Upstream has released updates that appears to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: b999860d SPIGOT-2304: Add LootGenerateEvent CraftBukkit Changes: 77fd87e4 SPIGOT-2304: Implement LootGenerateEvent a1a705ee SPIGOT-5566: Doused campfires & fires should call EntityChangeBlockEvent 41712edd SPIGOT-5707: PersistentDataHolder not Persistent on API dropped Item
22 lines
1.1 KiB
Diff
22 lines
1.1 KiB
Diff
From 2bad213558c63e7cbf97dc68d6ae0983e4b8896f Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Wed, 21 Sep 2016 23:48:39 -0400
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Subject: [PATCH] Auto fix bad Y levels on player login
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Bring down to a saner Y level if super high, as this can cause the server to crash
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diff --git a/src/main/java/net/minecraft/server/EntityPlayer.java b/src/main/java/net/minecraft/server/EntityPlayer.java
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index aca885db36..83ffee35fb 100644
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--- a/src/main/java/net/minecraft/server/EntityPlayer.java
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+++ b/src/main/java/net/minecraft/server/EntityPlayer.java
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@@ -197,6 +197,7 @@ public class EntityPlayer extends EntityHuman implements ICrafting {
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@Override
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public void a(NBTTagCompound nbttagcompound) {
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super.a(nbttagcompound);
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+ if (this.locY() > 300) this.setPositionRaw(locX(), 257, locZ()); // Paper - bring down to a saner Y level if out of world
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if (nbttagcompound.hasKeyOfType("playerGameType", 99)) {
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if (this.getMinecraftServer().getForceGamemode()) {
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this.playerInteractManager.setGameMode(this.getMinecraftServer().getGamemode());
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--
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2.26.2
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