22 lines
1.0 KiB
Diff
22 lines
1.0 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
|
|
From: Aikar <aikar@aikar.co>
|
|
Date: Thu, 2 Apr 2020 19:31:16 -0400
|
|
Subject: [PATCH] Dead Player's shouldn't be able to move
|
|
|
|
This fixes a lot of game state issues where packets were delayed for processing
|
|
due to 1.15's new queue but processed while dead.
|
|
|
|
diff --git a/src/main/java/net/minecraft/world/entity/player/Player.java b/src/main/java/net/minecraft/world/entity/player/Player.java
|
|
index 2c46f54751c49d9adce1a8724b93f06438544129..95b03fbdc0a5483761fce5c5542ce8f3187761c5 100644
|
|
--- a/src/main/java/net/minecraft/world/entity/player/Player.java
|
|
+++ b/src/main/java/net/minecraft/world/entity/player/Player.java
|
|
@@ -1106,7 +1106,7 @@ public abstract class Player extends LivingEntity {
|
|
|
|
@Override
|
|
protected boolean isImmobile() {
|
|
- return super.isImmobile() || this.isSleeping();
|
|
+ return super.isImmobile() || this.isSleeping() || this.isRemoved() || !valid; // Paper - player's who are dead or not in a world shouldn't move...
|
|
}
|
|
|
|
@Override
|