49 lines
2.3 KiB
Diff
49 lines
2.3 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
|
|
From: Jake Potrebic <jake.m.potrebic@gmail.com>
|
|
Date: Thu, 22 Apr 2021 00:28:11 -0700
|
|
Subject: [PATCH] add get-set drop chance to EntityEquipment
|
|
|
|
|
|
diff --git a/src/main/java/org/bukkit/craftbukkit/inventory/CraftEntityEquipment.java b/src/main/java/org/bukkit/craftbukkit/inventory/CraftEntityEquipment.java
|
|
index 27e0e2767b11195231055f64446afb7ae5e08988..064d8adb47404b0fb839cfa646dfe04f2a2eefb6 100644
|
|
--- a/src/main/java/org/bukkit/craftbukkit/inventory/CraftEntityEquipment.java
|
|
+++ b/src/main/java/org/bukkit/craftbukkit/inventory/CraftEntityEquipment.java
|
|
@@ -245,6 +245,17 @@ public class CraftEntityEquipment implements EntityEquipment {
|
|
public void setBootsDropChance(float chance) {
|
|
setDropChance(EnumItemSlot.FEET, chance);
|
|
}
|
|
+ // Paper start
|
|
+ @Override
|
|
+ public float getDropChance(EquipmentSlot slot) {
|
|
+ return getDropChance(CraftEquipmentSlot.getNMS(slot));
|
|
+ }
|
|
+
|
|
+ @Override
|
|
+ public void setDropChance(EquipmentSlot slot, float chance) {
|
|
+ setDropChance(CraftEquipmentSlot.getNMS(slot), chance);
|
|
+ }
|
|
+ // Paper end
|
|
|
|
private void setDropChance(EnumItemSlot slot, float chance) {
|
|
if (slot == EnumItemSlot.MAINHAND || slot == EnumItemSlot.OFFHAND) {
|
|
diff --git a/src/main/java/org/bukkit/craftbukkit/inventory/CraftInventoryPlayer.java b/src/main/java/org/bukkit/craftbukkit/inventory/CraftInventoryPlayer.java
|
|
index b812e1af411dd7f4509620b6b49b7897603dc970..dacb8e127403ef5234d6bca62aa4a35431724e9e 100644
|
|
--- a/src/main/java/org/bukkit/craftbukkit/inventory/CraftInventoryPlayer.java
|
|
+++ b/src/main/java/org/bukkit/craftbukkit/inventory/CraftInventoryPlayer.java
|
|
@@ -354,4 +354,15 @@ public class CraftInventoryPlayer extends CraftInventory implements org.bukkit.i
|
|
public void setBootsDropChance(float chance) {
|
|
throw new UnsupportedOperationException("Cannot set drop chance for PlayerInventory");
|
|
}
|
|
+ // Paper start
|
|
+ @Override
|
|
+ public float getDropChance(EquipmentSlot slot) {
|
|
+ return 1;
|
|
+ }
|
|
+
|
|
+ @Override
|
|
+ public void setDropChance(EquipmentSlot slot, float chance) {
|
|
+ throw new UnsupportedOperationException("Cannot set drop chance for PlayerInventory");
|
|
+ }
|
|
+ // Paper end
|
|
}
|