testserver/patches/removed/1.19/no-longer-needed/0397-Broadcast-join-message...

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Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: AvrooVulcan <avrovulcan.programming@gmail.com>
Date: Fri, 17 Apr 2020 00:15:23 +0100
Subject: [PATCH] Broadcast join message to console
1.19: I think the existing method does this already - MM
diff --git a/src/main/java/net/minecraft/server/players/PlayerList.java b/src/main/java/net/minecraft/server/players/PlayerList.java
index 936742383a6834bfd687ec48db308475f598d216..923d86766ee31f590909e398dc86b69529c29f42 100644
--- a/src/main/java/net/minecraft/server/players/PlayerList.java
+++ b/src/main/java/net/minecraft/server/players/PlayerList.java
@@ -293,7 +293,9 @@ public abstract class PlayerList {
if (jm != null && !jm.equals(net.kyori.adventure.text.Component.empty())) { // Paper - Adventure
joinMessage = PaperAdventure.asVanilla(jm); // Paper - Adventure
- this.server.getPlayerList().broadcastAll(new ClientboundChatPacket(joinMessage, ChatType.SYSTEM, Util.NIL_UUID)); // Paper - Adventure
+ // Paper start - Removed sendAll for loop and broadcasted to console also
+ this.server.getPlayerList().broadcastMessage(joinMessage, ChatType.SYSTEM, Util.NIL_UUID); // Paper - Adventure
+ // Paper end
}
// CraftBukkit end