Commit Graph

338 Commits

Author SHA1 Message Date
vemacs 502ffa0833 Re-add entity/tile entity tick limiters 2015-09-14 20:37:51 -05:00
Zach Brown f243a4024d Remove several broken or unnecessary patches.
Removes PlayerMicroMoveEvent API, the ability to disable the AsyncCatcher, and the TeleportPassengerVehicleWithPlayer patch
2015-09-12 19:57:39 -05:00
Zach Brown 1f41387610 Rebuild patches 2015-09-01 20:14:41 -05:00
Zach Brown 477b22d36c Use spigot.yml's view distance setting 2015-08-29 03:12:41 -05:00
Techcable 25a137f3a3 Lookup game profiles for users that aren't onine 2015-08-15 14:05:29 -05:00
Byteflux a16e54d332 Re-add Spigot's hopper-check feature 2015-08-13 10:36:58 -07:00
Techcable 6d0a86a9b6 Use the server usercache for player heads 2015-08-11 01:27:37 -05:00
Zach Brown e786f4635b [23:29:51] <Byteflux> no tacoz 4 clippeh 2015-08-08 23:33:19 -05:00
Byteflux 4021394904 Fix NPE in recheckGaps when using async lighting 2015-08-06 21:44:03 -07:00
Byteflux 4eadccd3e2 Add beds and enderchests to list of collidable blocks 2015-08-05 02:31:55 -07:00
Iceee e12f1faed1 Fix lava/water some times creating air instead of cobblestone 2015-08-04 18:24:39 -07:00
Byteflux bde7f6bbbd Temporarily use getDouble() internally for calls to getFloat() in Paper configs
getFloat() seems to have an issue with reading modified values and always
returns the default value instead. This needs further investigating, but
for now making it use getDouble() internally appears to resolve the issue.
2015-08-04 17:57:17 -07:00
Byteflux 80e87de54f Configurable TNT explosion volume 2015-08-04 17:47:57 -07:00
Byteflux 8ba82c550a Add chests and soul sand to list of types falling blocks can collide with 2015-08-04 17:25:16 -07:00
Byteflux c38e8ec349 Make the recheckGaps method async like other lighting updates 2015-08-04 15:44:54 -07:00
Byteflux eaaf2c2cf3 Optimize getCubes() 2015-08-04 15:25:37 -07:00
Zach Brown 0febdc8b44 Rebuild patches 2015-08-02 01:56:08 -05:00
Zach Brown f6fba00cbc Temporarily remove PlayerMicroMoveEvent implementation
Breaks the existing PlayerMoveEvent, to be re-worked soon
2015-07-30 22:47:22 -05:00
Zach Brown 0daad69443 Update for upstream NMS mapping changes 2015-07-30 22:41:53 -05:00
Zach Brown 881dfe09c2 Update PaperSpigot to 1.8.8 2015-07-27 17:26:21 -05:00
Zach Brown fe4c7c88ac Re-add recentTps array for plugins that make bad choices 2015-07-26 15:58:37 -05:00
Zach Brown 56afbe3f71 Rebuild 2015-07-25 18:00:37 -05:00
Sudzzy f9e5f65987 Configurable container update tick rate 2015-07-23 22:06:57 -07:00
Byteflux 633137c1a8 Rebuild patches 2015-07-23 13:37:52 -07:00
Byteflux 7d9632e328 Add BeaconEffectEvent 2015-07-23 12:57:12 -07:00
Byteflux 16ab69f11b Fix package naming of PaperSpigot events to be consistent with Bukkit/Spigot
Right now this only affects the recently added PlayerMicroMoveEvent. I
figured this should be done to keep the events organized in the same way
Bukkit and Spigot do. This should lead to a less cluttered event package
when we do add more events.
2015-07-23 09:56:24 -07:00
Techcable 23f4ae7bbd Add PlayerMicroMoveEvent 2015-07-23 04:30:13 -07:00
Iceee e139db70f1 Optimize Spigot's Anti X-Ray 2015-07-23 04:24:24 -07:00
Jedediah Smith 579868e0c1 Send absolute position the first time an entity is seen 2015-07-23 04:13:26 -07:00
Zach Brown 58a75fef88 Rebuild patches 2015-07-20 20:14:39 -05:00
Byteflux 4d70f421f6 Unload client chunks + only cache whole chunk maps 2015-07-16 14:06:33 -07:00
Byteflux e3e7539232 Configurable chunk map caching 2015-07-15 16:16:27 -07:00
Byteflux b5666dd9e8 Improvements to ChunkMap caching 2015-07-15 13:31:34 -07:00
Iceee 7562f087f8 ChunkMap caching 2015-07-15 02:42:49 -07:00
Byteflux 536af803c4 Lookup neighbor chunks more efficiently in async lighting 2015-07-15 02:01:49 -07:00
Byteflux 8de3946478 Nerfed spawner mobs should use PathfinderGoalFloat to swim if available 2015-07-14 10:51:38 -07:00
Byteflux 04705fd392 Optimize item movement 2015-07-14 10:17:39 -07:00
Byteflux 4d0466c559 Configurable mob spawner tick rate 2015-07-14 10:01:28 -07:00
Byteflux 4cd1afddde Various configurable toggles
- Disable explosion knockback for players
- Disable thunder logic
- Disable ice and snow formation
- Disable mood sounds
2015-07-14 09:34:10 -07:00
Byteflux c17e209dc1 Rebuild patches 2015-07-14 08:59:57 -07:00
Byteflux a5bb700ee9 Remove obsolete patch 2015-07-10 03:45:20 -07:00
Byteflux c3a07a7060 Remove bad condition in async lighting check 2015-07-10 03:20:10 -07:00
Byteflux edfdff2218 Load chunks in getCubes() 2015-07-07 13:44:35 -07:00
Byteflux f1652c14d8 Fix off-by-one in async lighting neighbor loop 2015-07-04 17:42:28 -07:00
Byteflux 5ceee0e6e0 Fix liquids stuck in fast drain loop 2015-07-03 12:38:43 -07:00
Byteflux 7f032d52e6 Add player view distance API 2015-07-01 01:01:42 -07:00
Byteflux d07fe95b65 Configurable lava flow speed 2015-07-01 00:39:31 -07:00
Byteflux 6d7eed6d75 Clean up async lighting patch 2015-07-01 00:27:58 -07:00
Byteflux ca8627834d Clean up forced chunk loading patch 2015-06-30 22:58:11 -07:00
Byteflux 41064e2faa Fast draining 2015-06-30 20:22:24 -07:00
Byteflux 7ef5da4a4d Stop updating flowing block if material has changed 2015-06-30 19:46:05 -07:00
Byteflux 2811124265 Always use optimized draining fix 2015-06-30 19:23:17 -07:00
Zach Brown 929b5b0452 Patch rebuild 2015-06-27 01:18:29 -05:00
Zach Brown 5d7c5da500 Rebuild patches 2015-06-20 22:05:36 -05:00
Byteflux 111ed5569b Optimize explosions 2015-06-16 05:55:15 -07:00
Byteflux d3a270e365 Do not filter out large getEntities call 2015-06-16 05:34:03 -07:00
Zach Brown 6b6eb8f7f7 Rebuild patches for upstream API addition
Removes ArmorStand Marker API as that was added to Bukkit
2015-06-10 22:35:26 -05:00
Zach Brown b537fcb6cd Rebuild a patch for upstream changes 2015-06-07 15:51:24 -05:00
Zach Brown 55b35d8a6f Rebuild patches 2015-06-06 12:15:22 -05:00
Byteflux f6bd873c1d Update to 1.8.7 2015-06-05 05:45:30 -07:00
Byteflux d6fa7c2b99 FallingBlock and TNT entities collide with specific blocks 2015-06-05 01:24:22 -07:00
Byteflux e82e438855 Add configurable fix for TNT cannnons.
This attempts to revert cannoning mechanics to pre-1.8 behavior. A huge
thanks to TheIceAP who championed almost every fix in this patch.

Another shoutout to Jebediah Smith from SportBukkit for the velocity
update patch which mostly fixes the client issue of TNT moving in water.
2015-06-04 14:25:07 -07:00
Byteflux d75469a33d Migrate old TNT height nerf settings to falling block height nerf 2015-06-04 03:57:23 -07:00
Byteflux 9420859807 Remove giant TNT changes patch 2015-06-04 01:42:09 -07:00
Byteflux a5158e4b5c Fix another structure generator NPE 2015-06-02 02:13:19 -07:00
Byteflux 4bd0540daa Fix NPE when disabling certain structure generators 2015-06-02 01:47:50 -07:00
Byteflux 1a53596cb0 Add generator settings from Paper 1.7
As of 1.8, it is possible to customize worlds beyond what these settings
allow using a Customized world type, however, this is still useful for
non-Customized worlds and Nether worlds.
2015-06-02 00:44:06 -07:00
Iceee a34f61611b Fix lag from explosions processing dead entities 2015-06-01 22:56:10 -07:00
Byteflux 3cf6c48811 Stackable Buckets 2015-06-01 22:27:22 -07:00
Zach Brown 9ac5394f72 Re-add the teleport passenger/vehicel with player patch from 1.7.10 2015-05-31 01:52:17 -05:00
Zach Brown 233814297b Remove the spigot TileEntity/Entity capping feature
It appears to cause visual glitching issues with certain TNT entities
fired from cannons. TileEntity tick capping has already been removed
for some time, Entity tick capping removal is new to this patch.
2015-05-30 01:39:20 -05:00
Zach Brown 31fe931194 Rebuild Patches for upstream changes 2015-05-30 01:11:16 -05:00
Zach Brown 32f10ee552 Bring chunkloading TNT/FallingBlocks/EnderPearls to 1.8
Forward ported from PaperSpigot 1.7.10
2015-05-28 22:19:49 -05:00
DoctorDark 7752c5973f Configurable end credits when leaving the end 2015-05-28 20:30:05 -05:00
Zach Brown efaef117d3 Rebuild patches for upstream changes 2015-05-28 00:11:18 -05:00
Zach Brown dfdbaa3bd8 Update to 1.8.6 2015-05-25 15:59:30 -05:00
Zach Brown ebb90ceeae Things compile better when you update mc-dev 2015-05-23 13:04:28 -05:00
Zach Brown d69690af14 Update PaperSpigot to 1.8.5 2015-05-23 12:09:55 -05:00
Zach Brown 51360537c1 Misc. cleanup from 1.8.4 update 2015-05-18 19:22:48 -05:00
Jedediah Smith 06c96d094f Fix jar being shaded multiple times 2015-05-18 19:06:27 -05:00
Zach Brown 41cc0debed Re-enable Metrics so that we can better understand our userbase 2015-05-18 19:03:24 -05:00
Zach Brown 4c8a717466 Update PaperSpigot to 1.8.4 2015-05-18 18:41:57 -05:00
Zach Brown 07ff818e53 Rebuild patches 2015-05-10 19:24:52 -05:00
Zach Brown 9012499383 Add ArmorStand Marker NBT API 2015-05-03 17:47:28 -05:00
Zach Brown d167eb42de Fix a typo in the server POM 2015-05-03 16:28:13 -05:00
Isaac Moore 4651b50153 Add PlayerLocaleChangeEvent 2015-04-27 21:44:11 -05:00
Zach Brown 0348f3fb5e Rebuild patch for update 2015-04-21 17:29:36 -05:00
Zach Brown 6c710c1692 Rebuild a patch for an upstream merge 2015-04-18 16:00:48 -05:00
Zach Brown 8022d678b3 Fix the repo's patches because I can't merge things today
Thanks to Byteflux for all the PRs you see below bringing 1.8 PaperSpigot that much closer to feature parity with it's 1.7 branch
2015-04-18 15:50:17 -05:00
Byteflux 1fba83469e Toggleable player crits 2015-04-18 15:10:26 -05:00
Byteflux b0095e91dc Optimize draining 2015-04-18 15:08:52 -05:00
Byteflux 80aba79938 Async Lighting 2015-04-18 15:02:39 -05:00
Byteflux 0b6c6c3725 Configurable tickNextTickListCap bypass for redstone 2015-04-18 14:53:02 -05:00
Byteflux 69337ef9ee Fix remove-unloaded.enderpearls option not being respected 2015-04-18 14:48:55 -05:00
Byteflux 8bd77dff5a Add FallingBlock source location API 2015-04-18 14:46:35 -05:00
Zach Brown 83fc0d21e7 Rebuild patches 2015-04-16 15:38:30 -05:00
Zach Brown e62cf21c8f Rebuild patches 2015-04-13 15:48:16 -05:00
Zach Brown 9a77c8ec95 Always tick falling blocks - Exclude from EAR 2015-04-10 18:07:59 -05:00
Zach Brown 232c6f8387 Patch rebuild 2015-04-08 22:47:58 -05:00
Zach Brown 0091c86379 Rebuild patch 2015-04-06 17:29:04 -05:00
Roman Alexander 5a49816bef How about we actually make that tickNextTickList cap configurable
*glances at Z*
2015-03-24 18:28:50 -05:00
Zach Brown 7cbda258cc Allow users to configure the tickNextTickList cap 2015-03-23 14:40:52 -05:00
Zach Brown d22f14e933 Rebuild patches 2015-03-23 14:23:25 -05:00
Zach Brown f1c39a0f62 Remove patch that kept the player on world changes 2015-03-20 21:39:37 -05:00
Zach Brown 6be3dc0d50 Rebuild Patches 2015-03-19 19:41:36 -05:00
Zach Brown ad93cd940f Rebuild patches 2015-03-09 16:02:50 -05:00
Zach Brown 78fa2af57a Update PaperSpigot to Minecraft 1.8.3 2015-03-08 05:17:04 -05:00
Zach Brown 9b05d00764 Check online mode before converting and renaming player data 2015-03-05 15:30:48 -06:00
Zach Brown e9ce2f6a10 Rebuild Patches 2015-02-28 00:43:40 -06:00
Zach Brown 9cb1661979 Manually bump the config version since git won't 2015-02-23 16:59:00 -06:00
Zach Brown d28dd3edbd PaperSpigot TNT Changes
Brought our multiple TNT change patches into a single patch and
configuraiton section.
You /will/ need to update your configs, sorry.

Adds additional configuration and features as well.
2015-02-23 16:36:47 -06:00
Zach Brown d871bd8d00 (Temporarily?) Disable Spigot's TE changes in favor of our own
Pending proper benchmarks and a potential rewrite, this appears to be a
good short-term solution
2015-02-22 02:38:45 -06:00
Zach Brown b2f0432d2e Rebuild patches 2015-02-22 00:43:08 -06:00
Zach Brown a1b0dffb19 Remove upstream-pulled patch 2015-02-14 20:16:45 -06:00
Zach 2ab5f7ada3 Make Enderman drop the block they're holding when they die 2015-02-13 14:50:25 -06:00
Bestle 70205b2b3a Despawn items outside EAR activation range 2015-02-13 14:34:02 -06:00
Zach f856100e66 Rebuild patches for upstream changes 2015-02-13 14:24:02 -06:00
Zach bf99f9b97d Rebuild a patch 2015-02-06 09:06:09 -06:00
Zach ddb3f1daa3 Rebuild a few patches 2015-02-04 15:31:08 -06:00
Zach 3d0e742fab Rebuild patches for upstream changes 2015-02-03 17:53:51 -06:00
Zach Brown b22a02ec14 Rebuild patches 2015-02-02 16:10:54 -06:00
Zach 965e98f6e2 Rebuild patches 2015-01-31 00:00:35 -06:00
Zach Brown 51d8a94236 Add configurable top of nether void damage patch 2015-01-29 15:42:25 -06:00
Zach Brown bd4f1bb35b Remove the broken teleport passenger vehicle with player patch 2015-01-29 15:42:00 -06:00
Zach Brown 3c6c540486 Fix patch usernames and emails 2015-01-29 15:25:50 -06:00
Zach Brown e4f8f0793e Remove patch that was pulled upstream 2015-01-25 02:08:21 -06:00
Zach Brown 6776612919 Fix certain mobs crashing the server from MobSpawners 2015-01-18 12:43:42 -06:00
Zach Brown c6b30147f0 Rebuild patches 2015-01-13 15:20:59 -06:00
Zach Brown 2405e7c169 Rebuild patches for upstream changes 2015-01-12 11:21:32 -06:00
Zach Brown b7ea61e56b Fix parent warning in PaperSpigot-API... and rebuild other patches 2015-01-11 01:10:11 -06:00
Zach Brown 788b857ddd Rebuild patch for upstream update 2015-01-08 21:53:39 -06:00
Zach Brown 6c95b61fd5 Rebuild patches for upstream changes 2015-01-06 22:13:40 -06:00
Zach Brown 6ae735e2e3 Rebuild our patches for upstream changes 2015-01-04 20:30:07 -06:00
Howaner 3fba354aa5 Fix kick messages 2015-01-03 18:26:19 -06:00
Zach Brown 8f0aaf3411 Fix block placement in the invisible players patch
Thanks Mojang...
2015-01-03 17:35:46 -06:00
Aikar cf5eecc1e1 Prevent tile entity and entity based crashes 2014-12-22 15:13:48 -06:00
gsand 5ed916c971 [00:50:57] <Clippy> wait, actually I need to do additional testing, just
remove it
[00:51:09] <Clippy> ;(
[00:51:17] * Clippy opens mcp
[00:51:22] <Z750> ._.
2014-12-21 00:53:33 -06:00
gsand 7ead09d18c [00:32:19] <Clippy> I goofed, forgive meeeee! ;____; 2014-12-21 00:48:14 -06:00
gsand 52b0f26ce8 Allow the first spawn location "fuzziness" to be configured 2014-12-20 19:22:56 -06:00
Aikar 5460c17f8a Do not allow negative count itemstacks (infinite itemstacks)
Should work around quite a few issues and this
'feature' is relatively worthless anyway
2014-12-19 16:37:05 -06:00
Zach Brown ed8119ad4d Rebuild our patches for upstream changes 2014-12-18 17:35:10 -06:00
Zach Brown eb71958f5c Remove unnecessary patch 2014-12-14 16:26:48 -06:00
Zach Brown 11b53f20cf Rebuild our patches for upstream changes 2014-12-14 16:25:11 -06:00
Zach Brown b532dbb6ce Rebuild patches for upstream changes 2014-12-12 22:52:49 -06:00
Zach Brown b07fd9dae8 Rebuild our patches for upstream changes 2014-12-10 22:26:46 -06:00
Zach Brown 0004ccb0f6 Missed a comment in chest sound patch 2014-12-07 22:57:26 -06:00
Zach Brown 2c4fcfbf9f Improve chest sound handling patch 2014-12-07 14:52:19 -06:00
Zach Brown 6618287b5c Update our patches for upstream changes 2014-12-07 13:29:55 -06:00
Byteflux 62b112be14 Use the servers built in UUID map for player lookups 2014-12-07 13:29:07 -06:00
Zach Brown ff120ea055 Add a constructor for setting both the header and the footer to PacketPlayOutPlayerListHeaderFooter 2014-12-05 22:47:37 -06:00