8a2de3a655
This brings back the option that the Spigot version of netty saw. By default Netty will try and use cores*2 threads, however if running multiple servers on the same machine, this can be too many threads. Additionally some people have 16 core servers. If 32 Netty threads are allowed in this setup, then the lock contention, and thus blocking between threads becomes much greater, leading to decreased performance. |
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Bukkit@bd80c6eb2d | ||
Bukkit-Patches | ||
CraftBukkit@4857595e0a | ||
CraftBukkit-Patches | ||
.gitmodules | ||
.travis.yml | ||
README.md | ||
applyPatches.sh | ||
pom.xml | ||
rebuildPatches.sh | ||
upstreamMerge.sh |
README.md
Spigot
High performance Minecraft server implementation
How To
Init a Craftbukkit and Bukkit module : git submodule update --init
Apply Patches : ./applyPatches.sh
Create patch for server
cd Spigot-Server
Add your file for commit : git add <file>
Commit : git commit -m <msg>
cd ..
Create Patch ./rebuildPatches.sh
Create patch for API
cd Spigot-API
Add your file for commit : git add <file>
Commit : git commit -m <msg>
cd ..
Create Patch ./rebuildPatches.sh
Compilation
We use maven to handle our dependencies.
- Install Maven 3
- Clone this repo and:
mvn clean install