testserver/Spigot-Server-Patches/0293-Configurable-Bed-Searc...

108 lines
4.4 KiB
Diff

From ddc34e5fcf2fe579484ac244370c4bca24a5adc7 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Wed, 4 Jul 2018 15:22:06 -0400
Subject: [PATCH] Configurable Bed Search Radius
Allows you to increase how far to check for a safe place to respawn
a player near their bed, allowing a better chance to respawn the
player at their bed should it of became obstructed.
Defaults to vanilla 1.
diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
index b2855f3ca..d30a8ff6c 100644
--- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
+++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
@@ -444,4 +444,15 @@ public class PaperWorldConfig {
private void scanForLegacyEnderDragon() {
scanForLegacyEnderDragon = getBoolean("game-mechanics.scan-for-legacy-ender-dragon", true);
}
+
+ public int bedSearchRadius = 1;
+ private void bedSearchRadius() {
+ bedSearchRadius = getInt("bed-search-radius", 1);
+ if (bedSearchRadius < 1) {
+ bedSearchRadius = 1;
+ }
+ if (bedSearchRadius > 1) {
+ log("Bed Search Radius: " + bedSearchRadius);
+ }
+ }
}
diff --git a/src/main/java/net/minecraft/server/BlockBed.java b/src/main/java/net/minecraft/server/BlockBed.java
index 6832eaac5..b9cb59fa7 100644
--- a/src/main/java/net/minecraft/server/BlockBed.java
+++ b/src/main/java/net/minecraft/server/BlockBed.java
@@ -172,7 +172,54 @@ public class BlockBed extends BlockFacingHorizontal implements ITileEntity {
@Nullable
public static BlockPosition a(IBlockAccess iblockaccess, BlockPosition blockposition, int i) {
+ World world = (World) iblockaccess;
+
EnumDirection enumdirection = (EnumDirection) iblockaccess.getType(blockposition).get(BlockBed.FACING);
+ // Paper - replace whole method
+ int radius = world.paperConfig.bedSearchRadius;
+ for (int r = 1; r <= radius; r++) {
+ int x = -r;
+ int z = r;
+
+ // Iterates the edge of half of the box; then negates for other half.
+ while (x <= r && z > -r) {
+ for (int y = -1; y <= 1; y++) {
+ BlockPosition pos = blockposition.add(x, y, z);
+ if (isSafeRespawn(world, pos)) {
+ if (i-- <= 0) {
+ return pos;
+ }
+ }
+ pos = blockposition.add(-x, y, -z);
+ if (isSafeRespawn(world, pos)) {
+ if (i-- <= 0) {
+ return pos;
+ }
+ }
+
+ pos = blockposition.add(enumdirection.getAdjacentX() + x, y, enumdirection.getAdjacentZ() + z);
+ if (isSafeRespawn(world, pos)) {
+ if (i-- <= 0) {
+ return pos;
+ }
+ }
+
+ pos = blockposition.add(enumdirection.getAdjacentX() - x, y, enumdirection.getAdjacentZ() - z);
+ if (isSafeRespawn(world, pos)) {
+ if (i-- <= 0) {
+ return pos;
+ }
+ }
+ }
+ if (x < r) {
+ x++;
+ } else {
+ z--;
+ }
+ }
+ }
+
+ return null; /* // Paper comment out
int j = blockposition.getX();
int k = blockposition.getY();
int l = blockposition.getZ();
@@ -198,9 +245,12 @@ public class BlockBed extends BlockFacingHorizontal implements ITileEntity {
}
}
- return null;
+ return null;*/ // Paper
}
+ protected static boolean isSafeRespawn(IBlockAccess iblockaccess, BlockPosition blockposition) { // Paper - OBFHELPER + behavior improvement
+ return a(iblockaccess, blockposition) && iblockaccess.getType(blockposition.down()).getMaterial().isBuildable(); // Paper - ensure solid block
+ }
protected static boolean a(IBlockAccess iblockaccess, BlockPosition blockposition) {
return iblockaccess.getType(blockposition.down()).q() && !iblockaccess.getType(blockposition).getMaterial().isBuildable() && !iblockaccess.getType(blockposition.up()).getMaterial().isBuildable();
}
--
2.18.0