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0001-POM-Changes.patch
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Fix shade fix accidentally being unmerged
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2013-12-04 19:57:08 +11:00 |
0002-mc-dev-imports.patch
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[Bukkit Bug] Clear flower pots on drop so that they are not dropped twice.
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2013-12-03 11:10:10 +11:00 |
0003-Skeleton-API-Implementations.patch
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Stage 1
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2013-12-01 14:40:53 +11:00 |
0004-Spigot-Configuration.patch
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Upstream merge
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2013-12-03 15:13:39 +11:00 |
0005-Better-Chunk-Tick-Selection.patch
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Upstream merge
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2013-12-03 15:13:39 +11:00 |
0006-Crop-Growth-Rates.patch
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Remove spurious patch going into final repo
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2013-12-03 10:19:35 +11:00 |
0007-More-Efficient-Chunk-Save-Queue.patch
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Stage 1
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2013-12-01 14:40:53 +11:00 |
0008-More-Efficient-GetCubes.patch
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Upstream merge
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2013-12-03 15:13:39 +11:00 |
0009-Merge-tweaks-and-configuration.patch
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Upstream merge
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2013-12-03 15:13:39 +11:00 |
0010-LongHash-Tweaks.patch
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Stage 1
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2013-12-01 14:40:53 +11:00 |
0011-Async-Operation-Catching.patch
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Upstream merge
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2013-12-03 15:13:39 +11:00 |
0012-View-Distance.patch
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Actually fix division by 0 in growth
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2013-12-03 09:05:49 +11:00 |
0013-Compressed-Nibble-Arrays.patch
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"It Compiles" - Update Spigot to Minecraft 1.7.2 proper. See below for full release notes (MUST READ).
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2013-12-01 17:16:56 +11:00 |
0014-Sync-Free-Chunk-Reference-Cache.patch
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Upstream merge
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2013-12-03 15:13:39 +11:00 |
0015-Highly-Optimized-Tick-Loop.patch
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Fix shade fix accidentally being unmerged
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2013-12-04 19:57:08 +11:00 |
0016-Improved-Timings-System.patch
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Fix shade fix accidentally being unmerged
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2013-12-04 19:57:08 +11:00 |
0017-Orebfuscator.patch
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Upstream merge
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2013-12-03 15:13:39 +11:00 |
0018-Fix-Mob-Spawning-Relative-to-View-Distance.patch
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Actually fix division by 0 in growth
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2013-12-03 09:05:49 +11:00 |
0019-Handle-Null-Tile-Entities.patch
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Upstream merge
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2013-12-03 15:13:39 +11:00 |
0020-Entity-Activation-Range.patch
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Upstream merge
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2013-12-03 15:13:39 +11:00 |
0021-Metrics.patch
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Stage 1
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2013-12-01 14:40:53 +11:00 |
0022-PlayerItemDamageEvent.patch
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Stage 1
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2013-12-01 14:40:53 +11:00 |
0023-Faster-UUID-for-entities.patch
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Stage 1
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2013-12-01 14:40:53 +11:00 |
0024-Prevent-NPE-in-CraftSign.patch
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Stage 1
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2013-12-01 14:40:53 +11:00 |
0025-Entity-Tracking-Ranges.patch
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Actually fix division by 0 in growth
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2013-12-03 09:05:49 +11:00 |
0026-Limit-Custom-Map-Rendering.patch
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Stage 1
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2013-12-01 14:40:53 +11:00 |
0027-Enable-Improved-Ping-Sending.patch
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More stuff
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2013-12-01 16:00:50 +11:00 |
0028-Thread-Naming-and-Tweaks.patch
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Stage 1
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2013-12-01 14:40:53 +11:00 |
0029-Close-Unloaded-Save-Files.patch
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Upstream merge
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2013-12-02 07:36:51 +11:00 |
0030-Remove-o-Option.patch
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Next tick list patch is causing odd speedups. Lets remove until @ammar2 or @mikeprimm can investigate.
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2013-12-01 18:59:45 +11:00 |
0031-Recipe-Deconstruction.patch
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Next tick list patch is causing odd speedups. Lets remove until @ammar2 or @mikeprimm can investigate.
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2013-12-01 18:59:45 +11:00 |
0032-Implement-Arrow-API.patch
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Next tick list patch is causing odd speedups. Lets remove until @ammar2 or @mikeprimm can investigate.
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2013-12-01 18:59:45 +11:00 |
0033-Hopper-Cooldowns.patch
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Actually fix division by 0 in growth
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2013-12-03 09:05:49 +11:00 |
0034-Prevent-Shutdown-Hang.patch
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Next tick list patch is causing odd speedups. Lets remove until @ammar2 or @mikeprimm can investigate.
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2013-12-01 18:59:45 +11:00 |
0035-Implement-SpawnerSpawnEvent.patch
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Next tick list patch is causing odd speedups. Lets remove until @ammar2 or @mikeprimm can investigate.
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2013-12-01 18:59:45 +11:00 |
0036-Firework-Meta-Crash-Fix.patch
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Next tick list patch is causing odd speedups. Lets remove until @ammar2 or @mikeprimm can investigate.
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2013-12-01 18:59:45 +11:00 |
0037-Do-Not-Search-for-Offline-Players.patch
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Upstream merge
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2013-12-02 07:36:51 +11:00 |
0038-Allow-Disabling-of-Command-Logging.patch
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Fix shade fix accidentally being unmerged
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2013-12-04 19:57:08 +11:00 |
0039-Allow-Disabling-of-Command-TabComplete.patch
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Upstream merge
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2013-12-02 07:36:51 +11:00 |
0040-Configurable-Messages.patch
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Upstream merge
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2013-12-02 07:36:51 +11:00 |
0041-Allow-Disabling-of-Random-Lighting-Updates.patch
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Take random light updates option into account before relighting a chunk on its first tick.
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2013-12-03 15:51:04 +11:00 |
0042-Make-AnvilInventory.getItem-use-both-containers.-Fix.patch
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Next tick list patch is causing odd speedups. Lets remove until @ammar2 or @mikeprimm can investigate.
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2013-12-01 18:59:45 +11:00 |
0043-Properly-Close-Inventories.patch
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Next tick list patch is causing odd speedups. Lets remove until @ammar2 or @mikeprimm can investigate.
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2013-12-01 18:59:45 +11:00 |
0044-Disallow-Interaction-With-Self.patch
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Fix shade fix accidentally being unmerged
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2013-12-04 19:57:08 +11:00 |
0045-Lower-Chunk-Compression.patch
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Next tick list patch is causing odd speedups. Lets remove until @ammar2 or @mikeprimm can investigate.
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2013-12-01 18:59:45 +11:00 |
0046-Entity-Mount-and-Dismount-Events.patch
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Next tick list patch is causing odd speedups. Lets remove until @ammar2 or @mikeprimm can investigate.
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2013-12-01 18:59:45 +11:00 |
0047-Properly-Consume-Bonemeal-in-Dispensers.patch
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Next tick list patch is causing odd speedups. Lets remove until @ammar2 or @mikeprimm can investigate.
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2013-12-01 18:59:45 +11:00 |
0048-Prevent-Ghost-Players-Caused-by-Plugins.patch
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Next tick list patch is causing odd speedups. Lets remove until @ammar2 or @mikeprimm can investigate.
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2013-12-01 18:59:45 +11:00 |
0049-Entity-ticking-chunk-caching.patch
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Upstream merge
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2013-12-03 15:13:39 +11:00 |
0050-Plug-World-Unload-Memory-Leak.patch
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Next tick list patch is causing odd speedups. Lets remove until @ammar2 or @mikeprimm can investigate.
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2013-12-01 18:59:45 +11:00 |
0051-Player-Collision-API.patch
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Next tick list patch is causing odd speedups. Lets remove until @ammar2 or @mikeprimm can investigate.
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2013-12-01 18:59:45 +11:00 |
0052-Fully-Disable-Snooper-When-Not-Required.patch
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Fix shade fix accidentally being unmerged
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2013-12-04 19:57:08 +11:00 |
0053-Add-Getter-for-Entity-Invulnerability.patch
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Next tick list patch is causing odd speedups. Lets remove until @ammar2 or @mikeprimm can investigate.
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2013-12-01 18:59:45 +11:00 |
0054-Guard-entity-list.patch
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Upstream merge
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2013-12-03 15:13:39 +11:00 |
0055-Cap-Minimum-Player-Speed.patch
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Next tick list patch is causing odd speedups. Lets remove until @ammar2 or @mikeprimm can investigate.
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2013-12-01 18:59:45 +11:00 |
0056-Update-Inventory-and-Health-for-PlayerConsumeItemEve.patch
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Next tick list patch is causing odd speedups. Lets remove until @ammar2 or @mikeprimm can investigate.
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2013-12-01 18:59:45 +11:00 |
0057-Call-EntityChangeBlockEvent-for-Fire-Arrows-hitting-.patch
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Next tick list patch is causing odd speedups. Lets remove until @ammar2 or @mikeprimm can investigate.
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2013-12-01 18:59:45 +11:00 |
0058-Allow-Disabling-of-1.6.3-Structure-Saving.patch
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Actually fix division by 0 in growth
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2013-12-03 09:05:49 +11:00 |
0059-Item-Despawn-Rate.patch
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Actually fix division by 0 in growth
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2013-12-03 09:05:49 +11:00 |
0060-Don-t-Special-Case-X-Move-Value.patch
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Fix shade fix accidentally being unmerged
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2013-12-04 19:57:08 +11:00 |
0061-Implement-respawn-API.patch
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Next tick list patch is causing odd speedups. Lets remove until @ammar2 or @mikeprimm can investigate.
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2013-12-01 18:59:45 +11:00 |
0062-Fix-BrewingStands-Removing-NBT-Potions.patch
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Next tick list patch is causing odd speedups. Lets remove until @ammar2 or @mikeprimm can investigate.
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2013-12-01 18:59:45 +11:00 |
0063-Arrow-Despawn-Rate.patch
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Actually fix division by 0 in growth
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2013-12-03 09:05:49 +11:00 |
0064-Watchdog-Thread.patch
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Fix shade fix accidentally being unmerged
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2013-12-04 19:57:08 +11:00 |
0065-Fix-packed-ice-generation.patch
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Upstream merge
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2013-12-03 08:21:46 +11:00 |
0066-BungeeCord-Support.patch
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Upstream merge
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2013-12-03 08:21:46 +11:00 |
0067-Fix-links-in-chat.patch
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Fix color codes breaking urls
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2013-12-04 14:41:40 +00:00 |
0068-Clear-Flower-Pot-on-Drop.patch
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Upstream merge
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2013-12-03 15:13:39 +11:00 |
0069-Fix-Huge-Mushroom-Caps.patch
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Upstream merge
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2013-12-03 15:13:39 +11:00 |
0070-Fix-some-chunks-not-being-sent-to-the-client.patch
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Address some chunk gen speed issues - see below for current reasoning.
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2013-12-03 15:43:02 +11:00 |
0071-Fix-Broken-Async-Chat.patch
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Fix broken async chat. Since Mojang introduced netty, but removed async packet handling, there are now only a few threads available to consume packets. Unfortunately we now have to maintain async chat support. In order to allow Async events to not kill these precious few threads, we do what we did in our Netty implementation, and offload these to their own, decoupled thread pool.
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2013-12-05 13:57:12 +11:00 |
0072-Duplicate-Disconnect-Prevention.patch
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Duplicate Disconnect Prevention. In 1.7 mojang removed the this.disconnected flag. We add it back to prevent users from forcibly disconnecting themselves in a short amount of time.
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2013-12-05 16:33:50 +11:00 |