testserver/patches/server/0676-Fixes-kick-event-leave-message-not-being-sent.patch
Spottedleaf aabf676721 Prevent unloading worlds with pending player logins
Logging into an unloaded world isn't going to end well.
This may fix the cases of people seeing errors about regionfiles
being closed, as loading chunks in an unloaded world will cause this
as the regionfile cache is closed but not cleared.
2022-08-26 22:20:27 -07:00

85 lines
6.1 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Jake Potrebic <jake.m.potrebic@gmail.com>
Date: Wed, 7 Jul 2021 16:19:41 -0700
Subject: [PATCH] Fixes kick event leave message not being sent
diff --git a/src/main/java/net/minecraft/server/level/ServerPlayer.java b/src/main/java/net/minecraft/server/level/ServerPlayer.java
index 9a60cf249e0b9f089b0966c670e6046e7e1ed08a..787f2b23352fbfb66a76ca5fce6de94cc10b30d2 100644
--- a/src/main/java/net/minecraft/server/level/ServerPlayer.java
+++ b/src/main/java/net/minecraft/server/level/ServerPlayer.java
@@ -260,7 +260,6 @@ public class ServerPlayer extends Player {
public boolean supressTrackerForLogin = false; // Paper
public boolean didPlayerJoinEvent = false; // Paper
public Integer clientViewDistance;
- public String kickLeaveMessage = null; // SPIGOT-3034: Forward leave message to PlayerQuitEvent
// CraftBukkit end
public PlayerNaturallySpawnCreaturesEvent playerNaturallySpawnedEvent; // Paper
diff --git a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
index 93dc44365bb3140a4b6989f1d520091c4b35e76e..e1b3045d4fa6f69e9d70279980ab7ef46404e782 100644
--- a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
+++ b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
@@ -528,7 +528,6 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Tic
// Do not kick the player
return;
}
- this.player.kickLeaveMessage = event.getLeaveMessage(); // CraftBukkit - SPIGOT-3034: Forward leave message to PlayerQuitEvent
// Send the possibly modified leave message
final Component ichatbasecomponent = PaperAdventure.asVanilla(event.reason()); // Paper - Adventure
// CraftBukkit end
@@ -537,7 +536,7 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Tic
this.connection.send(new ClientboundDisconnectPacket(ichatbasecomponent), PacketSendListener.thenRun(() -> {
this.connection.disconnect(ichatbasecomponent);
}));
- this.onDisconnect(ichatbasecomponent); // CraftBukkit - fire quit instantly
+ this.onDisconnect(ichatbasecomponent, event.leaveMessage()); // CraftBukkit - fire quit instantly // Paper - use kick event leave message
this.connection.setReadOnly();
MinecraftServer minecraftserver = this.server;
Connection networkmanager = this.connection;
@@ -2003,6 +2002,11 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Tic
@Override
public void onDisconnect(Component reason) {
+ // Paper start
+ this.onDisconnect(reason, null);
+ }
+ public void onDisconnect(Component reason, @Nullable net.kyori.adventure.text.Component quitMessage) {
+ // Paper end
// CraftBukkit start - Rarely it would send a disconnect line twice
if (this.processedDisconnect) {
return;
@@ -2019,7 +2023,7 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Tic
this.player.disconnect();
// Paper start - Adventure
- net.kyori.adventure.text.Component quitMessage = this.server.getPlayerList().remove(this.player);
+ quitMessage = quitMessage == null ? this.server.getPlayerList().remove(this.player) : this.server.getPlayerList().remove(this.player, quitMessage); // Paper - pass in quitMessage to fix kick message not being used
if ((quitMessage != null) && !quitMessage.equals(net.kyori.adventure.text.Component.empty())) {
this.server.getPlayerList().broadcastSystemMessage(PaperAdventure.asVanilla(quitMessage), false);
// Paper end
diff --git a/src/main/java/net/minecraft/server/players/PlayerList.java b/src/main/java/net/minecraft/server/players/PlayerList.java
index dfc7eb831bc97535385f2471187e0c0a088aa023..0e70a431219c8c0a13cb3c9059d8a77ee2f1ca55 100644
--- a/src/main/java/net/minecraft/server/players/PlayerList.java
+++ b/src/main/java/net/minecraft/server/players/PlayerList.java
@@ -594,6 +594,11 @@ public abstract class PlayerList {
}
public net.kyori.adventure.text.Component remove(ServerPlayer entityplayer) { // Paper - return Component
+ // Paper start
+ return this.remove(entityplayer, net.kyori.adventure.text.Component.translatable("multiplayer.player.left", net.kyori.adventure.text.format.NamedTextColor.YELLOW, io.papermc.paper.configuration.GlobalConfiguration.get().messages.useDisplayNameInQuitMessage ? entityplayer.getBukkitEntity().displayName() : net.kyori.adventure.text.Component.text(entityplayer.getScoreboardName())));
+ }
+ public net.kyori.adventure.text.Component remove(ServerPlayer entityplayer, net.kyori.adventure.text.Component leaveMessage) {
+ // Paper end
ServerLevel worldserver = entityplayer.getLevel();
entityplayer.awardStat(Stats.LEAVE_GAME);
@@ -604,7 +609,7 @@ public abstract class PlayerList {
entityplayer.closeContainer(org.bukkit.event.inventory.InventoryCloseEvent.Reason.DISCONNECT); // Paper
}
- PlayerQuitEvent playerQuitEvent = new PlayerQuitEvent(entityplayer.getBukkitEntity(), net.kyori.adventure.text.Component.translatable("multiplayer.player.left", net.kyori.adventure.text.format.NamedTextColor.YELLOW, io.papermc.paper.configuration.GlobalConfiguration.get().messages.useDisplayNameInQuitMessage ? entityplayer.getBukkitEntity().displayName() : net.kyori.adventure.text.Component.text(entityplayer.getScoreboardName())), entityplayer.quitReason); // Paper - quit reason
+ PlayerQuitEvent playerQuitEvent = new PlayerQuitEvent(entityplayer.getBukkitEntity(), leaveMessage, entityplayer.quitReason); // Paper - quit reason
if (entityplayer.didPlayerJoinEvent) this.cserver.getPluginManager().callEvent(playerQuitEvent); // Paper - if we disconnected before join ever fired, don't fire quit
entityplayer.getBukkitEntity().disconnect(playerQuitEvent.getQuitMessage());