2019-05-14 02:20:58 +00:00
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From ad97f7eebebed0934e2101b38b6910ce8de3cebd Mon Sep 17 00:00:00 2001
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2018-03-22 00:51:12 +00:00
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From: Aikar <aikar@aikar.co>
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Date: Wed, 21 Mar 2018 20:52:07 -0400
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Subject: [PATCH] Fix Dragon Server Crashes
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If the dragon tries to find "ground" and hits a hole, or off edge,
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it will infinitely keep looking for non air and eventually crash.
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diff --git a/src/main/java/net/minecraft/server/DragonControllerLandedFlame.java b/src/main/java/net/minecraft/server/DragonControllerLandedFlame.java
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2019-05-14 02:20:58 +00:00
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index cfe84f4d4..4ab310cd6 100644
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2018-03-22 00:51:12 +00:00
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--- a/src/main/java/net/minecraft/server/DragonControllerLandedFlame.java
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+++ b/src/main/java/net/minecraft/server/DragonControllerLandedFlame.java
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2019-04-28 17:59:47 +00:00
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@@ -53,7 +53,7 @@ public class DragonControllerLandedFlame extends AbstractDragonControllerLanded
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double d2 = this.a.bA.locY + (double) (this.a.bA.getHeight() / 2.0F);
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BlockPosition.MutableBlockPosition blockposition_mutableblockposition = new BlockPosition.MutableBlockPosition(d0, d2, d1);
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2018-03-22 00:51:12 +00:00
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2019-01-01 03:15:55 +00:00
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- while (this.a.world.isEmpty(blockposition_mutableblockposition)) {
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+ while (this.a.world.isEmpty(blockposition_mutableblockposition ) && d2 > 0) { // Paper
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2018-03-22 00:51:12 +00:00
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--d2;
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2019-04-28 17:59:47 +00:00
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blockposition_mutableblockposition.c(d0, d2, d1);
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2018-03-22 00:51:12 +00:00
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}
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--
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2019-03-20 01:46:00 +00:00
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2.21.0
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2018-03-22 00:51:12 +00:00
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