testserver/Spigot-Server-Patches/0554-Fix-SpawnChangeEvent-n...

47 lines
2.7 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: William Blake Galbreath <blake.galbreath@gmail.com>
Date: Sat, 22 Aug 2020 23:36:21 +0200
Subject: [PATCH] Fix SpawnChangeEvent not firing for all use-cases
diff --git a/src/main/java/net/minecraft/server/level/WorldServer.java b/src/main/java/net/minecraft/server/level/WorldServer.java
index e7cebe1277cb8fc54a080b93b34a66a2e962119b..ea6f7397add28e87d60834495420e52920d6e95c 100644
--- a/src/main/java/net/minecraft/server/level/WorldServer.java
+++ b/src/main/java/net/minecraft/server/level/WorldServer.java
@@ -1986,12 +1986,14 @@ public class WorldServer extends World implements GeneratorAccessSeed {
}
// Paper end
+ public final void setSpawn(BlockPosition blockposition, float f) { this.a(blockposition, f); } // Paper - OBFHELPER
public void a(BlockPosition blockposition, float f) {
// Paper - configurable spawn radius
BlockPosition prevSpawn = this.getSpawn();
//ChunkCoordIntPair chunkcoordintpair = new ChunkCoordIntPair(new BlockPosition(this.worldData.a(), 0, this.worldData.c()));
this.worldData.setSpawn(blockposition, f);
+ new org.bukkit.event.world.SpawnChangeEvent(getWorld(), MCUtil.toLocation(this, prevSpawn)).callEvent(); // Paper
if (this.keepSpawnInMemory) {
// if this keepSpawnInMemory is false a plugin has already removed our tickets, do not re-add
this.removeTicketsForSpawn(this.paperConfig.keepLoadedRange, prevSpawn);
diff --git a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
index 4a5027d6fbd6c68d0e3b43f74afdd49ffa22188c..0d22a15f91b1613f5f289ed570af3410d987f0dd 100644
--- a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
+++ b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
@@ -389,11 +389,13 @@ public class CraftWorld implements World {
public boolean setSpawnLocation(int x, int y, int z, float angle) {
try {
Location previousLocation = getSpawnLocation();
- world.worldData.setSpawn(new BlockPosition(x, y, z), angle);
+ world.setSpawn(new BlockPosition(x, y, z), angle); // Paper - use WorldServer#setSpawn
+ // Paper start - move to nms.World
// Notify anyone who's listening.
- SpawnChangeEvent event = new SpawnChangeEvent(this, previousLocation);
- server.getPluginManager().callEvent(event);
+ // SpawnChangeEvent event = new SpawnChangeEvent(this, previousLocation);
+ // server.getPluginManager().callEvent(event);
+ // Paper end
return true;
} catch (Exception e) {