testserver/todo.txt

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Add Timings to LevelTicks and EntityTickList
Check if PlayerNaturallySpawnedEvent is called correctly
Improve Server Thread Pool and Thread Priorities: mojang added a max thread count property
Use Vanilla Minecart Speeds: is this needed?
0467-Optimize-WorldBorder-collision-checks-and-air check first hunk that has been removed
check ChunkHolder#updateFutures async catcher
optimize nearby player lookups - look at patch and updateranges diff in chunkmap (why is it in this patch)
GENERAL_AREA_MAP_ACCEPTABLE_SEARCH_RANGE_SQUARED is unused?