testserver/Spigot-Server-Patches/0144-Prevent-Auto-Save-if-Save-Queue-is-full.patch
Aikar 5cdfbda4e4
Re-enable light queue toggle, optimize neighbor checks, add max queue time
light queue is actually buggy, so re-enabling the config.

however, if anyone is ok with the buggy behavior, made the max time lost due to
light queue configurable.

We want to get to making the ligth queue default if we can make it work perfectly.

also applying neighbor optimizations to use the faster method for light checks.
2018-09-26 00:57:59 -04:00

58 lines
2.7 KiB
Diff

From 4eadcee4a45aaefbec56d8bffb297242c0f54ffd Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Thu, 3 Nov 2016 21:52:22 -0400
Subject: [PATCH] Prevent Auto Save if Save Queue is full
If the save queue already has 50 (configurable) of chunks pending,
then avoid processing auto save (which would add more)
diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
index 0d456bcbac..40746c13ef 100644
--- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
+++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
@@ -327,6 +327,11 @@ public class PaperWorldConfig {
maxAutoSaveChunksPerTick = getInt("max-auto-save-chunks-per-tick", 24);
}
+ public int queueSizeAutoSaveThreshold = 50;
+ private void queueSizeAutoSaveThreshold() {
+ queueSizeAutoSaveThreshold = getInt("save-queue-limit-for-auto-save", 50);
+ }
+
public boolean removeCorruptTEs = false;
private void removeCorruptTEs() {
removeCorruptTEs = getBoolean("remove-corrupt-tile-entities", false);
diff --git a/src/main/java/net/minecraft/server/ChunkProviderServer.java b/src/main/java/net/minecraft/server/ChunkProviderServer.java
index a35eac043c..8acbd7bbff 100644
--- a/src/main/java/net/minecraft/server/ChunkProviderServer.java
+++ b/src/main/java/net/minecraft/server/ChunkProviderServer.java
@@ -234,6 +234,13 @@ public class ChunkProviderServer implements IChunkProvider {
synchronized (this.chunkLoader) {
ObjectIterator objectiterator = this.chunks.values().iterator();
+ // Paper start
+ final ChunkRegionLoader chunkLoader = (ChunkRegionLoader) world.getChunkProviderServer().chunkLoader;
+ final int queueSize = chunkLoader.getQueueSize();
+ if (queueSize > world.paperConfig.queueSizeAutoSaveThreshold){
+ return false;
+ }
+ // Paper end
while (objectiterator.hasNext()) {
Chunk chunk = (Chunk) objectiterator.next();
diff --git a/src/main/java/net/minecraft/server/ChunkRegionLoader.java b/src/main/java/net/minecraft/server/ChunkRegionLoader.java
index d40d9d1173..fc8f7574cf 100644
--- a/src/main/java/net/minecraft/server/ChunkRegionLoader.java
+++ b/src/main/java/net/minecraft/server/ChunkRegionLoader.java
@@ -148,6 +148,8 @@ public class ChunkRegionLoader implements IChunkLoader, IAsyncChunkSaver {
}
+ public int getQueueSize() { return queue.size(); } // Paper
+
// CraftBukkit start - Add async variant, provide compatibility
@Nullable
public Chunk a(GeneratorAccess generatoraccess, int i, int j, Consumer<Chunk> consumer) throws IOException {
--
2.19.0