add Escape Reason Drown for EndermanEscapeEvent
to detect rain specifically from every other armor ignoring hit
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parent
7fea752ffc
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727f932d05
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@ -1,4 +1,4 @@
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From 56e8465d9383fd6771c00c0ac017b30844a6fb9b Mon Sep 17 00:00:00 2001
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From 16691e65657636278f4e967df7130d011194d5b9 Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Mon, 30 Apr 2018 13:14:30 -0400
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Subject: [PATCH] EndermanEscapeEvent
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@ -9,10 +9,10 @@ You may cancel this, enabling ranged attacks to damage the enderman for example.
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diff --git a/src/main/java/com/destroystokyo/paper/event/entity/EndermanEscapeEvent.java b/src/main/java/com/destroystokyo/paper/event/entity/EndermanEscapeEvent.java
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new file mode 100644
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index 00000000..b8de1037
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index 00000000..0d15a8ab
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--- /dev/null
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+++ b/src/main/java/com/destroystokyo/paper/event/entity/EndermanEscapeEvent.java
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@@ -0,0 +1,78 @@
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@@ -0,0 +1,82 @@
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+package com.destroystokyo.paper.event.entity;
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+
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+import org.bukkit.entity.Enderman;
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@ -88,9 +88,13 @@ index 00000000..b8de1037
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+ /**
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+ * The enderman has teleported away due to the player staring at it during combat
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+ */
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+ STARE
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+ STARE,
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+ /**
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+ * Specific case for CRITICAL_HIT where the enderman is taking rain damage
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+ */
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+ DROWN
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+ }
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+}
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--
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2.17.0
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2.17.1
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@ -1,4 +1,4 @@
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From 501fbfa880f4f5ff495424d4360d7b601f03e7cc Mon Sep 17 00:00:00 2001
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From adb90c86f6eba145015f676b640e17a119fdf6ca Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Mon, 30 Apr 2018 13:15:55 -0400
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Subject: [PATCH] EndermanEscapeEvent
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@ -8,7 +8,7 @@ Fires an event anytime an enderman intends to teleport away from the player
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You may cancel this, enabling ranged attacks to damage the enderman for example.
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diff --git a/src/main/java/net/minecraft/server/EntityEnderman.java b/src/main/java/net/minecraft/server/EntityEnderman.java
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index 2f59e7071..bf32e386c 100644
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index 2f59e7071..e8ea231dc 100644
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--- a/src/main/java/net/minecraft/server/EntityEnderman.java
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+++ b/src/main/java/net/minecraft/server/EntityEnderman.java
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@@ -1,5 +1,6 @@
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@ -54,7 +54,7 @@ index 2f59e7071..bf32e386c 100644
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boolean flag = super.damageEntity(damagesource, f);
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- if (damagesource.ignoresArmor() && this.random.nextInt(10) != 0) {
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+ if (damagesource.ignoresArmor() && this.random.nextInt(10) != 0 && tryEscape(EndermanEscapeEvent.Reason.CRITICAL_HIT)) { // Paper
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+ if (damagesource.ignoresArmor() && this.random.nextInt(10) != 0 && tryEscape(damagesource == DamageSource.DROWN ? EndermanEscapeEvent.Reason.DROWN : EndermanEscapeEvent.Reason.CRITICAL_HIT)) { // Paper
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this.dm();
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}
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@ -77,5 +77,5 @@ index 2f59e7071..bf32e386c 100644
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}
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--
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2.17.0
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2.17.1
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