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6f14ff9f6d
testserver
/
patches
/
removed
/
1.17
History
Shane Freeder
8d182e8639
Revert "Revert "Remove "Implement-Chunk-Priority-Urgency-System-for-Chunks" (
Fixes
#5980
)""
...
This reverts commit
622598f1dd
.
2021-08-14 15:29:22 +01:00
..
No longer needed
Update email & name (DenWav)
2021-07-19 21:07:53 -05:00
0009-Store-reference-to-current-Chunk-for-Entity-and-Bloc.patch
More remapped patches
2021-06-11 17:52:05 +02:00
0010-Store-counts-for-each-Entity-Block-Entity-Type.patch
More remapped patches
2021-06-11 17:52:05 +02:00
0351-Fix-issues-with-entity-loss-due-to-unloaded-chunks.patch
More work
2021-06-13 14:14:18 +02:00
0372-Reduce-sync-loads.patch
Update sync chunk load debug patch
2021-06-15 17:50:38 -07:00
0380-Optimise-random-block-ticking.patch
remove optimise random tick patch for now
2021-06-16 13:12:05 -07:00
0420-Ensure-Entity-is-never-double-registered.patch
MOAR PATCHES
2021-06-14 00:06:46 +02:00
0436-Delay-unsafe-actions-until-after-entity-ticking-is-d.patch
Organize removed patches (
#5836
)
2021-06-14 19:54:17 -07:00
0438-Workaround-for-Client-Lag-Spikes-MC-162253.patch
Add note on removed patch
2021-06-15 19:34:04 +02:00
0488-Implement-Chunk-Priority-Urgency-System-for-Chunks.patch
Revert "Revert "Remove "Implement-Chunk-Priority-Urgency-System-for-Chunks" (
Fixes
#5980
)""
2021-08-14 15:29:22 +01:00
0626-Optimized-tick-ready-check.patch
more patches
2021-06-14 21:18:49 +02:00
0698-Make-sure-to-remove-correct-TE-during-TE-tick.patch
tons of patches (
#5835
)
2021-06-14 22:59:31 -04:00
state.txt
More remapped patches
2021-06-11 17:52:05 +02:00