Commit Graph

1074 Commits

Author SHA1 Message Date
Iceee b848676e2f Don't tick chests v2 2014-07-08 22:56:08 -05:00
Zach Brown 66dd81d53a Better EULA handling 2014-07-08 22:40:26 -05:00
Zach Brown f125630ef1 PaperSpigot 1.7.10 2014-07-08 22:05:35 -05:00
Aikar 0e9f7b049f Revert Bukkit damage API changes 2014-07-08 19:31:45 -05:00
Zach Brown cfd51ccfb9 Revert updates to TNT bias patch 2014-07-08 19:28:16 -05:00
Evan A. Haskell 3a120c167c Fix null tile entity worlds crashing the server 2014-07-08 18:26:32 -05:00
Dmck2b 74692cfcd3 Allow toggling of chunk persistance 2014-07-09 00:00:00 +01:00
Zach Brown 8d8bbf09ec Update TNT directional bias patch
Includes work by SportBukkit - Thanks guys
2014-07-08 16:31:38 -05:00
Zach Brown e75a3020e5 Upstream merge 2014-07-08 16:10:12 -05:00
Zach Brown bba86b10b2 Experimental: Don't tick chests
This isn't used anywhere and only adds to the load. This change should be considered experiemental however as it needs testing
2014-07-07 16:29:19 -05:00
Dmck2b 42744f8853 Add configurable despawn ranges for living entities 2014-07-06 22:23:20 -05:00
gsand 64863c09c3 Player Exhaustion Multipliers 2014-07-06 19:19:11 -05:00
Zach Brown a1c77b4f20 Upstream merge - Revert player ticking in main loop 2014-07-06 19:16:34 -05:00
Zach Brown d9bc079038 Restore gsand's name to this patch :) 2014-07-06 02:50:09 -05:00
Zach Brown 04b7baf758 Remove patch 0012 hunger mulitplier for sprint jump
Newer and better patch coming soon
cc @gsand
2014-07-06 02:47:46 -05:00
Zach Brown 41a98e8541 Let's not check the config value every time
Once is enough
2014-07-06 01:50:02 -05:00
Zach Brown 0976e9a02a Make players tick in main loop "feature" configurable
Defaults to false, servers thant additional security and peace of mind can turn it back on but doing so may cause gameplay abnormalities
2014-07-05 22:55:30 -05:00
Dmck2b 7711f9fc8a Make JSON errors more user friendly and less crash prone 2014-07-05 14:54:21 -05:00
Dmck2b 1c632afdd1 Add more information and instructiions to some world crashes/issues 2014-07-05 14:47:42 -05:00
Zach Brown 3709c87cb8 Upstream merge - remove movement limit 2014-07-03 23:21:36 -05:00
Zach Brown 31a917241b Configurable movement limit restriction 2014-07-03 19:29:30 -05:00
Zach Brown b82fe3a901 Configurable interaction limit restriction 2014-07-03 00:57:36 -05:00
Zach Brown 503d0a4dbb Move our config options out of spigot.yml and into paper.yml 2014-07-02 22:57:47 -05:00
Zach Brown 3471a29b6e Allow nerfed mobs to jump
Unbreaks quite a few spawner grinders
2014-06-29 13:34:16 -05:00
Zach Brown 53192b8cac Configurable fishing time ranges 2014-06-29 13:33:49 -05:00
Zach Brown 26539d2f17 Revert "Remove 0017 - potentially causing issues on respawn with plugins"
Turned out this wasn't the issue
2014-06-28 17:38:47 -05:00
Zach Brown f78b1cd8d4 Remove 0017 - potentially causing issues on respawn with plugins 2014-06-28 16:57:35 -05:00
Zach Brown 46bae13502 Fix zombie sieges and their spawn mechanics 2014-06-24 22:56:20 -05:00
Zach Brown 1207bc585d Apply our patches over Spigot-Server and Spigot-API directly 2014-06-24 08:04:20 -05:00
Iceee 84046eaf04 Actually fix TNT movement 2014-06-24 00:05:59 -05:00
T00thpick1 0594b19b80 Do not remove player in world change
Fixes BUKKIT-4561 and BUKKIT-4082 and BUKKIT-2094
2014-06-23 21:40:02 -05:00
Zach Brown fad5e2de6e Update patch numbers 2014-06-22 15:55:54 -05:00
Zach Brown c86909f03b Ability to disable asynccatcher 2014-06-22 15:50:22 -05:00
Iceee ffa3ec602f Fix redstone lag issues 2014-06-22 15:49:15 -05:00
Iceee aedab4b551 Fix movement inconsistencies 2014-06-22 15:48:05 -05:00
Zach Brown 95151481dc Add 1.8 recipes for stone variants 2014-06-22 15:45:06 -05:00
gsand a635610b71 Inverted Daylight Detector Toggle 2014-06-22 15:44:33 -05:00
gsand 3969291a8c Configurable hunger multiplier for player sprint jumping 2014-06-22 15:43:08 -05:00
Zach Brown 40827edab9 Make destroyed boats drop the boat item 2014-06-22 15:41:56 -05:00
Zach Brown c49327edc5 Configurable baby zombie movement speed 2014-06-22 15:41:01 -05:00
Zach Brown 30928dda11 Configurable cactus and reed natural growth heights 2014-06-22 15:38:49 -05:00
Zach Brown 0ea4034391 Configurable damage multiplier for PvP blocking 2014-06-22 15:38:17 -05:00
Zach Brown 6ea3c4987f Add float methods to configs 2014-06-22 15:37:12 -05:00
Zach Brown adf7f18a6b Configurable squid spawn ranges 2014-06-22 15:32:38 -05:00
Zach Brown d06298ed68 Invisible players don't have rights 2014-06-22 15:30:53 -05:00
Aikar 474b3dbe82 Teleport passenger/vehicle with player 2014-06-22 15:29:07 -05:00
Zach Brown 4992d1dd9b Allow undead horse types to be leashed 2014-06-22 15:26:31 -05:00
Suddenly 62ae1a679c Prevent null hopper owners crashing the server 2014-06-22 15:24:36 -05:00
gsand b9179a0a04 Rename to PaperSpigot 2014-06-22 15:22:17 -05:00
md_5 e46e6c46a1 Upstream merge, lots of conflicts 2014-06-22 19:28:17 +10:00
md_5 463e6f351e Shave nearly 2mb off jar size by not embedding our copy of trove since Minecraft now includes it. 2014-06-21 16:30:09 +10:00
md_5 b4f8ae96a2 Prevent Unbounded IntCache Growth
Based on work by Peter Lawrey, this commit prevents unbounded growth of the integer cache and instead caps it to a value specified in the configuration (1024 by default). Should prevent thrashing, especially around world generation.
2014-06-20 19:40:55 +10:00
Thinkofdeath 7f6d9d1fb7 Fix the restart command sometimes deadlocking the server 2014-06-14 16:01:05 +01:00
md_5 f2c8426b20 Revert LongHash changes 2014-06-11 21:07:22 +10:00
md_5 8d19f7fc9c Improve lsw too 2014-06-09 19:04:53 +10:00
Antony Riley a9bcec2567 Improve LongHash performance - take #2 2014-06-09 18:58:20 +10:00
md_5 0dc2b96f20 Revert "Improve LongHash performance."
This reverts commit 1705259934.
2014-06-09 18:28:38 +10:00
Antony Riley 1705259934 Improve LongHash performance. 2014-06-09 17:52:31 +10:00
Thinkofdeath 27cb8a7e6d Upstream merge 2014-06-02 15:38:03 +01:00
Thinkofdeath b572a59936 Fix some missed cases with data value blocking
The item and block forms of double plants have different rules
2014-05-30 20:28:14 +01:00
Evan A. Haskell 5daa7e5418 Better comments on hopper tick patch 2014-05-30 13:11:07 +10:00
Thinkofdeath 57147d925c Improve the data value filter to cover item stacks as well 2014-05-28 13:51:53 +01:00
md_5 ae34175e3d Upstream merge 2014-05-27 17:40:02 +10:00
md_5 95e4d28a35 Replace typing yes into the console with a 10 second wait - most have updated or are aware of the changes by now 2014-05-25 14:40:33 +10:00
drXor 551c6c2dd9 Add config option for when UserCache saves 2014-05-24 17:20:02 +10:00
md_5 1b946aa470 Oops: Fix compile 2014-05-24 17:17:32 +10:00
Evan A. Haskell 32f41dfe9a Add alternative hopper ticking
This change offers a config option intending to improve hopper ticking performance while maintaining vanilla hopper behavior. Rather than polling each hopper each tick, this alternative method relies on inventory changes and redstone updates to schedule a hopper tick.
2014-05-24 17:16:57 +10:00
md_5 1bbcf1c272 Add an API to restart with a specific script. 2014-05-24 17:10:15 +10:00
Thinkofdeath 7fcaf3f2c7 Correct formatting of the "Configurable UserCache cap" patch 2014-05-23 23:07:20 +01:00
Thinkofdeath 6cd2b27743 Fix a ConcurrentModificationException in the antixray 2014-05-21 12:05:08 +01:00
Thinkofdeath 1188b53bae Modify the async skull converter to work around a client bug 2014-05-17 09:26:14 +01:00
riking 294c4d530f Process conversation input on the main thread. BUKKIT-5611 2014-05-15 18:25:25 +10:00
md_5 e052eada8c Upstream merge: conflict resolution and version bump 2014-05-15 17:05:45 +10:00
Thinkofdeath 65b083577b Remove 'Normalize spaces on when reading a chat packet' as it was fixed upstream 2014-05-14 14:05:42 +01:00
Thinkofdeath e21770a060 Upstream merge 2014-05-14 14:02:09 +01:00
Thinkofdeath fbdc043a85 Remove the null world/locations patches
These isn't help catch the plugin causing the issues and actually broke some plugins in the process
2014-05-13 14:03:01 +01:00
Thinkofdeath 1f827c35b8 Correct // Spigot comment 2014-05-11 11:28:57 +01:00
Thinkofdeath a0fba09ac1 Don't fire PlayerPortalEvent when we don't have a target 2014-05-11 11:25:42 +01:00
CodeCrafter47 98272bf282 fixed file extension for offline mode player data
added ".dat" file extension so this is able to find a players offline mode data if available
2014-05-11 12:04:57 +10:00
Thinkofdeath 6d0b39bc76 Check the right banlist for ip bans 2014-05-07 23:34:41 +01:00
hauno 531071af97 Adds a fix for Scores that can potentially crash clients. 2014-05-07 16:28:25 +10:00
ninja 124d44473c Add PlayerSpawnLocationEvent - API & implementation. 2014-05-06 16:14:49 +10:00
md_5 2031db9986 Rebuild patches from last few PRs 2014-05-06 16:10:35 +10:00
drXor 9525c226d3 Add config option for the size cap of UserCache. 2014-05-06 16:10:17 +10:00
David 4d2b4b4822 Use different replacement blocks for normal, nether and end worlds in Orebfuscator 2014-05-06 16:07:25 +10:00
Zach Brown 928f6e1ea3 Automatically set connection throttle for bungee configurations 2014-05-06 16:05:07 +10:00
Thinkofdeath 57ffba423f Remove the "Allow skull owners to be removed" patch as it was fixed upstream 2014-05-04 12:38:30 +01:00
md_5 38e8d2b53c Upstream merge: possibly fix some head related bugs. 2014-05-04 10:22:14 +10:00
Thinkofdeath e24ab2a11f Upstream merge: Fix ender crystal stack overflow 2014-05-03 23:29:47 +01:00
Jonas Konrad dda042aca8 Fix race condition that could kill connections before they
were initiated
2014-05-02 20:11:54 +10:00
Thinkofdeath 5d4ed8047a Upstream merge: Chicken jockey despawning and generation fixes 2014-04-30 15:13:37 +01:00
Thinkofdeath 06bfcd26fb Allow skull owners to be removed 2014-04-30 12:51:07 +01:00
Thinkofdeath b30f0b69c6 Remove a file that snuck in to the last commmit 2014-04-29 09:30:17 +01:00
Thinkofdeath e161d2f0cb Disable Watchdog when restarting 2014-04-29 09:24:36 +01:00
md_5 7af31d2942 Revert "Merge pull request #155 from yawkat/killed-connections-fix"
This reverts commit ce42d88219, reversing
changes made to c3eeab45cd.
2014-04-27 10:52:18 +10:00
Jonas Konrad f48f848b81 Fix race condition that could kill connections before they
were initiated
2014-04-25 23:49:04 +02:00
Thinkofdeath c3eeab45cd Fix hoppers replacing the items with the left overs from removing instead taking the items off the stack 2014-04-24 20:49:29 +01:00
Thinkofdeath 3139af91dc Fix broken hopper logic when moving more than one item in a stack 2014-04-24 20:07:39 +01:00
md_5 74c275f71c Upstream merge 2014-04-24 16:33:42 +10:00
Thinkofdeath 7cae4cb66f Actually remove the old patches 2014-04-23 12:48:39 +01:00
Thinkofdeath 3c59415aa1 Remove NBTTagCompound and related patches 2014-04-23 12:44:02 +01:00
Thinkofdeath 908927b6ef Silence skull related console spam 2014-04-23 10:40:32 +01:00
David 1b91579091 Remove a line that would otherwise just be reiterating a set int 2014-04-23 02:04:25 +01:00
David 86941d3883 Prevent anvils from eating the spare items in the second slot 2014-04-23 01:05:25 +01:00
David b28f1ead6d Prevent the console from locing up, due to too many messages flooding it, but only notifing of issue of the server crashes 2014-04-21 12:56:06 +01:00
David 755ba081f2 Swallow StackOverflowError when updating physics.
Prevents an otherwise unneeded crash.
2014-04-21 17:02:17 +10:00
Thinkofdeath 9624ae9d3d Convert player skulls async 2014-04-20 14:07:59 +01:00
md_5 ca27a33e84 Don't special case 'invalid' usernames for UUIDs.
This renders any automatically generated username to have the same UUID, thus make pseudo players somewhat limited. When using such names for scoreboards etc you should be using our enhanced String based scoreboard API anyway.
Thanks @ElgarL for pointing this out.
2014-04-20 18:59:04 +10:00
md_5 28eddfcc38 Log null TileEntity Owner.
Should prevent a crash and provide some info on the location.
2014-04-20 11:17:14 +10:00
md_5 421be6f37e Add items per tick to the hopper configurations 2014-04-19 09:22:44 +10:00
md_5 50a70a29e4 More upstream merge 2014-04-19 09:15:37 +10:00
Thinkofdeath 0908362738 Treat color codes as an end of a url 2014-04-18 19:27:20 +00:00
Thinkofdeath a118e4c40d Upstream merge 2014-04-18 17:08:19 +00:00
Thinkofdeath 4342681445 Upstream merge: 1.7.9 2014-04-17 20:50:10 +01:00
Thinkofdeath 05bb44c24b Stop player skull's name being incorrectly set to the profiles's toString 2014-04-17 13:02:29 +01:00
md_5 7c5eaf30f1 Add Score.isScoreSet()Z API.
Also fix generics on CraftScore.getScore()I.
2014-04-17 19:36:09 +10:00
md_5 b2c227e89c Expand team API to allow arbitrary strings. 2014-04-17 19:22:33 +10:00
md_5 05b9fd72af Fix BanList command and other *list functionality 2014-04-17 19:03:18 +10:00
Aikar 1d37fe9bbe Convert Horses owner to UUID 2014-04-16 16:14:26 +10:00
md_5 39a3d7dde1 Correct Ban Expiration 2014-04-16 11:14:49 +10:00
md_5 2c68786295 Fix ban expire dates. 2014-04-16 10:10:38 +10:00
md_5 90246b4c94 Print stack only when debug is enabled 2014-04-16 10:00:53 +10:00
md_5 4da2a9b07a Validate CraftSkull getOwner - prevents it from being called when hasOwner is false. 2014-04-16 09:47:03 +10:00
md_5 05a8645290 Allow non hidden update lock 2014-04-15 19:28:39 +10:00
mrapple 9360048150 Fix EditBook Event 2014-04-15 12:17:49 +10:00
md_5 10a61a9d08 Remove whitelist fix patch, pulled upstream & also slightly incorrect, userCache.a() does not perform a full lookup. 2014-04-15 12:03:38 +10:00
md_5 f2d99a6bf3 Check Skull canPlace - ensures skulls are only placed where they are supposed to. 2014-04-15 10:48:55 +10:00
md_5 dff782210a Fix Player Banning
This issue stems from the fact that Bukkit's API only allows a UUID to be banned, but Minecraft requires both a UUID and name. To fix this we modify the code to require a UUID or a name, or both. The correct fix would be expanding the API to be able to provide a name, however this would require plugin changes.
2014-04-15 10:32:55 +10:00
md_5 64eb4b8327 Fix despawn rate to be >= 2014-04-15 09:37:11 +10:00
Thinkofdeath 7313a6b822 Fix arrows and fireworks not having their despawn counters ticked when inactive 2014-04-14 17:22:45 +01:00
md_5 72d5f50bb7 Check for Blank OfflinePlayer Names - the internal representation does not allow them, so lets catch it early when the issue lies with the user. 2014-04-14 17:22:57 +10:00
md_5 3e2a7bb17c Add note about BungeeCord 2014-04-14 14:55:06 +10:00
md_5 282ba1fdc7 Upstream merge 2014-04-14 14:35:29 +10:00
Fabian Fassbender eff9004f15 Add skin forwarding support for BungeeCord. 2014-04-14 11:41:45 +10:00
Devin Ryan 5483861924 Prevent crash from a ConversationTracker exception. Fixes BUKKIT-5436 2014-04-14 11:34:57 +10:00
md_5 0410a40c1f Add obfuscation helper patch to assist update process. 2014-04-14 10:42:54 +10:00
md_5 e11d481452 Use Provided Case for Non Existent Offline Players.
Fixes issues with using scoreboards to provide information via pseudo players being all lower cased.
2014-04-14 09:48:49 +10:00
gjmcferrin@gmail.com c9c88ab4c8 Properly cancel fishing event. Fixes BUKKIT-5396
Previously, when cancelling a PlayerFishEvent with State.FISHING, the next
fishing attempt would automatically result in a new PlayerFishEvent with
State.FAILED_ATTEMPT because the player's hooked entity was not properly
cleared. This ensures that the player's hooked entity value is set to null so
that the next attempt will result in the proper state being called.
2014-04-13 20:13:56 +10:00
myiume c6140eafcc Fix PlayerFishEvent not properly cancelling. Fixes
BUKKIT-5245,BUKKIT-5396

PlayerFishEvent event states are not properly being cancelled,
the FishingHookEntity being deleted when the event is cancelled,
thus making the event happen. The event states of CAUGHT_ENTITY,
CAUGHT_FISH, FAILED_ATTEMPT, IN_GROUND must keep the
EntityFishingHook alive in order to cancel the event.
Removed the entity despawn lines when event is cancelled
and added a cancelled action for FAILED_ATTEMPT state.
2014-04-13 20:13:13 +10:00
md_5 84643687e6 Fix more missed diff - IPs not showing in console 2014-04-13 16:35:17 +10:00
md_5 1384382aeb Use Correct firstPlayed Value. 2014-04-13 14:46:03 +10:00
md_5 eba34fbe49 Use Offline Player Data Once if Required.
If we are online mode and the only copy of player data we can find is the player's offline mode data, we will attempt a once off conversion by reading this data and then renaming the file so it won't be used again.
2014-04-13 14:41:33 +10:00
md_5 73eca94c45 Print Stack on InternalException - for debugging some ConcurrentMod issues. 2014-04-13 09:01:16 +10:00
Thinkofdeath d30c334bd3 Fix patch numbers
Changes nothing but it was bugging me
2014-04-12 16:00:16 +01:00
md_5 e5012f8abf Let the user know we are trying to convert. Gotta figure out whats up with Mojang's API. 2014-04-12 23:31:14 +10:00
md_5 8bb505c271 Add huge update warning. This server will not start until the user types Y E S into the console. 2014-04-12 21:37:38 +10:00
md_5 247236b793 Treat Bungee as Online Mode. This is very important for people, IP forwarding MUST be enabled. 2014-04-12 21:24:25 +10:00
md_5 4755809a62 Tigthen up access to getVersion - should help with some disconnects. Great spot by @thinkofdeath 2014-04-12 19:06:58 +10:00
md_5 4976381ad8 Fix missed variable in entity activation range 2014-04-12 19:01:59 +10:00
md_5 fad54a7a3e Upstream merge 2014-04-12 18:17:59 +10:00