testserver/Spigot-API-Patches/0094-EndermanEscapeEvent.patch

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From 66cc32083b1330586dff52b36c17828d0ed2d6e7 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Mon, 30 Apr 2018 13:14:30 -0400
Subject: [PATCH] EndermanEscapeEvent
Fires an event anytime an enderman intends to teleport away from the player
You may cancel this, enabling ranged attacks to damage the enderman for example.
diff --git a/src/main/java/com/destroystokyo/paper/event/entity/EndermanEscapeEvent.java b/src/main/java/com/destroystokyo/paper/event/entity/EndermanEscapeEvent.java
new file mode 100644
index 00000000..0d15a8ab
--- /dev/null
+++ b/src/main/java/com/destroystokyo/paper/event/entity/EndermanEscapeEvent.java
@@ -0,0 +1,82 @@
+package com.destroystokyo.paper.event.entity;
+
+import org.bukkit.entity.Enderman;
+import org.bukkit.entity.Entity;
+import org.bukkit.event.Cancellable;
+import org.bukkit.event.Event;
+import org.bukkit.event.HandlerList;
+import org.bukkit.event.entity.EntityEvent;
+
+public class EndermanEscapeEvent extends EntityEvent implements Cancellable {
+ private final Reason reason;
+
+ public EndermanEscapeEvent(Enderman entity, Reason reason) {
+ super(entity);
+ this.reason = reason;
+ }
+
+ @Override
+ public Enderman getEntity() {
+ return (Enderman) super.getEntity();
+ }
+
+ /**
+ * @return The reason the enderman is trying to escape
+ */
+ public Reason getReason() {
+ return reason;
+ }
+
+ private static final HandlerList handlers = new HandlerList();
+
+ public HandlerList getHandlers() {
+ return handlers;
+ }
+
+ public static HandlerList getHandlerList() {
+ return handlers;
+ }
+
+ private boolean cancelled = false;
+
+ @Override
+ public boolean isCancelled() {
+ return cancelled;
+ }
+
+ /**
+ * Cancels the escape.
+ *
+ * If this escape normally would of resulted in damage avoidance such as indirect,
+ * the enderman will now take damage.
+ *
+ * @param cancel true if you wish to cancel this event
+ */
+ @Override
+ public void setCancelled(boolean cancel) {
+ cancelled = cancel;
+ }
+
+ public enum Reason {
+ /**
+ * The enderman has stopped attacking and ran away
+ */
+ RUNAWAY,
+ /**
+ * The enderman has teleported away due to indirect damage (ranged)
+ */
+ INDIRECT,
+ /**
+ * The enderman has teleported away due to a critical hit
+ */
+ CRITICAL_HIT,
+ /**
+ * The enderman has teleported away due to the player staring at it during combat
+ */
+ STARE,
+ /**
+ * Specific case for CRITICAL_HIT where the enderman is taking rain damage
+ */
+ DROWN
+ }
+}
--
2.20.1