testserver/build-data/mappings-patch.tiny

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tiny 2 0 spigot mojang+yarn
# Originally DistanceManager, which also implements DistanceManager, so clashes since the implemented class
# is imported and not fully qualified. Easiest fix is to just change the name
c net/minecraft/server/level/PlayerChunkMap$a net/minecraft/server/level/ChunkMap$ChunkDistanceManager
# CraftBukkit adds the getServer() method, clashes with a Mojang method
c net/minecraft/world/level/World net/minecraft/world/level/Level
m ()Lorg/bukkit/craftbukkit/CraftServer; getServer getCraftServer
# CraftBukkit adds the server field, clashes with a Mojang field
c net/minecraft/server/network/PlayerConnection net/minecraft/server/network/ServerGamePacketListenerImpl
m ()Lorg/bukkit/craftbukkit/entity/CraftPlayer; getPlayer getCraftPlayer
# CraftBukkit adds the player field, clashes with a Mojang field
#c net/minecraft/world/inventory/ContainerWorkbench net/minecraft/world/inventory/CraftingMenu
# f Lnet/minecraft/world/entity/player/PlayerInventory; player playerInventory
# CraftBukkit adds the getType() method, clashes with a Mojang method
c net/minecraft/world/entity/EntityAreaEffectCloud net/minecraft/world/entity/AreaEffectCloud
m ()Ljava/lang/String; getType getPotionType
# CraftBukkit adds the getType() method, clashes with a Mojang method
c net/minecraft/world/entity/projectile/EntityTippedArrow net/minecraft/world/entity/projectile/Arrow
m ()Ljava/lang/String; getType getPotionType
# CraftBukkit adds the getLevel() method, clashes with original method
#c net/minecraft/world/level/block/entity/TileEntityBeacon net/minecraft/world/level/block/entity/BeaconBlockEntity
# m ()I getLevel getLevelCb
# CraftBukkit adds the getLootTable() method, clashes with original method
#c net/minecraft/world/entity/EntityInsentient net/minecraft/world/entity/Mob
# m ()Lnet/minecraft/resources/MinecraftKey; getLootTable getLootTableCb
# CraftBukkit adds the canCollideWith() method, clashes with original method
#c net/minecraft/world/entity/Entity net/minecraft/world/entity/Entity
# m (Lnet/minecraft/world/entity/Entity;)Z canCollideWith canCollideWithCb
# CraftBukkit adds a new `a` method which allows passing the Entity parameter
# It uses `a` to match the original method (with just 1 param), so this patch makes them match
#c net/minecraft/server/level/WorldServer net/minecraft/server/level/ServerLevel
# m (Lnet/minecraft/server/level/WorldServer;Lnet/minecraft/world/entity/Entity;)V a makeObsidianPlatform
# CraftBukkit adds `getMinecraftWorld()` to `GeneratorAccess`, which matches `WorldAccess.getMinecraftWorld()`
# But that method in `WorldAccess` is called `getLevel()` in Mojang mappings
#c net/minecraft/world/level/GeneratorAccess net/minecraft/world/level/LevelAccessor
# m ()Lnet/minecraft/server/level/WorldServer; getMinecraftWorld getLevel
# SpecialSource2 automatically maps methods to the name of synthetic methods that point to it in an attempt to
# normalize method names with what is expected by the super class. This is _extremely_ stupid and flawed however
# because synthetic methods by definition have different descriptors than the base method, which means method
# signature clashes become possible, which is what happens here.
#
# LootEntryAbstract$Serializer has a synthetic method pointing to the base serialize() method with the following descriptor:
#
# (JsonObject,Object,JsonSerializationContext)V <-- ProGuard names this method `a`
#
# and this synthetic method points to another method with the specialized descriptor:
#
# (JsonObject,LootEntryAbstract,JsonSerializationContext)V <-- ProGuard names this method `b`
#
# SpecialSource2 automatically maps the second method name to the name of the first method, in this case `a`.
#
# LootEntryAbstract$Serializer also has another method with the same descriptor as serialize(), which Spigot calls
# serializeCustom(). Of course ProGuard strips the names and since this method is the first time it's seen this
# descriptor, it renamed that method also to `a`.
#
# This is allowed because the synthetic method for serialize() has a different descriptor, using Object as the second
# parameter. This breaks when SpecialSource2 does it's "magic" of course. This patch manually fixes this case by adding
# both correct mappings
#c net/minecraft/world/level/storage/loot/entries/LootEntryAbstract$Serializer net/minecraft/world/level/storage/loot/entries/LootPoolEntryContainer$Serializer
# m (Lcom/google/gson/JsonObject;Lnet/minecraft/world/level/storage/loot/entries/LootEntryAbstract;Lcom/google/gson/JsonSerializationContext;)V a serialize
# p 0 json
# p 1 entry
# p 2 context
# m (Lcom/google/gson/JsonObject;Lnet/minecraft/world/level/storage/loot/entries/LootEntryAbstract;Lcom/google/gson/JsonSerializationContext;)V serializeType serializeCustom
# missed mapping?
c net/minecraft/world/level/block/MultifaceBlock net/minecraft/world/level/block/MultifaceBlock
m (Lnet/minecraft/world/level/block/state/IBlockData;Lnet/minecraft/world/level/IBlockAccess;Lnet/minecraft/core/BlockPosition;Lnet/minecraft/core/EnumDirection;)Lnet/minecraft/world/level/block/state/IBlockData; c getStateForPlacement