47 lines
3.1 KiB
Diff
47 lines
3.1 KiB
Diff
From aef341f706c37a285e09e421050f6e029eb47d6c Mon Sep 17 00:00:00 2001
|
|
From: Aikar <aikar@aikar.co>
|
|
Date: Tue, 31 May 2016 22:53:50 -0400
|
|
Subject: [PATCH] Only send Dragon/Wither Death sounds to same world
|
|
|
|
Also fix view distance lookup
|
|
|
|
diff --git a/src/main/java/net/minecraft/server/EntityEnderDragon.java b/src/main/java/net/minecraft/server/EntityEnderDragon.java
|
|
index e11ccdbd8..e0d240a89 100644
|
|
--- a/src/main/java/net/minecraft/server/EntityEnderDragon.java
|
|
+++ b/src/main/java/net/minecraft/server/EntityEnderDragon.java
|
|
@@ -572,8 +572,11 @@ public class EntityEnderDragon extends EntityInsentient implements IMonster {
|
|
if (this.bA == 1) {
|
|
// CraftBukkit start - Use relative location for far away sounds
|
|
// this.world.b(1028, new BlockPosition(this), 0);
|
|
- int viewDistance = ((WorldServer) this.world).getServer().getViewDistance() * 16;
|
|
- for (EntityPlayer player : (List<EntityPlayer>) MinecraftServer.getServer().getPlayerList().players) {
|
|
+ // Paper start
|
|
+ //int viewDistance = ((WorldServer) this.world).spigotConfig.viewDistance * 16; // Paper - updated to use worlds actual view distance incase we have to uncomment this due to removal of player view distance API
|
|
+ for (EntityPlayer player : ((WorldServer)world).getPlayers()) {
|
|
+ final int viewDistance = player.getViewDistance(); // TODO apply view distance api patch
|
|
+ // Paper end
|
|
double deltaX = this.locX() - player.locX();
|
|
double deltaZ = this.locZ() - player.locZ();
|
|
double distanceSquared = deltaX * deltaX + deltaZ * deltaZ;
|
|
diff --git a/src/main/java/net/minecraft/server/EntityWither.java b/src/main/java/net/minecraft/server/EntityWither.java
|
|
index 2edf466ee..2e95069c1 100644
|
|
--- a/src/main/java/net/minecraft/server/EntityWither.java
|
|
+++ b/src/main/java/net/minecraft/server/EntityWither.java
|
|
@@ -207,8 +207,11 @@ public class EntityWither extends EntityMonster implements IRangedEntity {
|
|
|
|
// CraftBukkit start - Use relative location for far away sounds
|
|
// this.world.b(1023, new BlockPosition(this), 0);
|
|
- int viewDistance = ((WorldServer) this.world).getServer().getViewDistance() * 16;
|
|
- for (EntityPlayer player : (List<EntityPlayer>) MinecraftServer.getServer().getPlayerList().players) {
|
|
+ // Paper start
|
|
+ //int viewDistance = ((WorldServer) this.world).spigotConfig.viewDistance * 16; // Paper - updated to use worlds actual view distance incase we have to uncomment this due to removal of player view distance API
|
|
+ for (EntityPlayer player : ((WorldServer)world).getPlayers()) {
|
|
+ final int viewDistance = player.getViewDistance(); // TODO apply view distance api patch
|
|
+ // Paper end
|
|
double deltaX = this.locX() - player.locX();
|
|
double deltaZ = this.locZ() - player.locZ();
|
|
double distanceSquared = deltaX * deltaX + deltaZ * deltaZ;
|
|
--
|
|
2.17.1
|
|
|