testserver/Spigot-Server-Patches/0160-Auto-fix-bad-Y-levels-on-player-login.patch
Zach Brown 974b0afca9
Remove last bit of chunk exists region file fix
CraftBukkit removed their implementation that caused this issue,
switching to Mojang's implementation which doesn't appear to share it. I
already removed the important bit in the last upstream merge, this is
just unused and unnecessary now. So we remove it.
2017-04-29 05:27:31 -05:00

22 lines
881 B
Diff

From e83fee4c7a5c51bb48c0ae699d12de348ae8589c Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Wed, 21 Sep 2016 23:48:39 -0400
Subject: [PATCH] Auto fix bad Y levels on player login
Bring down to a saner Y level if super high, as this can cause the server to crash
diff --git a/src/main/java/net/minecraft/server/EntityPlayer.java b/src/main/java/net/minecraft/server/EntityPlayer.java
index 55c966811..eca224bdb 100644
--- a/src/main/java/net/minecraft/server/EntityPlayer.java
+++ b/src/main/java/net/minecraft/server/EntityPlayer.java
@@ -131,6 +131,7 @@ public class EntityPlayer extends EntityHuman implements ICrafting {
}
}
+ if (this.locY > 300) this.locY = 257; // Paper - bring down to a saner Y level if out of world
this.getBukkitEntity().readExtraData(nbttagcompound); // CraftBukkit
}
--
2.12.2.windows.2