Upstream has released updates that appears to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Developers!: You will need to clean up your work/Minecraft/1.13.2 folder for this Also, restore a patch that was dropped in the last upstream Bukkit Changes: 279eeab3 Fix command description not being set 96e2bb18 Remove debug print from SyntheticEventTest CraftBukkit Changes: d3ed1516 Fix dangerously threaded beacons 217a293d Don't relocate joptsimple to allow --help to work. 1be05a21 Prepare for imminent Java 12 release a49270b2 Mappings Update 5259d80c SPIGOT-4669: Fix PlayerTeleportEvent coordinates for relative teleports Spigot Changes: e6eb36f2 Rebuild patches
32 lines
1.7 KiB
Diff
32 lines
1.7 KiB
Diff
From 6510bcdfe343936432ec730caa99f9bc4029cea6 Mon Sep 17 00:00:00 2001
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From: Phoenix616 <mail@moep.tv>
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Date: Tue, 18 Sep 2018 23:53:23 +0100
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Subject: [PATCH] PreSpawnerSpawnEvent
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This adds a separate event before an entity is spawned by a spawner
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which contains the location of the spawner too similarly to how the
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SpawnerSpawnEvent gets called instead of the CreatureSpawnEvent for
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spawners.
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diff --git a/src/main/java/net/minecraft/server/MobSpawnerAbstract.java b/src/main/java/net/minecraft/server/MobSpawnerAbstract.java
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index eca3f85ad..b2d2de7f8 100644
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--- a/src/main/java/net/minecraft/server/MobSpawnerAbstract.java
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+++ b/src/main/java/net/minecraft/server/MobSpawnerAbstract.java
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@@ -102,11 +102,11 @@ public abstract class MobSpawnerAbstract {
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String key = this.getMobName().getKey();
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org.bukkit.entity.EntityType type = org.bukkit.entity.EntityType.fromName(key);
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if (type != null) {
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- com.destroystokyo.paper.event.entity.PreCreatureSpawnEvent event;
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- event = new com.destroystokyo.paper.event.entity.PreCreatureSpawnEvent(
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+ com.destroystokyo.paper.event.entity.PreSpawnerSpawnEvent event;
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+ event = new com.destroystokyo.paper.event.entity.PreSpawnerSpawnEvent(
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MCUtil.toLocation(world, d3, d4, d5),
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type,
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- org.bukkit.event.entity.CreatureSpawnEvent.SpawnReason.SPAWNER
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+ MCUtil.toLocation(world, blockposition)
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);
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if (!event.callEvent()) {
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flag = true;
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--
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2.21.0
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