677 lines
39 KiB
Diff
677 lines
39 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Spottedleaf <Spottedleaf@users.noreply.github.com>
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Date: Tue, 5 May 2020 21:23:34 -0700
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Subject: [PATCH] No-Tick view distance implementation
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Implements world view distance getters/setters
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Per-Player is absent due to difficulty of maintaining
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the diff required to make it happen.
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diff --git a/src/main/java/co/aikar/timings/TimingsExport.java b/src/main/java/co/aikar/timings/TimingsExport.java
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index c9164dfdb27ddf3709129c8aec54903a1df121ff..e33e889c291d37a821a4fbd40d9aac7bb079de0d 100644
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--- a/src/main/java/co/aikar/timings/TimingsExport.java
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+++ b/src/main/java/co/aikar/timings/TimingsExport.java
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@@ -153,7 +153,8 @@ public class TimingsExport extends Thread {
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pair("gamerules", toObjectMapper(world.getWorld().getGameRules(), rule -> {
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return pair(rule, world.getWorld().getGameRuleValue(rule));
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})),
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- pair("ticking-distance", world.getChunkProvider().playerChunkMap.getEffectiveViewDistance())
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+ pair("ticking-distance", world.getChunkProvider().playerChunkMap.getEffectiveViewDistance()),
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+ pair("notick-viewdistance", world.getChunkProvider().playerChunkMap.getEffectiveNoTickViewDistance())
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));
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}));
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diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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index c6843f37f89f0df8a021f6f4b3ed048e6d36549a..6a62f2000a58312773a8cb57c546d65df980b844 100644
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--- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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+++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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@@ -618,4 +618,9 @@ public class PaperWorldConfig {
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phantomIgnoreCreative = getBoolean("phantoms-do-not-spawn-on-creative-players", phantomIgnoreCreative);
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phantomOnlyAttackInsomniacs = getBoolean("phantoms-only-attack-insomniacs", phantomOnlyAttackInsomniacs);
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}
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+
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+ public int noTickViewDistance;
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+ private void viewDistance() {
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+ this.noTickViewDistance = this.getInt("viewdistances.no-tick-view-distance", -1);
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+ }
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}
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diff --git a/src/main/java/net/minecraft/server/Chunk.java b/src/main/java/net/minecraft/server/Chunk.java
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index eebd014f9c0f4285f16d9ffac79e604854a6926c..6ac8670c76eaf0c1292c6e88c63eaf6b18c9fbb8 100644
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--- a/src/main/java/net/minecraft/server/Chunk.java
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+++ b/src/main/java/net/minecraft/server/Chunk.java
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@@ -198,7 +198,51 @@ public class Chunk implements IChunkAccess {
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}
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protected void onNeighbourChange(final long bitsetBefore, final long bitsetAfter) {
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+ // Paper start - no-tick view distance
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+ ChunkProviderServer chunkProviderServer = ((WorldServer)this.world).getChunkProvider();
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+ PlayerChunkMap chunkMap = chunkProviderServer.playerChunkMap;
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+ // this code handles the addition of ticking tickets - the distance map handles the removal
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+ if (!areNeighboursLoaded(bitsetBefore, 2) && areNeighboursLoaded(bitsetAfter, 2)) {
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+ if (chunkMap.playerViewDistanceTickMap.getObjectsInRange(this.coordinateKey) != null) {
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+ // now we're ready for entity ticking
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+ chunkProviderServer.serverThreadQueue.execute(() -> {
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+ // double check that this condition still holds.
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+ if (Chunk.this.areNeighboursLoaded(2) && chunkMap.playerViewDistanceTickMap.getObjectsInRange(Chunk.this.coordinateKey) != null) {
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+ chunkProviderServer.addTicketAtLevel(TicketType.PLAYER, Chunk.this.loc, 31, Chunk.this.loc); // 31 -> entity ticking, TODO check on update
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+ }
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+ });
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+ }
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+ }
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+ // this code handles the chunk sending
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+ if (!areNeighboursLoaded(bitsetBefore, 1) && areNeighboursLoaded(bitsetAfter, 1)) {
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+ if (chunkMap.playerViewDistanceBroadcastMap.getObjectsInRange(this.coordinateKey) != null) {
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+ // now we're ready to send
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+ chunkMap.mailboxMain.a(ChunkTaskQueueSorter.a(chunkMap.getUpdatingChunk(this.coordinateKey), (() -> { // Copied frm PlayerChunkMap
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+ // double check that this condition still holds.
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+ if (!Chunk.this.areNeighboursLoaded(1)) {
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+ return;
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+ }
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+ com.destroystokyo.paper.util.misc.PooledLinkedHashSets.PooledObjectLinkedOpenHashSet<EntityPlayer> inRange = chunkMap.playerViewDistanceBroadcastMap.getObjectsInRange(Chunk.this.coordinateKey);
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+ if (inRange == null) {
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+ return;
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+ }
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+
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+ // broadcast
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+ Object[] backingSet = inRange.getBackingSet();
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+ Packet[] chunkPackets = new Packet[2];
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+ for (int index = 0, len = backingSet.length; index < len; ++index) {
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+ Object temp = backingSet[index];
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+ if (!(temp instanceof EntityPlayer)) {
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+ continue;
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+ }
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+ EntityPlayer player = (EntityPlayer)temp;
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+ chunkMap.sendChunk(player, chunkPackets, Chunk.this);
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+ }
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+ })));
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+ }
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+ }
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+ // Paper end - no-tick view distance
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}
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public final boolean isAnyNeighborsLoaded() {
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diff --git a/src/main/java/net/minecraft/server/ChunkMapDistance.java b/src/main/java/net/minecraft/server/ChunkMapDistance.java
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index ef61f8e784b7ebd26293d627e8b8e1aef1be6e21..03b1a67aaf3ed75b7669a3157847affd678f8df4 100644
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--- a/src/main/java/net/minecraft/server/ChunkMapDistance.java
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+++ b/src/main/java/net/minecraft/server/ChunkMapDistance.java
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@@ -262,7 +262,7 @@ public abstract class ChunkMapDistance {
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return s;
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}
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- protected void a(int i) {
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+ protected void setNoTickViewDistance(int i) { // Paper - force abi breakage on usage change
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this.g.a(i);
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}
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@@ -381,7 +381,7 @@ public abstract class ChunkMapDistance {
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private void a(long i, int j, boolean flag, boolean flag1) {
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if (flag != flag1) {
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- Ticket<?> ticket = new Ticket<>(TicketType.PLAYER, ChunkMapDistance.b, new ChunkCoordIntPair(i));
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+ Ticket<?> ticket = new Ticket<>(TicketType.PLAYER, 33, new ChunkCoordIntPair(i)); // Paper - no-tick view distance
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if (flag1) {
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ChunkMapDistance.this.j.a(ChunkTaskQueueSorter.a(() -> {
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diff --git a/src/main/java/net/minecraft/server/EntityPlayer.java b/src/main/java/net/minecraft/server/EntityPlayer.java
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index c2babc4a70b46a88fdd5fd0bfdc8398b29b90253..a3a4837bbbef3e748a349954586392033728b2f1 100644
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--- a/src/main/java/net/minecraft/server/EntityPlayer.java
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+++ b/src/main/java/net/minecraft/server/EntityPlayer.java
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@@ -117,6 +117,8 @@ public class EntityPlayer extends EntityHuman implements ICrafting {
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double lastEntitySpawnRadiusSquared; // Paper - optimise isOutsideRange, this field is in blocks
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+ boolean needsChunkCenterUpdate; // Paper - no-tick view distance
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+
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public EntityPlayer(MinecraftServer minecraftserver, WorldServer worldserver, GameProfile gameprofile, PlayerInteractManager playerinteractmanager) {
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super(worldserver, worldserver.getSpawn(), worldserver.v(), gameprofile);
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this.spawnDimension = World.OVERWORLD;
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diff --git a/src/main/java/net/minecraft/server/MCUtil.java b/src/main/java/net/minecraft/server/MCUtil.java
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index df3150072fd36dac28d83309e50342c9cfa326b3..0b5ddff008d151ad03a1f382a8f24494356e8701 100644
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--- a/src/main/java/net/minecraft/server/MCUtil.java
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+++ b/src/main/java/net/minecraft/server/MCUtil.java
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@@ -621,7 +621,8 @@ public final class MCUtil {
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});
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worldData.addProperty("name", world.getWorld().getName());
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- worldData.addProperty("view-distance", world.spigotConfig.viewDistance);
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+ worldData.addProperty("view-distance", world.getChunkProvider().playerChunkMap.getEffectiveViewDistance());
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+ worldData.addProperty("no-view-distance", world.getChunkProvider().playerChunkMap.getRawNoTickViewDistance());
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worldData.addProperty("keep-spawn-loaded", world.keepSpawnInMemory);
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worldData.addProperty("keep-spawn-loaded-range", world.paperConfig.keepLoadedRange);
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worldData.addProperty("visible-chunk-count", visibleChunks.size());
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diff --git a/src/main/java/net/minecraft/server/PlayerChunk.java b/src/main/java/net/minecraft/server/PlayerChunk.java
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index 69c7bbf6a83b07a3af62b8fabaa851c7f7dc9a98..bd5643cae88b0c510a630b6166d95368c7405ae6 100644
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--- a/src/main/java/net/minecraft/server/PlayerChunk.java
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+++ b/src/main/java/net/minecraft/server/PlayerChunk.java
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@@ -57,6 +57,18 @@ public class PlayerChunk {
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}
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// Paper end - optimise isOutsideOfRange
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+ // Paper start - no-tick view distance
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+ public final Chunk getSendingChunk() {
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+ // it's important that we use getChunkAtIfLoadedImmediately to mirror the chunk sending logic used
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+ // in Chunk's neighbour callback
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+ Chunk ret = this.chunkMap.world.getChunkProvider().getChunkAtIfLoadedImmediately(this.location.x, this.location.z);
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+ if (ret != null && ret.areNeighboursLoaded(1)) {
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+ return ret;
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+ }
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+ return null;
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+ }
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+ // Paper end - no-tick view distance
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+
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public PlayerChunk(ChunkCoordIntPair chunkcoordintpair, int i, LightEngine lightengine, PlayerChunk.c playerchunk_c, PlayerChunk.d playerchunk_d) {
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this.statusFutures = new AtomicReferenceArray(PlayerChunk.CHUNK_STATUSES.size());
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this.fullChunkFuture = PlayerChunk.UNLOADED_CHUNK_FUTURE;
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@@ -212,7 +224,7 @@ public class PlayerChunk {
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}
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public void a(BlockPosition blockposition) {
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- Chunk chunk = this.getChunk();
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+ Chunk chunk = this.getSendingChunk(); // Paper - no-tick view distance
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if (chunk != null) {
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byte b0 = (byte) SectionPosition.a(blockposition.getY());
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@@ -228,7 +240,7 @@ public class PlayerChunk {
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}
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public void a(EnumSkyBlock enumskyblock, int i) {
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- Chunk chunk = this.getChunk();
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+ Chunk chunk = this.getSendingChunk(); // Paper - no-tick view distance
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if (chunk != null) {
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chunk.setNeedsSaving(true);
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@@ -310,9 +322,48 @@ public class PlayerChunk {
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}
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private void a(Packet<?> packet, boolean flag) {
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- this.players.a(this.location, flag).forEach((entityplayer) -> {
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- entityplayer.playerConnection.sendPacket(packet);
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- });
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+ // Paper start - per player view distance
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+ // there can be potential desync with player's last mapped section and the view distance map, so use the
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+ // view distance map here.
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+ com.destroystokyo.paper.util.misc.PlayerAreaMap viewDistanceMap = this.chunkMap.playerViewDistanceBroadcastMap;
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+ com.destroystokyo.paper.util.misc.PooledLinkedHashSets.PooledObjectLinkedOpenHashSet<EntityPlayer> players = viewDistanceMap.getObjectsInRange(this.location);
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+ if (players == null) {
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+ return;
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+ }
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+
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+ if (flag) { // flag -> border only
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+ Object[] backingSet = players.getBackingSet();
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+ for (int i = 0, len = backingSet.length; i < len; ++i) {
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+ Object temp = backingSet[i];
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+ if (!(temp instanceof EntityPlayer)) {
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+ continue;
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+ }
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+ EntityPlayer player = (EntityPlayer)temp;
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+
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+ int viewDistance = viewDistanceMap.getLastViewDistance(player);
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+ long lastPosition = viewDistanceMap.getLastCoordinate(player);
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+
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+ int distX = Math.abs(MCUtil.getCoordinateX(lastPosition) - this.location.x);
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+ int distZ = Math.abs(MCUtil.getCoordinateZ(lastPosition) - this.location.z);
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+
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+ if (Math.max(distX, distZ) == viewDistance) {
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+ player.playerConnection.sendPacket(packet);
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+ }
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+ }
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+ } else {
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+ Object[] backingSet = players.getBackingSet();
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+ for (int i = 0, len = backingSet.length; i < len; ++i) {
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+ Object temp = backingSet[i];
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+ if (!(temp instanceof EntityPlayer)) {
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+ continue;
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+ }
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+ EntityPlayer player = (EntityPlayer)temp;
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+ player.playerConnection.sendPacket(packet);
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+ }
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+ }
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+
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+ return;
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+ // Paper end - per player view distance
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}
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public CompletableFuture<Either<IChunkAccess, PlayerChunk.Failure>> a(ChunkStatus chunkstatus, PlayerChunkMap playerchunkmap) {
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diff --git a/src/main/java/net/minecraft/server/PlayerChunkMap.java b/src/main/java/net/minecraft/server/PlayerChunkMap.java
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index b4067657eefe6a418b76b599b4c8ffb8359c3f89..3e73ef8059139b09518075bb6dc89a67f46be51a 100644
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--- a/src/main/java/net/minecraft/server/PlayerChunkMap.java
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+++ b/src/main/java/net/minecraft/server/PlayerChunkMap.java
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@@ -96,7 +96,7 @@ public class PlayerChunkMap extends IChunkLoader implements PlayerChunk.d {
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private boolean updatingChunksModified;
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private final ChunkTaskQueueSorter p;
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private final Mailbox<ChunkTaskQueueSorter.a<Runnable>> mailboxWorldGen;
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- private final Mailbox<ChunkTaskQueueSorter.a<Runnable>> mailboxMain;
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+ final Mailbox<ChunkTaskQueueSorter.a<Runnable>> mailboxMain; // Paper - private -> package private
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public final WorldLoadListener worldLoadListener;
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public final PlayerChunkMap.a chunkDistanceManager;
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private final AtomicInteger u;
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@@ -171,6 +171,22 @@ public class PlayerChunkMap extends IChunkLoader implements PlayerChunk.d {
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public final com.destroystokyo.paper.util.misc.PlayerAreaMap playerMobSpawnMap; // this map is absent from updateMaps since it's controlled at the start of the chunkproviderserver tick
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public final com.destroystokyo.paper.util.misc.PlayerAreaMap playerChunkTickRangeMap;
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// Paper end - optimise PlayerChunkMap#isOutsideRange
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+ // Paper start - no-tick view distance
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+ int noTickViewDistance;
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+ public final int getRawNoTickViewDistance() {
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+ return this.noTickViewDistance;
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+ }
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+ public final int getEffectiveNoTickViewDistance() {
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+ return this.noTickViewDistance == -1 ? this.getEffectiveViewDistance() : this.noTickViewDistance;
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+ }
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+ public final int getLoadViewDistance() {
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+ return Math.max(this.getEffectiveViewDistance(), this.getEffectiveNoTickViewDistance());
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+ }
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+
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+ public final com.destroystokyo.paper.util.misc.PlayerAreaMap playerViewDistanceBroadcastMap;
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+ public final com.destroystokyo.paper.util.misc.PlayerAreaMap playerViewDistanceTickMap;
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+ public final com.destroystokyo.paper.util.misc.PlayerAreaMap playerViewDistanceNoTickMap;
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+ // Paper end - no-tick view distance
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void addPlayerToDistanceMaps(EntityPlayer player) {
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int chunkX = MCUtil.getChunkCoordinate(player.locX());
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@@ -187,6 +203,19 @@ public class PlayerChunkMap extends IChunkLoader implements PlayerChunk.d {
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// Paper start - optimise PlayerChunkMap#isOutsideRange
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this.playerChunkTickRangeMap.add(player, chunkX, chunkZ, ChunkMapDistance.MOB_SPAWN_RANGE);
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// Paper end - optimise PlayerChunkMap#isOutsideRange
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+ // Paper start - no-tick view distance
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+ int effectiveTickViewDistance = this.getEffectiveViewDistance();
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+ int effectiveNoTickViewDistance = Math.max(this.getEffectiveNoTickViewDistance(), effectiveTickViewDistance);
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+
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+ if (!this.cannotLoadChunks(player)) {
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+ this.playerViewDistanceTickMap.add(player, chunkX, chunkZ, effectiveTickViewDistance);
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+ this.playerViewDistanceNoTickMap.add(player, chunkX, chunkZ, effectiveNoTickViewDistance + 2); // clients need chunk 1 neighbour, and we need another 1 for sending those extra neighbours (as we require neighbours to send)
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+ }
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+
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+ player.needsChunkCenterUpdate = true;
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+ this.playerViewDistanceBroadcastMap.add(player, chunkX, chunkZ, effectiveNoTickViewDistance + 1); // clients need an extra neighbour to render the full view distance configured
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+ player.needsChunkCenterUpdate = false;
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+ // Paper end - no-tick view distance
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}
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void removePlayerFromDistanceMaps(EntityPlayer player) {
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@@ -199,6 +228,11 @@ public class PlayerChunkMap extends IChunkLoader implements PlayerChunk.d {
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this.playerMobSpawnMap.remove(player);
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this.playerChunkTickRangeMap.remove(player);
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// Paper end - optimise PlayerChunkMap#isOutsideRange
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+ // Paper start - no-tick view distance
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+ this.playerViewDistanceBroadcastMap.remove(player);
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+ this.playerViewDistanceTickMap.remove(player);
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+ this.playerViewDistanceNoTickMap.remove(player);
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+ // Paper end - no-tick view distance
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}
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void updateMaps(EntityPlayer player) {
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@@ -216,6 +250,19 @@ public class PlayerChunkMap extends IChunkLoader implements PlayerChunk.d {
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// Paper start - optimise PlayerChunkMap#isOutsideRange
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this.playerChunkTickRangeMap.update(player, chunkX, chunkZ, ChunkMapDistance.MOB_SPAWN_RANGE);
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// Paper end - optimise PlayerChunkMap#isOutsideRange
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+ // Paper start - no-tick view distance
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+ int effectiveTickViewDistance = this.getEffectiveViewDistance();
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+ int effectiveNoTickViewDistance = Math.max(this.getEffectiveNoTickViewDistance(), effectiveTickViewDistance);
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+
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+ if (!this.cannotLoadChunks(player)) {
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+ this.playerViewDistanceTickMap.update(player, chunkX, chunkZ, effectiveTickViewDistance);
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+ this.playerViewDistanceNoTickMap.update(player, chunkX, chunkZ, effectiveNoTickViewDistance + 2); // clients need chunk 1 neighbour, and we need another 1 for sending those extra neighbours (as we require neighbours to send)
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+ }
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+
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+ player.needsChunkCenterUpdate = true;
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+ this.playerViewDistanceBroadcastMap.update(player, chunkX, chunkZ, effectiveNoTickViewDistance + 1); // clients need an extra neighbour to render the full view distance configured
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+ player.needsChunkCenterUpdate = false;
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+ // Paper end - no-tick view distance
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}
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// Paper end
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@@ -323,6 +370,45 @@ public class PlayerChunkMap extends IChunkLoader implements PlayerChunk.d {
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}
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});
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// Paper end - optimise PlayerChunkMap#isOutsideRange
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+ // Paper start - no-tick view distance
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+ this.setNoTickViewDistance(this.world.paperConfig.noTickViewDistance);
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+ this.playerViewDistanceTickMap = new com.destroystokyo.paper.util.misc.PlayerAreaMap(this.pooledLinkedPlayerHashSets,
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+ (EntityPlayer player, int rangeX, int rangeZ, int currPosX, int currPosZ, int prevPosX, int prevPosZ,
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+ com.destroystokyo.paper.util.misc.PooledLinkedHashSets.PooledObjectLinkedOpenHashSet<EntityPlayer> newState) -> {
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+ if (newState.size() != 1) {
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+ return;
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+ }
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+ Chunk chunk = PlayerChunkMap.this.world.getChunkProvider().getChunkAtIfLoadedMainThreadNoCache(rangeX, rangeZ);
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+ if (chunk == null || !chunk.areNeighboursLoaded(2)) {
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+ return;
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+ }
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+
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+ ChunkCoordIntPair chunkPos = new ChunkCoordIntPair(rangeX, rangeZ);
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+ PlayerChunkMap.this.world.getChunkProvider().addTicketAtLevel(TicketType.PLAYER, chunkPos, 31, chunkPos); // entity ticking level, TODO check on update
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+ },
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+ (EntityPlayer player, int rangeX, int rangeZ, int currPosX, int currPosZ, int prevPosX, int prevPosZ,
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+ com.destroystokyo.paper.util.misc.PooledLinkedHashSets.PooledObjectLinkedOpenHashSet<EntityPlayer> newState) -> {
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+ if (newState != null) {
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+ return;
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+ }
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+ ChunkCoordIntPair chunkPos = new ChunkCoordIntPair(rangeX, rangeZ);
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+ PlayerChunkMap.this.world.getChunkProvider().removeTicketAtLevel(TicketType.PLAYER, chunkPos, 31, chunkPos); // entity ticking level, TODO check on update
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+ });
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+ this.playerViewDistanceNoTickMap = new com.destroystokyo.paper.util.misc.PlayerAreaMap(this.pooledLinkedPlayerHashSets);
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+ this.playerViewDistanceBroadcastMap = new com.destroystokyo.paper.util.misc.PlayerAreaMap(this.pooledLinkedPlayerHashSets,
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+ (EntityPlayer player, int rangeX, int rangeZ, int currPosX, int currPosZ, int prevPosX, int prevPosZ,
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+ com.destroystokyo.paper.util.misc.PooledLinkedHashSets.PooledObjectLinkedOpenHashSet<EntityPlayer> newState) -> {
|
|
+ if (player.needsChunkCenterUpdate) {
|
|
+ player.needsChunkCenterUpdate = false;
|
|
+ player.playerConnection.sendPacket(new PacketPlayOutViewCentre(currPosX, currPosZ));
|
|
+ }
|
|
+ PlayerChunkMap.this.sendChunk(player, new ChunkCoordIntPair(rangeX, rangeZ), new Packet[2], false, true); // unloaded, loaded
|
|
+ },
|
|
+ (EntityPlayer player, int rangeX, int rangeZ, int currPosX, int currPosZ, int prevPosX, int prevPosZ,
|
|
+ com.destroystokyo.paper.util.misc.PooledLinkedHashSets.PooledObjectLinkedOpenHashSet<EntityPlayer> newState) -> {
|
|
+ PlayerChunkMap.this.sendChunk(player, new ChunkCoordIntPair(rangeX, rangeZ), null, true, false); // unloaded, loaded
|
|
+ });
|
|
+ // Paper end - no-tick view distance
|
|
}
|
|
|
|
public void updatePlayerMobTypeMap(Entity entity) {
|
|
@@ -1143,15 +1229,11 @@ public class PlayerChunkMap extends IChunkLoader implements PlayerChunk.d {
|
|
completablefuture1.thenAcceptAsync((either) -> {
|
|
either.mapLeft((chunk) -> {
|
|
this.u.getAndIncrement();
|
|
- Packet<?>[] apacket = new Packet[2];
|
|
-
|
|
- this.a(chunkcoordintpair, false).forEach((entityplayer) -> {
|
|
- this.a(entityplayer, apacket, chunk);
|
|
- });
|
|
+ // Paper - no-tick view distance - moved to Chunk neighbour update
|
|
return Either.left(chunk);
|
|
});
|
|
}, (runnable) -> {
|
|
- this.mailboxMain.a(ChunkTaskQueueSorter.a(playerchunk, runnable));
|
|
+ this.mailboxMain.a(ChunkTaskQueueSorter.a(playerchunk, runnable)); // Paper - diff on change, this is the scheduling method copied in Chunk used to schedule chunk broadcasts (on change it needs to be copied again)
|
|
});
|
|
return completablefuture1;
|
|
}
|
|
@@ -1246,32 +1328,38 @@ public class PlayerChunkMap extends IChunkLoader implements PlayerChunk.d {
|
|
}
|
|
}
|
|
|
|
- protected void setViewDistance(int i) {
|
|
- int j = MathHelper.clamp(i + 1, 3, 33);
|
|
+ public void setViewDistance(int i) { // Paper - public
|
|
+ int j = MathHelper.clamp(i + 1, 3, 33); // Paper - diff on change, these make the lower view distance limit 2 and the upper 32
|
|
|
|
if (j != this.viewDistance) {
|
|
int k = this.viewDistance;
|
|
|
|
this.viewDistance = j;
|
|
- this.chunkDistanceManager.a(this.viewDistance);
|
|
- ObjectIterator objectiterator = this.updatingChunks.values().iterator();
|
|
+ this.setNoTickViewDistance(this.getRawNoTickViewDistance()); //Paper - no-tick view distance - propagate changes to no-tick, which does the actual chunk loading/sending
|
|
+ }
|
|
|
|
- while (objectiterator.hasNext()) {
|
|
- PlayerChunk playerchunk = (PlayerChunk) objectiterator.next();
|
|
- ChunkCoordIntPair chunkcoordintpair = playerchunk.i();
|
|
- Packet<?>[] apacket = new Packet[2];
|
|
+ }
|
|
|
|
- this.a(chunkcoordintpair, false).forEach((entityplayer) -> {
|
|
- int l = b(chunkcoordintpair, entityplayer, true);
|
|
- boolean flag = l <= k;
|
|
- boolean flag1 = l <= this.viewDistance;
|
|
+ // Paper start - no-tick view distance
|
|
+ public final void setNoTickViewDistance(int viewDistance) {
|
|
+ viewDistance = viewDistance == -1 ? -1 : MathHelper.clamp(viewDistance, 2, 32);
|
|
|
|
- this.sendChunk(entityplayer, chunkcoordintpair, apacket, flag, flag1);
|
|
- });
|
|
+ this.noTickViewDistance = viewDistance;
|
|
+ int loadViewDistance = this.getLoadViewDistance();
|
|
+ this.chunkDistanceManager.setNoTickViewDistance(loadViewDistance + 2 + 2); // add 2 to account for the change to 31 -> 33 tickets // see notes in the distance map updating for the other + 2
|
|
+
|
|
+ if (this.world != null && this.world.players != null) { // this can be called from constructor, where these aren't set
|
|
+ for (EntityPlayer player : this.world.players) {
|
|
+ PlayerConnection connection = player.playerConnection;
|
|
+ if (connection != null) {
|
|
+ // moved in from PlayerList
|
|
+ connection.sendPacket(new PacketPlayOutViewDistance(loadViewDistance));
|
|
+ }
|
|
+ this.updateMaps(player);
|
|
}
|
|
}
|
|
-
|
|
}
|
|
+ // Paper end - no-tick view distance
|
|
|
|
protected void sendChunk(EntityPlayer entityplayer, ChunkCoordIntPair chunkcoordintpair, Packet<?>[] apacket, boolean flag, boolean flag1) {
|
|
if (entityplayer.world == this.world) {
|
|
@@ -1279,7 +1367,7 @@ public class PlayerChunkMap extends IChunkLoader implements PlayerChunk.d {
|
|
PlayerChunk playerchunk = this.getVisibleChunk(chunkcoordintpair.pair());
|
|
|
|
if (playerchunk != null) {
|
|
- Chunk chunk = playerchunk.getChunk();
|
|
+ Chunk chunk = playerchunk.getSendingChunk(); // Paper - no-tick view distance
|
|
|
|
if (chunk != null) {
|
|
this.a(entityplayer, apacket, chunk);
|
|
@@ -1540,6 +1628,7 @@ public class PlayerChunkMap extends IChunkLoader implements PlayerChunk.d {
|
|
}
|
|
// Paper end - optimise isOutsideOfRange
|
|
|
|
+ private boolean cannotLoadChunks(EntityPlayer entityplayer) { return this.b(entityplayer); } // Paper - OBFHELPER
|
|
private boolean b(EntityPlayer entityplayer) {
|
|
return entityplayer.isSpectator() && !this.world.getGameRules().getBoolean(GameRules.SPECTATORS_GENERATE_CHUNKS);
|
|
}
|
|
@@ -1567,13 +1656,7 @@ public class PlayerChunkMap extends IChunkLoader implements PlayerChunk.d {
|
|
this.removePlayerFromDistanceMaps(entityplayer); // Paper - distance maps
|
|
}
|
|
|
|
- for (int k = i - this.viewDistance; k <= i + this.viewDistance; ++k) {
|
|
- for (int l = j - this.viewDistance; l <= j + this.viewDistance; ++l) {
|
|
- ChunkCoordIntPair chunkcoordintpair = new ChunkCoordIntPair(k, l);
|
|
-
|
|
- this.sendChunk(entityplayer, chunkcoordintpair, new Packet[2], !flag, flag);
|
|
- }
|
|
- }
|
|
+ // Paper - broadcast view distance map handles this (see remove/add calls above)
|
|
|
|
}
|
|
|
|
@@ -1581,7 +1664,7 @@ public class PlayerChunkMap extends IChunkLoader implements PlayerChunk.d {
|
|
SectionPosition sectionposition = SectionPosition.a((Entity) entityplayer);
|
|
|
|
entityplayer.a(sectionposition);
|
|
- entityplayer.playerConnection.sendPacket(new PacketPlayOutViewCentre(sectionposition.a(), sectionposition.c()));
|
|
+ // Paper - distance map handles this now
|
|
return sectionposition;
|
|
}
|
|
|
|
@@ -1626,6 +1709,7 @@ public class PlayerChunkMap extends IChunkLoader implements PlayerChunk.d {
|
|
int k1;
|
|
int l1;
|
|
|
|
+ /* // Paper start - replaced by distance map
|
|
if (Math.abs(i1 - i) <= this.viewDistance * 2 && Math.abs(j1 - j) <= this.viewDistance * 2) {
|
|
k1 = Math.min(i, i1) - this.viewDistance;
|
|
l1 = Math.min(j, j1) - this.viewDistance;
|
|
@@ -1663,7 +1747,7 @@ public class PlayerChunkMap extends IChunkLoader implements PlayerChunk.d {
|
|
this.sendChunk(entityplayer, chunkcoordintpair1, new Packet[2], false, true);
|
|
}
|
|
}
|
|
- }
|
|
+ }*/ // Paper end - replaced by distance map
|
|
|
|
this.updateMaps(entityplayer); // Paper - distance maps
|
|
|
|
@@ -1671,11 +1755,46 @@ public class PlayerChunkMap extends IChunkLoader implements PlayerChunk.d {
|
|
|
|
@Override
|
|
public Stream<EntityPlayer> a(ChunkCoordIntPair chunkcoordintpair, boolean flag) {
|
|
- return this.playerMap.a(chunkcoordintpair.pair()).filter((entityplayer) -> {
|
|
- int i = b(chunkcoordintpair, entityplayer, true);
|
|
+ // Paper start - per player view distance
|
|
+ // there can be potential desync with player's last mapped section and the view distance map, so use the
|
|
+ // view distance map here.
|
|
+ com.destroystokyo.paper.util.misc.PooledLinkedHashSets.PooledObjectLinkedOpenHashSet<EntityPlayer> inRange = this.playerViewDistanceBroadcastMap.getObjectsInRange(chunkcoordintpair);
|
|
|
|
- return i > this.viewDistance ? false : !flag || i == this.viewDistance;
|
|
- });
|
|
+ if (inRange == null) {
|
|
+ return Stream.empty();
|
|
+ }
|
|
+ // all current cases are inlined so we wont hit this code, it's just in case plugins or future updates use it
|
|
+ List<EntityPlayer> players = new java.util.ArrayList<>();
|
|
+ Object[] backingSet = inRange.getBackingSet();
|
|
+
|
|
+ if (flag) { // flag -> border only
|
|
+ for (int i = 0, len = backingSet.length; i < len; ++i) {
|
|
+ Object temp = backingSet[i];
|
|
+ if (!(temp instanceof EntityPlayer)) {
|
|
+ continue;
|
|
+ }
|
|
+ EntityPlayer player = (EntityPlayer)temp;
|
|
+ int viewDistance = this.playerViewDistanceBroadcastMap.getLastViewDistance(player);
|
|
+ long lastPosition = this.playerViewDistanceBroadcastMap.getLastCoordinate(player);
|
|
+
|
|
+ int distX = Math.abs(MCUtil.getCoordinateX(lastPosition) - chunkcoordintpair.x);
|
|
+ int distZ = Math.abs(MCUtil.getCoordinateZ(lastPosition) - chunkcoordintpair.z);
|
|
+ if (Math.max(distX, distZ) == viewDistance) {
|
|
+ players.add(player);
|
|
+ }
|
|
+ }
|
|
+ } else {
|
|
+ for (int i = 0, len = backingSet.length; i < len; ++i) {
|
|
+ Object temp = backingSet[i];
|
|
+ if (!(temp instanceof EntityPlayer)) {
|
|
+ continue;
|
|
+ }
|
|
+ EntityPlayer player = (EntityPlayer)temp;
|
|
+ players.add(player);
|
|
+ }
|
|
+ }
|
|
+ return players.stream();
|
|
+ // Paper end - per player view distance
|
|
}
|
|
|
|
protected void addEntity(Entity entity) {
|
|
@@ -1833,6 +1952,7 @@ public class PlayerChunkMap extends IChunkLoader implements PlayerChunk.d {
|
|
|
|
}
|
|
|
|
+ final void sendChunk(EntityPlayer entityplayer, Packet<?>[] apacket, Chunk chunk) { this.a(entityplayer, apacket, chunk); } // Paper - OBFHELPER
|
|
private void a(EntityPlayer entityplayer, Packet<?>[] apacket, Chunk chunk) {
|
|
if (apacket[0] == null) {
|
|
apacket[0] = new PacketPlayOutMapChunk(chunk, 65535);
|
|
@@ -2018,7 +2138,7 @@ public class PlayerChunkMap extends IChunkLoader implements PlayerChunk.d {
|
|
ChunkCoordIntPair chunkcoordintpair = new ChunkCoordIntPair(this.tracker.chunkX, this.tracker.chunkZ);
|
|
PlayerChunk playerchunk = PlayerChunkMap.this.getVisibleChunk(chunkcoordintpair.pair());
|
|
|
|
- if (playerchunk != null && playerchunk.getChunk() != null) {
|
|
+ if (playerchunk != null && playerchunk.getSendingChunk() != null) { // Paper - no-tick view distance
|
|
flag1 = PlayerChunkMap.b(chunkcoordintpair, entityplayer, false) <= PlayerChunkMap.this.viewDistance;
|
|
}
|
|
}
|
|
diff --git a/src/main/java/net/minecraft/server/PlayerList.java b/src/main/java/net/minecraft/server/PlayerList.java
|
|
index 7b20dd6d65288aca780f61bf2fc1acc47022af10..768adaa809e88412fcf8f7f60d6177667278f8fc 100644
|
|
--- a/src/main/java/net/minecraft/server/PlayerList.java
|
|
+++ b/src/main/java/net/minecraft/server/PlayerList.java
|
|
@@ -175,7 +175,7 @@ public abstract class PlayerList {
|
|
boolean flag1 = gamerules.getBoolean(GameRules.REDUCED_DEBUG_INFO);
|
|
|
|
// Spigot - view distance
|
|
- playerconnection.sendPacket(new PacketPlayOutLogin(entityplayer.getId(), entityplayer.playerInteractManager.getGameMode(), entityplayer.playerInteractManager.c(), BiomeManager.a(worldserver1.getSeed()), worlddata.isHardcore(), this.server.F(), this.s, worldserver1.getDimensionManager(), worldserver1.getDimensionKey(), this.getMaxPlayers(), worldserver1.spigotConfig.viewDistance, flag1, !flag, worldserver1.isDebugWorld(), worldserver1.isFlatWorld()));
|
|
+ playerconnection.sendPacket(new PacketPlayOutLogin(entityplayer.getId(), entityplayer.playerInteractManager.getGameMode(), entityplayer.playerInteractManager.c(), BiomeManager.a(worldserver1.getSeed()), worlddata.isHardcore(), this.server.F(), this.s, worldserver1.getDimensionManager(), worldserver1.getDimensionKey(), this.getMaxPlayers(), worldserver1.getChunkProvider().playerChunkMap.getLoadViewDistance(), flag1, !flag, worldserver1.isDebugWorld(), worldserver1.isFlatWorld())); // Paper - no-tick view distance
|
|
entityplayer.getBukkitEntity().sendSupportedChannels(); // CraftBukkit
|
|
playerconnection.sendPacket(new PacketPlayOutCustomPayload(PacketPlayOutCustomPayload.a, (new PacketDataSerializer(Unpooled.buffer())).a(this.getServer().getServerModName())));
|
|
playerconnection.sendPacket(new PacketPlayOutServerDifficulty(worlddata.getDifficulty(), worlddata.isDifficultyLocked()));
|
|
@@ -828,7 +828,7 @@ public abstract class PlayerList {
|
|
// CraftBukkit start
|
|
WorldData worlddata = worldserver1.getWorldData();
|
|
entityplayer1.playerConnection.sendPacket(new PacketPlayOutRespawn(worldserver1.getDimensionManager(), worldserver1.getDimensionKey(), BiomeManager.a(worldserver1.getSeed()), entityplayer1.playerInteractManager.getGameMode(), entityplayer1.playerInteractManager.c(), worldserver1.isDebugWorld(), worldserver1.isFlatWorld(), flag));
|
|
- entityplayer1.playerConnection.sendPacket(new PacketPlayOutViewDistance(worldserver1.spigotConfig.viewDistance)); // Spigot
|
|
+ entityplayer1.playerConnection.sendPacket(new PacketPlayOutViewDistance(worldserver1.getChunkProvider().playerChunkMap.getLoadViewDistance())); // Spigot // Paper - no-tick view distance
|
|
entityplayer1.spawnIn(worldserver1);
|
|
entityplayer1.dead = false;
|
|
entityplayer1.playerConnection.teleport(new Location(worldserver1.getWorld(), entityplayer1.locX(), entityplayer1.locY(), entityplayer1.locZ(), entityplayer1.yaw, entityplayer1.pitch));
|
|
@@ -1295,7 +1295,7 @@ public abstract class PlayerList {
|
|
|
|
public void a(int i) {
|
|
this.viewDistance = i;
|
|
- this.sendAll(new PacketPlayOutViewDistance(i));
|
|
+ //this.sendAll(new PacketPlayOutViewDistance(i)); // Paper - move into setViewDistance
|
|
Iterator iterator = this.server.getWorlds().iterator();
|
|
|
|
while (iterator.hasNext()) {
|
|
diff --git a/src/main/java/net/minecraft/server/World.java b/src/main/java/net/minecraft/server/World.java
|
|
index df6299d81a6d6450272b9aaba397df523cb9e862..54403c34e256d5264111048806b42404a9705b44 100644
|
|
--- a/src/main/java/net/minecraft/server/World.java
|
|
+++ b/src/main/java/net/minecraft/server/World.java
|
|
@@ -464,8 +464,13 @@ public abstract class World implements GeneratorAccess, AutoCloseable {
|
|
this.b(blockposition, iblockdata1, iblockdata2);
|
|
}
|
|
|
|
- if ((i & 2) != 0 && (!this.isClientSide || (i & 4) == 0) && (this.isClientSide || chunk == null || (chunk.getState() != null && chunk.getState().isAtLeast(PlayerChunk.State.TICKING)))) { // allow chunk to be null here as chunk.isReady() is false when we send our notification during block placement
|
|
+ if ((i & 2) != 0 && (!this.isClientSide || (i & 4) == 0) && (this.isClientSide || chunk == null || (chunk.getState() != null && chunk.getState().isAtLeast(PlayerChunk.State.TICKING)))) { // allow chunk to be null here as chunk.isReady() is false when we send our notification during block placement // Paper - diff on change, see below
|
|
this.notify(blockposition, iblockdata1, iblockdata, i);
|
|
+ // Paper start - per player view distance - allow block updates for non-ticking chunks in player view distance
|
|
+ // if copied from above
|
|
+ } else if ((i & 2) != 0 && (!this.isClientSide || (i & 4) == 0) && (this.isClientSide || chunk == null || ((WorldServer)this).getChunkProvider().playerChunkMap.playerViewDistanceBroadcastMap.getObjectsInRange(MCUtil.getCoordinateKey(blockposition)) != null)) {
|
|
+ ((WorldServer)this).getChunkProvider().flagDirty(blockposition);
|
|
+ // Paper end - per player view distance
|
|
}
|
|
|
|
if ((i & 1) != 0) {
|
|
diff --git a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
|
|
index 5ef12e85d7374c137e2d7ff3e0571995070cc222..f35dda50fd9015a793708d214c648d75f9f87e2b 100644
|
|
--- a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
|
|
+++ b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
|
|
@@ -2518,10 +2518,39 @@ public class CraftWorld implements World {
|
|
// Spigot start
|
|
@Override
|
|
public int getViewDistance() {
|
|
- return world.spigotConfig.viewDistance;
|
|
+ return getHandle().getChunkProvider().playerChunkMap.getEffectiveViewDistance(); // Paper - no-tick view distance
|
|
}
|
|
// Spigot end
|
|
|
|
+ // Paper start - per player view distance
|
|
+ @Override
|
|
+ public void setViewDistance(int viewDistance) {
|
|
+ if (viewDistance < 2 || viewDistance > 32) {
|
|
+ throw new IllegalArgumentException("View distance " + viewDistance + " is out of range of [2, 32]");
|
|
+ }
|
|
+ net.minecraft.server.PlayerChunkMap chunkMap = getHandle().getChunkProvider().playerChunkMap;
|
|
+ if (viewDistance != chunkMap.getEffectiveViewDistance()) {
|
|
+ chunkMap.setViewDistance(viewDistance);
|
|
+ }
|
|
+ }
|
|
+
|
|
+ @Override
|
|
+ public int getNoTickViewDistance() {
|
|
+ return getHandle().getChunkProvider().playerChunkMap.getEffectiveNoTickViewDistance();
|
|
+ }
|
|
+
|
|
+ @Override
|
|
+ public void setNoTickViewDistance(int viewDistance) {
|
|
+ if ((viewDistance < 2 || viewDistance > 32) && viewDistance != -1) {
|
|
+ throw new IllegalArgumentException("View distance " + viewDistance + " is out of range of [2, 32]");
|
|
+ }
|
|
+ net.minecraft.server.PlayerChunkMap chunkMap = getHandle().getChunkProvider().playerChunkMap;
|
|
+ if (viewDistance != chunkMap.getRawNoTickViewDistance()) {
|
|
+ chunkMap.setNoTickViewDistance(viewDistance);
|
|
+ }
|
|
+ }
|
|
+ // Paper end - per player view distance
|
|
+
|
|
// Spigot start
|
|
private final Spigot spigot = new Spigot()
|
|
{
|
|
diff --git a/src/main/java/org/spigotmc/ActivationRange.java b/src/main/java/org/spigotmc/ActivationRange.java
|
|
index 9030284ba06dfdcc17c2710f428e84d70afea8d5..0b93635ba59df4eb4456a97c5e9b51ab5aeda53f 100644
|
|
--- a/src/main/java/org/spigotmc/ActivationRange.java
|
|
+++ b/src/main/java/org/spigotmc/ActivationRange.java
|
|
@@ -201,7 +201,7 @@ public class ActivationRange
|
|
maxRange = Math.max( maxRange, waterActivationRange );
|
|
maxRange = Math.max( maxRange, villagerActivationRange );
|
|
// Paper end
|
|
- maxRange = Math.min( ( world.spigotConfig.viewDistance << 4 ) - 8, maxRange );
|
|
+ maxRange = Math.min( ( ((net.minecraft.server.WorldServer)world).getChunkProvider().playerChunkMap.getEffectiveViewDistance() << 4 ) - 8, maxRange ); // Paper - no-tick view distance
|
|
|
|
for ( EntityHuman player : world.getPlayers() )
|
|
{
|