testserver/patches/server/0359-Fix-items-vanishing-th...

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1.5 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: AJMFactsheets <AJMFactsheets@gmail.com>
Date: Wed, 22 Jan 2020 19:52:28 -0600
Subject: [PATCH] Fix items vanishing through end portal
If the Paper configuration option "keep-spawn-loaded" is set to false,
items entering the overworld from the end will spawn at Y = 0.
This is due to logic in the getHighestBlockYAt method in World.java
only searching the heightmap if the chunk is loaded.
Quickly loading the exact world spawn chunk before searching the
heightmap resolves the issue without having to load all spawn chunks.
diff --git a/src/main/java/net/minecraft/world/entity/Entity.java b/src/main/java/net/minecraft/world/entity/Entity.java
index 76525b5cee6a6d404ffa877875f08cb0c350510b..57d8fa214b842f6d03ed4c0709b7ec859914cc60 100644
--- a/src/main/java/net/minecraft/world/entity/Entity.java
+++ b/src/main/java/net/minecraft/world/entity/Entity.java
@@ -3051,6 +3051,9 @@ public abstract class Entity implements Nameable, EntityAccess, CommandSource, i
if (flag1) {
blockposition1 = ServerLevel.END_SPAWN_POINT;
} else {
+ // Paper start - Ensure spawn chunk is always loaded before calculating Y coordinate
+ destination.getChunkAt(destination.getSharedSpawnPos());
+ // Paper end
blockposition1 = destination.getHeightmapPos(Heightmap.Types.MOTION_BLOCKING_NO_LEAVES, destination.getSharedSpawnPos());
}
// CraftBukkit start