedKey shenanigans (#6825) 2021-11-05 16:01:40 +01:00
Bjarne Koll 70fe58d0a0
Expose the potential player cause of a lightning (#6782) 2021-11-05 15:54:37 +01:00
PaulBGD 06d82e0d6d
Cache palette array (#6767)
Instead of allocating the 4KB for every chunk section, cache it locally and
reuse it for other chunk sections to save on allocations. These allocations add
up very quickly when saving chunks frequently.

For example, with 30,000 chunks and 16 chunk sections per chunk (which will
actually get larger in 1.18) it allocates nearly 2GB, which this patch
eliminates entirely.
2021-11-05 15:52:32 +01:00
Nassim Jahnke ada930bf8d
Updated Upstream (Bukkit/CraftBukkit) (#6872)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
cfd18bd0 SPIGOT-6436: Add Player#stopAllSounds

CraftBukkit Changes:
b58f4299 SPIGOT-6436: Add Player#stopAllSounds
eb191612 SPIGOT-6783: Items do not appear in custom anvil inventories
376edf4f SPIGOT-6779: Fix LivingEntity#attack for Player entities
747a73ec SPIGOT-6772: Use entity mailbox and re-schedule entities if they get unloaded
2021-11-05 15:08:24 +01:00
Jason 6f71b7c4a9
Deduplicate strings in ObfHelper (#6841) 2021-11-04 17:23:06 -07:00
Jake Potrebic 0968cddbcd
Move async catches back to where they were (#6869) 2021-11-04 11:20:14 -07:00
Jake Potrebic 09d50a9277
Added missing mappings (#6810) 2021-11-04 07:08:53 -07:00
Jason 3e310e096c
Remove redundant and unneeded repos, reorder repos (#6867) 2021-11-04 02:42:18 +00:00
Jason d9e2817ffd
Update paperweight to 1.1.13 (#6866) 2021-11-03 17:54:11 -07:00
Shane Freeder bc43f40f0d
Update jline and TCA (#6829)
Co-authored-by: Jason Penilla <11360596+jpenilla@users.noreply.github.com>

updates jline to 3.21.0, and TCA to 1.3.0
2021-11-02 18:02:16 +00:00
Spottedleaf 3f043f7eb9 Async catch modifications to critical entity state
These used to be here from Spigot, but were dropped with 1.17.
Now in 1.17, this state is _even more_ critical than it was before,
so these must exist to catch stupid plugins.
2021-10-31 21:35:47 -07:00
Jake Potrebic c1b4899e07
Fix dupe uuid check on entity add (#6735) 2021-10-31 15:09:39 -07:00
HexedHero 744dd8ce79
Allow spawners to be disabled without adding a stupid high tick rate (#6837) 2021-10-31 08:51:57 +01:00
Finn Künstner a284e40c70
Updated Upstream (Bukkit/CraftBukkit) (#6848)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
9b45fa2f #667: Allow setting BrewEvent results
8c776ddc SPIGOT-6762: ChatPaginator.wordWrap only transfers one modifier
da372966 SPIGOT-4590, SPIGOT-6769: Clarify DamageCause documentation

CraftBukkit Changes:
cef1fda3 #947: Add missing spawn eggs for SpawnEggMeta
eb9a0f34 #945: Allow setting BrewEvent results
2021-10-31 08:34:10 +01:00
Jake Potrebic f2cb9cbd76
Don't fire EntityZapEvent twice (#6830) 2021-10-25 11:54:21 +02:00
sulu5890 20dea64f63
don't attempt to teleport dead entities (#6832) 2021-10-25 11:38:43 +02:00
Nassim Jahnke c66adfb39d
Updated Upstream (Bukkit/CraftBukkit/Spigot) (#6823)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
58c2d3c7 SPIGOT-6771: Help command tab completion does not respect permissions

CraftBukkit Changes:
fd50041d SPIGOT-6768: Remove upper bound on setFreezeTicks

Spigot Changes:
38929296 SPIGOT-6767: Configurable Thunder Chance
2021-10-24 19:38:23 +02:00
Pedro 9472d38f3c
Fix method name for Critical damage (#6813) 2021-10-21 15:11:19 +01:00
stonar96 a1f49e4c60
Fix command suggestion leak (#6592)
Co-authored-by: Jason Penilla <11360596+jpenilla@users.noreply.github.com>
2021-10-21 02:15:18 -07:00
Jason 7a0886180f
AT & Mapping fixes (#6809) 2021-10-21 01:16:31 -07:00
Owen1212055 f47aeafe00
Add Horse Animation API (#5599) 2021-10-20 18:09:42 -07:00
Kacper Płażewski bb397ba74c
Add critical damage API (#6275) 2021-10-20 18:15:28 -04:00
Jake Potrebic 55ca459515
rename method to getSpawnEgg 2021-10-20 14:41:54 -07:00
BillyGalbreath 9d570042ed
Add ItemFactory#getMonsterEgg API (#6772) 2021-10-20 14:35:52 -07:00
syldium 40ee63496c
Add advancement display API (#6175) 2021-10-20 15:59:13 -04:00
BillyGalbreath e5f9241d15
Left handed API (#6775) 2021-10-19 20:46:52 -07:00
Bjarne Koll 40057019e0
Correctly inflate villager activation bounding box (#6798) 2021-10-19 20:14:30 -07:00
Jake Potrebic 0a6103597b
Get entity default attributes (#6449) 2021-10-19 18:55:05 -07:00
Shane Freeder 26c37d99d5
create random seeds for features using SecureRandom 2021-10-19 15:25:04 +01:00
Jason eaee7a2473
Use correct LevelStem registry when loading default end/nether (#6789) 2021-10-17 18:10:03 +01:00
Jake Potrebic 72a3175165
Updated Upstream (Bukkit/CraftBukkit) (#6791) 2021-10-17 17:57:00 +01:00
Jake Potrebic a55617d9ce
Fix/improve the last upstream update (#6780) 2021-10-16 19:57:05 +01:00
Spottedleaf c1644521c9 Do not overload I/O threads with chunk data while flush saving
If the chunk count is high, then the memory used by the
chunks adds up and could cause problems. By flushing
every so many chunks, the server will not become
stressed for memory. It will also not increase the total
time to save, as flush saving performs a full flush at
the end anyways.
2021-10-16 02:23:07 -07:00
Jake Potrebic 0a16fb8182
Fix merchant inventories not closing on entity removal (#6544) 2021-10-15 20:19:08 -07:00