testserver/patches/server/0206-Make-shield-blocking-d...

57 lines
2.4 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: BillyGalbreath <Blake.Galbreath@GMail.com>
Date: Sat, 16 Jun 2018 01:18:16 -0500
Subject: [PATCH] Make shield blocking delay configurable
diff --git a/src/main/java/net/minecraft/world/entity/LivingEntity.java b/src/main/java/net/minecraft/world/entity/LivingEntity.java
index 39635eae8b2f92ffb171c5cbb37bed5bd610266b..a2bf006f79b0c22827720e7d95828590cb52c8ef 100644
--- a/src/main/java/net/minecraft/world/entity/LivingEntity.java
+++ b/src/main/java/net/minecraft/world/entity/LivingEntity.java
@@ -3697,12 +3697,24 @@ public abstract class LivingEntity extends Entity {
if (this.isUsingItem() && !this.useItem.isEmpty()) {
Item item = this.useItem.getItem();
- return item.getUseAnimation(this.useItem) != UseAnim.BLOCK ? false : item.getUseDuration(this.useItem) - this.useItemRemaining >= 5;
+ return item.getUseAnimation(this.useItem) != UseAnim.BLOCK ? false : item.getUseDuration(this.useItem) - this.useItemRemaining >= getShieldBlockingDelay(); // Paper - shieldBlockingDelay
} else {
return false;
}
}
+ // Paper start
+ public int shieldBlockingDelay = level.paperConfig().misc.shieldBlockingDelay;
+
+ public int getShieldBlockingDelay() {
+ return shieldBlockingDelay;
+ }
+
+ public void setShieldBlockingDelay(int shieldBlockingDelay) {
+ this.shieldBlockingDelay = shieldBlockingDelay;
+ }
+ // Paper end
+
public boolean isSuppressingSlidingDownLadder() {
return this.isShiftKeyDown();
}
diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftLivingEntity.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftLivingEntity.java
index 6455a81fea0de79173419587171b5ed025c30592..bbb7d6bcdc280236a583056cf9ccfc7b8de37706 100644
--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftLivingEntity.java
+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftLivingEntity.java
@@ -739,5 +739,15 @@ public class CraftLivingEntity extends CraftEntity implements LivingEntity {
public void setArrowsStuck(int arrows) {
getHandle().setArrowCount(arrows);
}
+
+ @Override
+ public int getShieldBlockingDelay() {
+ return getHandle().getShieldBlockingDelay();
+ }
+
+ @Override
+ public void setShieldBlockingDelay(int delay) {
+ getHandle().setShieldBlockingDelay(delay);
+ }
// Paper end
}