testserver/CraftBukkit-Patches/0059-Prevent-Ghost-Players-...

25 lines
1.1 KiB
Diff

From db5688a7eb8b6133a1ea28ecf0d59523a6fd56c4 Mon Sep 17 00:00:00 2001
From: Alex Ciuba <alexciuba@gmail.com>
Date: Tue, 11 Jun 2013 15:23:03 -0400
Subject: [PATCH] Prevent Ghost Players Caused by Plugins
Check if the player is still connected after firing event. Fixes BUKKIT-4327
diff --git a/src/main/java/net/minecraft/server/PlayerList.java b/src/main/java/net/minecraft/server/PlayerList.java
index e5a259d..bb13b41 100644
--- a/src/main/java/net/minecraft/server/PlayerList.java
+++ b/src/main/java/net/minecraft/server/PlayerList.java
@@ -423,6 +423,9 @@ public abstract class PlayerList {
Player respawnPlayer = this.cserver.getPlayer(entityplayer1);
PlayerRespawnEvent respawnEvent = new PlayerRespawnEvent(respawnPlayer, location, isBedSpawn);
this.cserver.getPluginManager().callEvent(respawnEvent);
+ if (entityplayer.playerConnection.disconnected) {
+ return entityplayer;
+ }
location = respawnEvent.getRespawnLocation();
entityplayer.reset();
--
1.8.1.2