Go to file
Shane Freeder c500f6a7fb
Updated Upstream (Bukkit/CraftBukkit/Spigot)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
142bdd6a SPIGOT-4966: Provide access to Entity in PortalCreateEvent
36ae34f0 Fix some javadoc warnings
2c68d3b9 Explicitly deprecate all MaterialData subclasses
b97d9bb7 Fix duplicate lowercasing in NamespacedKey
531c4dd3 SPIGOT-4961: Cannot open various inventories
2327df08 SPIGOT-4958: API to set map trackingPosition
2ae6a5a8 SPIGOT-4833: Allow access to LivingEntity memories

CraftBukkit Changes:
342194e3 SPIGOT-4970: PlayerTeleportEvent event.setTo() has no effect on portal teleports
6984fc4f SPIGOT-4968: Jukebox.setPlaying(null) causes error
0e4ca96e SPIGOT-4966: Provide access to Entity in PortalCreateEvent
49e15b4d SPIGOT-4964: EntityPickupItemEvent for pandas
de9b85b8 SPIGOT-4925: Uppercase world names no longer supported
c5e09cea SPIGOT-4961: Cannot open various inventories
b114affb SPIGOT-4958: API to set map trackingPosition
401432b9 SPIGOT-4962: Bubble column blocks not classified as liquid
f498aabe SPIGOT-4898: Call EntityChangeBlockEvent / EntityPickupItemEvent for foxes
eb99127a SPIGOT-4833: Allow access to LivingEntity memories

Spigot Changes:
03bd4b03 Remove // Spigot comment from javadoc
54b58fa6 Fix some javadoc warnings
2019-05-22 04:38:43 +01:00
.github/ISSUE_TEMPLATE [CI-SKIP] Update Issue template 2018-09-26 17:22:20 -04:00
Spigot-API-Patches MC 1.14.1 2019-05-13 21:20:58 -05:00
Spigot-Server-Patches improve CraftWorld#isChunkLoaded to use the chunk status 2019-05-21 21:32:47 +01:00
licenses [CI-SKIP] Clarify project licensing 2018-03-06 20:41:03 -05:00
removed Resolve memory leak involving TileEntities 2019-05-14 17:19:58 -05:00
scripts Aim towards real 1.14 2019-04-25 07:53:51 +01:00
work Updated Upstream (Bukkit/CraftBukkit/Spigot) 2019-05-22 04:38:43 +01:00
.editorconfig [CI-SKIP] add .editorconfig for base code style settings 2018-08-07 01:14:22 -04:00
.gitignore Switch to using ForgeFlower for Paper Only mc-dev imports 2018-08-31 23:47:57 -04:00
.gitmodules Cleanup and restructure the project 2016-04-01 23:15:41 -05:00
.travis.yml [CI-SKIP] Have travis ensure openjdk11 builds run 2018-10-24 16:26:47 -04:00
CONTRIBUTING.md [CI-SKIP] Add note on 1.12.2 status to CONTRIBUTING.md 2018-09-11 18:11:28 -04:00
LICENSE.md Change the reserved channel check to be sensible (#1610) 2018-11-30 19:08:31 -05:00
README.md [CI-SKIP] Update artifact information in readme (#1652) 2018-11-06 09:24:32 -05:00
paper Try and make zsh complain less 2018-10-24 12:36:37 -04:00
pom.xml Fix up maven stuff hopefully 2018-09-22 12:58:09 -04:00

README.md

Paper Build Status

High performance Spigot fork that aims to fix gameplay and mechanics inconsistencies.

Support and Project Discussion:

How To (Server Admins)

Paperclip is a jar file that you can download and run just like a normal jar file.

Download Paper from our downloads page.

Run the Paperclip jar directly from your server. Just like old times

How To (Plugin Developers)

  • See our API patches here
  • See upcoming, pending, and recently added API here
  • Paper API javadocs here: papermc.io/javadocs
  • Maven Repo (for paper-api):
<repository>
    <id>papermc</id>
    <url>https://papermc.io/repo/repository/maven-public/</url>
</repository>
  • Artifact Information:
<dependency>
    <groupId>com.destroystokyo.paper</groupId>
    <artifactId>paper-api</artifactId>
    <version>1.13.2-R0.1-SNAPSHOT</version>
    <scope>provided</scope>
 </dependency>

How To (Compiling Jar From Source)

To compile Paper, you need JDK 8, maven, and an internet connection.

Clone this repo, run ./paper jar from bash, get files.

How To (Pull Request)

See Contributing

Special Thanks To:

YourKit-Logo

YourKit, makers of the outstanding java profiler, support open source projects of all kinds with their full featured Java and .NET application profilers. We thank them for granting Paper an OSS license so that we can make our software the best it can be.