# Dependencies - [`flutter`](https://flutter.dev/docs/get-started/install) - [`gomobile`](https://godoc.org/golang.org/x/mobile/cmd/gomobile) - [`android-studio`](https://developer.android.com/studio) - [Enable NDK](https://developer.android.com/studio/projects/install-ndk) Check local.properties for current NDK version Currently using flutter 2.0.5 Copy env.sh.example to env.sh and update your PATH variable to expose both flutter and go bin directories ```export PATH="$PATH:/path/to/go/bin:/path/to/flutter/bin``` # Formatting `flutter format` can be used to format the code in `lib` and `test` but it's default is 80 char line limit, it's 2020 Use: ```sh flutter format lib/ test/ -l 120 ``` # Release Update `version` in `pubspec.yaml` to reflect this release, then ## Android `flutter build appbundle --no-shrink` This will create an android app bundle at `build/app/outputs/bundle/release/` Upload the android bundle to the google play store https://play.google.com/apps/publish ## iOS In xcode, Release -> Archive then follow the directions to upload to the app store. If you have issues, https://flutter.dev/docs/deployment/ios#create-a-build-archive