testserver/patches/server/0168-Ability-to-apply-mendi...

55 lines
2.7 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Wed, 20 Dec 2017 17:36:49 -0500
Subject: [PATCH] Ability to apply mending to XP API
This allows plugins that give players the ability to apply the experience
points to the Item Mending formula, which will repair an item instead
of giving the player experience points.
Both an API To standalone mend, and apply mending logic to .giveExp has been added.
diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
index 1c620dc2e798c9d4f0816753362cab8564037ca0..383df34b8c71c0d3bd9315a978d242cf76d4a9b5 100644
--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
@@ -1353,7 +1353,37 @@ public class CraftPlayer extends CraftHumanEntity implements Player {
}
@Override
- public void giveExp(int exp) {
+ // Paper start
+ public int applyMending(int amount) {
+ ServerPlayer handle = this.getHandle();
+ // Logic copied from EntityExperienceOrb and remapped to unobfuscated methods/properties
+ final var stackEntry = net.minecraft.world.item.enchantment.EnchantmentHelper
+ .getRandomItemWith(net.minecraft.world.item.enchantment.Enchantments.MENDING, handle);
+ final net.minecraft.world.item.ItemStack itemstack = stackEntry != null ? stackEntry.getValue() : net.minecraft.world.item.ItemStack.EMPTY;
+ if (!itemstack.isEmpty() && itemstack.getItem().canBeDepleted()) {
+ net.minecraft.world.entity.ExperienceOrb orb = net.minecraft.world.entity.EntityType.EXPERIENCE_ORB.create(handle.level);
+ orb.value = amount;
+ orb.spawnReason = org.bukkit.entity.ExperienceOrb.SpawnReason.CUSTOM;
+ orb.setPosRaw(handle.getX(), handle.getY(), handle.getZ());
+
+ int i = Math.min(orb.xpToDurability(amount), itemstack.getDamageValue());
+ org.bukkit.event.player.PlayerItemMendEvent event = org.bukkit.craftbukkit.event.CraftEventFactory.callPlayerItemMendEvent(handle, orb, itemstack, i);
+ i = event.getRepairAmount();
+ orb.discard();
+ if (!event.isCancelled()) {
+ amount -= orb.durabilityToXp(i);
+ itemstack.setDamageValue(itemstack.getDamageValue() - i);
+ }
+ }
+ return amount;
+ }
+
+ @Override
+ public void giveExp(int exp, boolean applyMending) {
+ if (applyMending) {
+ exp = this.applyMending(exp);
+ }
+ // Paper end
this.getHandle().giveExperiencePoints(exp);
}