testserver/patches/server/0064-Configurable-Non-Playe...

45 lines
2.6 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Fri, 18 Mar 2016 15:12:22 -0400
Subject: [PATCH] Configurable Non Player Arrow Despawn Rate
Can set a much shorter despawn rate for arrows that players can not pick up.
diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
index 664ef3fd4053172b16e00ab091a726e77bc31c74..9da18e568116a5279a7aa00023751e625bd5e9c0 100644
--- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
+++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
@@ -220,4 +220,19 @@ public class PaperWorldConfig {
private void nonPlayerEntitiesOnScoreboards() {
nonPlayerEntitiesOnScoreboards = getBoolean("allow-non-player-entities-on-scoreboards", false);
}
+
+ public int nonPlayerArrowDespawnRate = -1;
+ public int creativeArrowDespawnRate = -1;
+ private void nonPlayerArrowDespawnRate() {
+ nonPlayerArrowDespawnRate = getInt("non-player-arrow-despawn-rate", -1);
+ if (nonPlayerArrowDespawnRate == -1) {
+ nonPlayerArrowDespawnRate = spigotConfig.arrowDespawnRate;
+ }
+ creativeArrowDespawnRate = getInt("creative-arrow-despawn-rate", -1);
+ if (creativeArrowDespawnRate == -1) {
+ creativeArrowDespawnRate = spigotConfig.arrowDespawnRate;
+ }
+ log("Non Player Arrow Despawn Rate: " + nonPlayerArrowDespawnRate);
+ log("Creative Arrow Despawn Rate: " + creativeArrowDespawnRate);
+ }
}
diff --git a/src/main/java/net/minecraft/world/entity/projectile/AbstractArrow.java b/src/main/java/net/minecraft/world/entity/projectile/AbstractArrow.java
index 860c4ca60adfbf265299c0db41eadc0384f68779..97a4d3b3709028d322617efdfe9a5aabe2197d82 100644
--- a/src/main/java/net/minecraft/world/entity/projectile/AbstractArrow.java
+++ b/src/main/java/net/minecraft/world/entity/projectile/AbstractArrow.java
@@ -310,7 +310,7 @@ public abstract class AbstractArrow extends Projectile {
protected void tickDespawn() {
++this.life;
- if (this.life >= ((this instanceof ThrownTrident) ? level.spigotConfig.tridentDespawnRate : level.spigotConfig.arrowDespawnRate)) { // Spigot
+ if (this.life >= (pickup == Pickup.CREATIVE_ONLY ? level.paperConfig.creativeArrowDespawnRate : (pickup == Pickup.DISALLOWED ? level.paperConfig.nonPlayerArrowDespawnRate : ((this instanceof ThrownTrident) ? level.spigotConfig.tridentDespawnRate : level.spigotConfig.arrowDespawnRate)))) { // Spigot // Paper - TODO: Extract this to init?
this.discard();
}