testserver/patches/server-remapped/0381-Fix-spawning-of-hangin...

26 lines
1.7 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: MisterErwin <git@askarian.net>
Date: Wed, 30 Oct 2019 16:57:54 +0100
Subject: [PATCH] Fix spawning of hanging entities that are not ItemFrames and
can not face UP or DOWN
diff --git a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
index 52444619a4bae80a12bf296fbe07fa811adf806e..fb74bdcf4c2935b56e92717cc5a1504fbc853d0a 100644
--- a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
+++ b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
@@ -1868,7 +1868,12 @@ public class CraftWorld implements World {
height = 9;
}
- BlockFace[] faces = new BlockFace[]{BlockFace.EAST, BlockFace.NORTH, BlockFace.WEST, BlockFace.SOUTH, BlockFace.UP, BlockFace.DOWN};
+ // Paper start - In addition to d65a2576e40e58c8e446b330febe6799d13a604f do not check UP/DOWN for non item frames
+ // BlockFace[] faces = new BlockFace[]{BlockFace.EAST, BlockFace.NORTH, BlockFace.WEST, BlockFace.SOUTH, BlockFace.UP, BlockFace.DOWN};
+ BlockFace[] faces = (ItemFrame.class.isAssignableFrom(clazz))
+ ? new BlockFace[]{BlockFace.EAST, BlockFace.NORTH, BlockFace.WEST, BlockFace.SOUTH, BlockFace.UP, BlockFace.DOWN}
+ : new BlockFace[]{BlockFace.EAST, BlockFace.NORTH, BlockFace.WEST, BlockFace.SOUTH};
+ // Paper end
final BlockPos pos = new BlockPos(x, y, z);
for (BlockFace dir : faces) {
net.minecraft.world.level.block.state.BlockState nmsBlock = world.getBlockState(pos.relative(CraftBlock.blockFaceToNotch(dir)));