testserver/patches/server/0879-Pass-ServerLevel-for-g...

182 lines
12 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Owen1212055 <23108066+Owen1212055@users.noreply.github.com>
Date: Sun, 27 Mar 2022 13:51:09 -0400
Subject: [PATCH] Pass ServerLevel for gamerule callbacks
diff --git a/src/main/java/net/minecraft/server/dedicated/DedicatedServer.java b/src/main/java/net/minecraft/server/dedicated/DedicatedServer.java
index 1236c3ce776ad6bea9a3a5156e89b0e9c0b9afb5..9ad11f56daff4aa575c2079e54d0239dbab22d8d 100644
--- a/src/main/java/net/minecraft/server/dedicated/DedicatedServer.java
+++ b/src/main/java/net/minecraft/server/dedicated/DedicatedServer.java
@@ -311,7 +311,7 @@ public class DedicatedServer extends MinecraftServer implements ServerInterface
//DedicatedServer.LOGGER.info("Done ({})! For help, type \"help\"", s); // Paper moved to after init
if (dedicatedserverproperties.announcePlayerAchievements != null) {
- ((GameRules.BooleanValue) this.getGameRules().getRule(GameRules.RULE_ANNOUNCE_ADVANCEMENTS)).set(dedicatedserverproperties.announcePlayerAchievements, this);
+ ((GameRules.BooleanValue) this.getGameRules().getRule(GameRules.RULE_ANNOUNCE_ADVANCEMENTS)).set(dedicatedserverproperties.announcePlayerAchievements, null); // Paper
}
if (dedicatedserverproperties.enableQuery) {
diff --git a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
index 5b084b1dc4c52dec3ec6fbc98ccc8e36af89e26b..68ac242d2012ea04ae53280b401e5254c597f83d 100644
--- a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
+++ b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
@@ -2782,7 +2782,7 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Ser
this.player = this.server.getPlayerList().respawn(this.player, false);
if (this.server.isHardcore()) {
this.player.setGameMode(GameType.SPECTATOR, org.bukkit.event.player.PlayerGameModeChangeEvent.Cause.HARDCORE_DEATH, null); // Paper
- ((GameRules.BooleanValue) this.player.getLevel().getGameRules().getRule(GameRules.RULE_SPECTATORSGENERATECHUNKS)).set(false, this.server);
+ ((GameRules.BooleanValue) this.player.getLevel().getGameRules().getRule(GameRules.RULE_SPECTATORSGENERATECHUNKS)).set(false, this.player.getLevel()); // Paper
}
}
break;
diff --git a/src/main/java/net/minecraft/world/level/GameRules.java b/src/main/java/net/minecraft/world/level/GameRules.java
index 3c93bfeb94168f832904a8462ae23b06e81e080d..468c635d31cfa8051666bbefce8df4b448e9ed93 100644
--- a/src/main/java/net/minecraft/world/level/GameRules.java
+++ b/src/main/java/net/minecraft/world/level/GameRules.java
@@ -51,7 +51,7 @@ public class GameRules {
public static final GameRules.Key<GameRules.BooleanValue> RULE_SENDCOMMANDFEEDBACK = GameRules.register("sendCommandFeedback", GameRules.Category.CHAT, GameRules.BooleanValue.create(true));
public static final GameRules.Key<GameRules.BooleanValue> RULE_REDUCEDDEBUGINFO = GameRules.register("reducedDebugInfo", GameRules.Category.MISC, GameRules.BooleanValue.create(false, (minecraftserver, gamerules_gameruleboolean) -> {
int i = gamerules_gameruleboolean.get() ? 22 : 23;
- Iterator iterator = minecraftserver.getPlayerList().getPlayers().iterator();
+ Iterator iterator = minecraftserver.players().iterator(); // Paper
while (iterator.hasNext()) {
ServerPlayer entityplayer = (ServerPlayer) iterator.next();
@@ -71,7 +71,7 @@ public class GameRules {
public static final GameRules.Key<GameRules.BooleanValue> RULE_DISABLE_RAIDS = GameRules.register("disableRaids", GameRules.Category.MOBS, GameRules.BooleanValue.create(false));
public static final GameRules.Key<GameRules.BooleanValue> RULE_DOINSOMNIA = GameRules.register("doInsomnia", GameRules.Category.SPAWNING, GameRules.BooleanValue.create(true));
public static final GameRules.Key<GameRules.BooleanValue> RULE_DO_IMMEDIATE_RESPAWN = GameRules.register("doImmediateRespawn", GameRules.Category.PLAYER, GameRules.BooleanValue.create(false, (minecraftserver, gamerules_gameruleboolean) -> {
- Iterator iterator = minecraftserver.getPlayerList().getPlayers().iterator();
+ Iterator iterator = minecraftserver.players().iterator(); // Paper
while (iterator.hasNext()) {
ServerPlayer entityplayer = (ServerPlayer) iterator.next();
@@ -157,13 +157,13 @@ public class GameRules {
((GameRules.Type<T>) type).callVisitor(consumer, (GameRules.Key<T>) key); // CraftBukkit - decompile error
}
- public void assignFrom(GameRules rules, @Nullable MinecraftServer server) {
+ public void assignFrom(GameRules rules, @Nullable net.minecraft.server.level.ServerLevel server) { // Paper
rules.rules.keySet().forEach((gamerules_gamerulekey) -> {
this.assignCap(gamerules_gamerulekey, rules, server);
});
}
- private <T extends GameRules.Value<T>> void assignCap(GameRules.Key<T> key, GameRules rules, @Nullable MinecraftServer server) {
+ private <T extends GameRules.Value<T>> void assignCap(GameRules.Key<T> key, GameRules rules, @Nullable net.minecraft.server.level.ServerLevel server) { // Paper
T t0 = rules.getRule(key);
this.getRule(key).setFrom(t0, server);
@@ -231,10 +231,10 @@ public class GameRules {
private final Supplier<ArgumentType<?>> argument;
private final Function<GameRules.Type<T>, T> constructor;
- final BiConsumer<MinecraftServer, T> callback;
+ final BiConsumer<net.minecraft.server.level.ServerLevel, T> callback; // Paper
private final GameRules.VisitorCaller<T> visitorCaller;
- Type(Supplier<ArgumentType<?>> argumentType, Function<GameRules.Type<T>, T> ruleFactory, BiConsumer<MinecraftServer, T> changeCallback, GameRules.VisitorCaller<T> ruleAcceptor) {
+ Type(Supplier<ArgumentType<?>> argumentType, Function<GameRules.Type<T>, T> ruleFactory, BiConsumer<net.minecraft.server.level.ServerLevel, T> changeCallback, GameRules.VisitorCaller<T> ruleAcceptor) { // Paper
this.argument = argumentType;
this.constructor = ruleFactory;
this.callback = changeCallback;
@@ -266,10 +266,10 @@ public class GameRules {
public void setFromArgument(CommandContext<CommandSourceStack> context, String name, GameRules.Key<T> gameRuleKey) { // Paper
this.updateFromArgument(context, name, gameRuleKey); // Paper
- this.onChanged(((CommandSourceStack) context.getSource()).getServer());
+ this.onChanged(((CommandSourceStack) context.getSource()).getLevel()); // Paper
}
- public void onChanged(@Nullable MinecraftServer server) {
+ public void onChanged(@Nullable net.minecraft.server.level.ServerLevel server) { // Paper
if (server != null) {
this.type.callback.accept(server, this.getSelf());
}
@@ -290,7 +290,7 @@ public class GameRules {
protected abstract T copy();
- public abstract void setFrom(T rule, @Nullable MinecraftServer server);
+ public abstract void setFrom(T rule, @Nullable net.minecraft.server.level.ServerLevel level); // Paper
}
public interface GameRuleTypeVisitor {
@@ -306,7 +306,7 @@ public class GameRules {
private boolean value;
- static GameRules.Type<GameRules.BooleanValue> create(boolean initialValue, BiConsumer<MinecraftServer, GameRules.BooleanValue> changeCallback) {
+ static GameRules.Type<GameRules.BooleanValue> create(boolean initialValue, BiConsumer<net.minecraft.server.level.ServerLevel, GameRules.BooleanValue> changeCallback) { // Paper
return new GameRules.Type<>(BoolArgumentType::bool, (gamerules_gameruledefinition) -> {
return new GameRules.BooleanValue(gamerules_gameruledefinition, initialValue);
}, changeCallback, GameRules.GameRuleTypeVisitor::visitBoolean);
@@ -334,7 +334,7 @@ public class GameRules {
return this.value;
}
- public void set(boolean value, @Nullable MinecraftServer server) {
+ public void set(boolean value, @Nullable net.minecraft.server.level.ServerLevel server) { // Paper
this.value = value;
this.onChanged(server);
}
@@ -364,7 +364,7 @@ public class GameRules {
return new GameRules.BooleanValue(this.type, this.value);
}
- public void setFrom(GameRules.BooleanValue rule, @Nullable MinecraftServer server) {
+ public void setFrom(GameRules.BooleanValue rule, @Nullable net.minecraft.server.level.ServerLevel server) { // Paper
this.value = rule.value;
this.onChanged(server);
}
@@ -374,7 +374,7 @@ public class GameRules {
private int value;
- private static GameRules.Type<GameRules.IntegerValue> create(int initialValue, BiConsumer<MinecraftServer, GameRules.IntegerValue> changeCallback) {
+ private static GameRules.Type<GameRules.IntegerValue> create(int initialValue, BiConsumer<net.minecraft.server.level.ServerLevel, GameRules.IntegerValue> changeCallback) { // Paper
return new GameRules.Type<>(IntegerArgumentType::integer, (gamerules_gameruledefinition) -> {
return new GameRules.IntegerValue(gamerules_gameruledefinition, initialValue);
}, changeCallback, GameRules.GameRuleTypeVisitor::visitInteger);
@@ -402,7 +402,7 @@ public class GameRules {
return this.value;
}
- public void set(int value, @Nullable MinecraftServer server) {
+ public void set(int value, @Nullable net.minecraft.server.level.ServerLevel server) { // Paper
this.value = value;
this.onChanged(server);
}
@@ -453,7 +453,7 @@ public class GameRules {
return new GameRules.IntegerValue(this.type, this.value);
}
- public void setFrom(GameRules.IntegerValue rule, @Nullable MinecraftServer server) {
+ public void setFrom(GameRules.IntegerValue rule, @Nullable net.minecraft.server.level.ServerLevel server) { // Paper
this.value = rule.value;
this.onChanged(server);
}
diff --git a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
index 105869020cd5b056b984c57f7196e9256e07b83e..7dc99902f8b199a74356c0510397000253c26b6a 100644
--- a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
+++ b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
@@ -1915,7 +1915,7 @@ public class CraftWorld extends CraftRegionAccessor implements World {
// Paper end
GameRules.Value<?> handle = this.getHandle().getGameRules().getRule(CraftWorld.getGameRulesNMS().get(rule));
handle.deserialize(event.getValue()); // Paper
- handle.onChanged(this.getHandle().getServer());
+ handle.onChanged(this.getHandle()); // Paper
return true;
}
@@ -1955,7 +1955,7 @@ public class CraftWorld extends CraftRegionAccessor implements World {
// Paper end
GameRules.Value<?> handle = this.getHandle().getGameRules().getRule(CraftWorld.getGameRulesNMS().get(rule.getName()));
handle.deserialize(event.getValue()); // Paper
- handle.onChanged(this.getHandle().getServer());
+ handle.onChanged(this.getHandle()); // Paper
return true;
}