Upstream has released updates that appears to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Developers!: You will need to clean up your work/Minecraft/1.13.2 folder for this Also, restore a patch that was dropped in the last upstream Bukkit Changes: 279eeab3 Fix command description not being set 96e2bb18 Remove debug print from SyntheticEventTest CraftBukkit Changes: d3ed1516 Fix dangerously threaded beacons 217a293d Don't relocate joptsimple to allow --help to work. 1be05a21 Prepare for imminent Java 12 release a49270b2 Mappings Update 5259d80c SPIGOT-4669: Fix PlayerTeleportEvent coordinates for relative teleports Spigot Changes: e6eb36f2 Rebuild patches
35 lines
2 KiB
Diff
35 lines
2 KiB
Diff
From 8aded7fc32eb2d1e7f64a0f98b05ab61371196c8 Mon Sep 17 00:00:00 2001
|
|
From: Aikar <aikar@aikar.co>
|
|
Date: Mon, 26 Nov 2018 19:21:58 -0500
|
|
Subject: [PATCH] Prevent rayTrace from loading chunks
|
|
|
|
ray tracing into an unloaded chunk should be treated as a miss
|
|
this saves a ton of lag for when AI tries to raytrace near unloaded chunks.
|
|
|
|
diff --git a/src/main/java/net/minecraft/server/World.java b/src/main/java/net/minecraft/server/World.java
|
|
index b6c602bd0..aa78ccb68 100644
|
|
--- a/src/main/java/net/minecraft/server/World.java
|
|
+++ b/src/main/java/net/minecraft/server/World.java
|
|
@@ -860,7 +860,8 @@ public abstract class World implements IEntityAccess, GeneratorAccess, IIBlockAc
|
|
int i1 = MathHelper.floor(d1);
|
|
int j1 = MathHelper.floor(d2);
|
|
BlockPosition blockposition = new BlockPosition(l, i1, j1);
|
|
- IBlockData iblockdata = this.getType(blockposition);
|
|
+ IBlockData iblockdata = this.getTypeIfLoaded(blockposition); // Paper
|
|
+ if (iblockdata == null) return null; // Paper
|
|
Fluid fluid = this.getFluid(blockposition);
|
|
boolean flag2;
|
|
boolean flag3;
|
|
@@ -982,7 +983,8 @@ public abstract class World implements IEntityAccess, GeneratorAccess, IIBlockAc
|
|
i1 = MathHelper.floor(d1) - (enumdirection == EnumDirection.UP ? 1 : 0);
|
|
j1 = MathHelper.floor(d2) - (enumdirection == EnumDirection.SOUTH ? 1 : 0);
|
|
blockposition = new BlockPosition(l, i1, j1);
|
|
- IBlockData iblockdata1 = this.getType(blockposition);
|
|
+ IBlockData iblockdata1 = this.getTypeIfLoaded(blockposition); // Paper
|
|
+ if (iblockdata1 == null) return null; // Paper
|
|
Fluid fluid1 = this.getFluid(blockposition);
|
|
|
|
if (!flag || iblockdata1.getMaterial() == Material.PORTAL || !iblockdata1.getCollisionShape(this, blockposition).isEmpty()) {
|
|
--
|
|
2.21.0
|
|
|