663 lines
38 KiB
Diff
663 lines
38 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Spottedleaf <Spottedleaf@users.noreply.github.com>
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Date: Tue, 5 May 2020 21:23:34 -0700
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Subject: [PATCH] No-Tick view distance implementation
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Implements world view distance getters/setters
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Per-Player is absent due to difficulty of maintaining
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the diff required to make it happen.
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diff --git a/src/main/java/co/aikar/timings/TimingsExport.java b/src/main/java/co/aikar/timings/TimingsExport.java
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index c9164dfdb27ddf3709129c8aec54903a1df121ff..e33e889c291d37a821a4fbd40d9aac7bb079de0d 100644
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--- a/src/main/java/co/aikar/timings/TimingsExport.java
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+++ b/src/main/java/co/aikar/timings/TimingsExport.java
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@@ -153,7 +153,8 @@ public class TimingsExport extends Thread {
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pair("gamerules", toObjectMapper(world.getWorld().getGameRules(), rule -> {
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return pair(rule, world.getWorld().getGameRuleValue(rule));
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})),
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- pair("ticking-distance", world.getChunkProvider().playerChunkMap.getEffectiveViewDistance())
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+ pair("ticking-distance", world.getChunkProvider().playerChunkMap.getEffectiveViewDistance()),
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+ pair("notick-viewdistance", world.getChunkProvider().playerChunkMap.getEffectiveNoTickViewDistance())
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));
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}));
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diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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index dfe4baf1973c38e4a443a2b1d6b1eb19140137e1..6b1b4780a8553dfd7da32c3e9e76b142122f6a74 100644
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--- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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+++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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@@ -629,4 +629,9 @@ public class PaperWorldConfig {
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phantomIgnoreCreative = getBoolean("phantoms-do-not-spawn-on-creative-players", phantomIgnoreCreative);
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phantomOnlyAttackInsomniacs = getBoolean("phantoms-only-attack-insomniacs", phantomOnlyAttackInsomniacs);
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}
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+
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+ public int noTickViewDistance;
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+ private void viewDistance() {
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+ this.noTickViewDistance = this.getInt("viewdistances.no-tick-view-distance", -1);
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+ }
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}
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diff --git a/src/main/java/net/minecraft/server/Chunk.java b/src/main/java/net/minecraft/server/Chunk.java
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index b65ae2d6919a67498d0646c5522735086fec00c1..7f508b9ef616071b1adeef7c00da7f4565ef4ddd 100644
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--- a/src/main/java/net/minecraft/server/Chunk.java
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+++ b/src/main/java/net/minecraft/server/Chunk.java
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@@ -246,7 +246,51 @@ public class Chunk implements IChunkAccess {
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}
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protected void onNeighbourChange(final long bitsetBefore, final long bitsetAfter) {
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+ // Paper start - no-tick view distance
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+ ChunkProviderServer chunkProviderServer = ((WorldServer)this.world).getChunkProvider();
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+ PlayerChunkMap chunkMap = chunkProviderServer.playerChunkMap;
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+ // this code handles the addition of ticking tickets - the distance map handles the removal
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+ if (!areNeighboursLoaded(bitsetBefore, 2) && areNeighboursLoaded(bitsetAfter, 2)) {
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+ if (chunkMap.playerViewDistanceTickMap.getObjectsInRange(this.coordinateKey) != null) {
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+ // now we're ready for entity ticking
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+ chunkProviderServer.serverThreadQueue.execute(() -> {
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+ // double check that this condition still holds.
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+ if (Chunk.this.areNeighboursLoaded(2) && chunkMap.playerViewDistanceTickMap.getObjectsInRange(Chunk.this.coordinateKey) != null) {
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+ chunkProviderServer.addTicketAtLevel(TicketType.PLAYER, Chunk.this.loc, 31, Chunk.this.loc); // 31 -> entity ticking, TODO check on update
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+ }
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+ });
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+ }
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+ }
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+ // this code handles the chunk sending
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+ if (!areNeighboursLoaded(bitsetBefore, 1) && areNeighboursLoaded(bitsetAfter, 1)) {
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+ if (chunkMap.playerViewDistanceBroadcastMap.getObjectsInRange(this.coordinateKey) != null) {
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+ // now we're ready to send
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+ chunkMap.mailboxMain.a(ChunkTaskQueueSorter.a(chunkMap.getUpdatingChunk(this.coordinateKey), (() -> { // Copied frm PlayerChunkMap
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+ // double check that this condition still holds.
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+ if (!Chunk.this.areNeighboursLoaded(1)) {
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+ return;
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+ }
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+ com.destroystokyo.paper.util.misc.PooledLinkedHashSets.PooledObjectLinkedOpenHashSet<EntityPlayer> inRange = chunkMap.playerViewDistanceBroadcastMap.getObjectsInRange(Chunk.this.coordinateKey);
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+ if (inRange == null) {
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+ return;
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+ }
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+
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+ // broadcast
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+ Object[] backingSet = inRange.getBackingSet();
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+ Packet[] chunkPackets = new Packet[2];
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+ for (int index = 0, len = backingSet.length; index < len; ++index) {
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+ Object temp = backingSet[index];
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+ if (!(temp instanceof EntityPlayer)) {
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+ continue;
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+ }
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+ EntityPlayer player = (EntityPlayer)temp;
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+ chunkMap.sendChunk(player, chunkPackets, Chunk.this);
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+ }
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+ })));
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+ }
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+ }
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+ // Paper end - no-tick view distance
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}
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public final boolean isAnyNeighborsLoaded() {
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diff --git a/src/main/java/net/minecraft/server/ChunkMapDistance.java b/src/main/java/net/minecraft/server/ChunkMapDistance.java
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index 7e57a53ec614a2f7d2672edff9d7c0e0dca42377..c072f61e8c88eac8335acd660d8ff0e2f9db819e 100644
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--- a/src/main/java/net/minecraft/server/ChunkMapDistance.java
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+++ b/src/main/java/net/minecraft/server/ChunkMapDistance.java
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@@ -262,7 +262,7 @@ public abstract class ChunkMapDistance {
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return s;
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}
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- protected void a(int i) {
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+ protected void setNoTickViewDistance(int i) { // Paper - force abi breakage on usage change
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this.g.a(i);
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}
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@@ -381,7 +381,7 @@ public abstract class ChunkMapDistance {
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private void a(long i, int j, boolean flag, boolean flag1) {
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if (flag != flag1) {
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- Ticket<?> ticket = new Ticket<>(TicketType.PLAYER, ChunkMapDistance.b, new ChunkCoordIntPair(i));
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+ Ticket<?> ticket = new Ticket<>(TicketType.PLAYER, 33, new ChunkCoordIntPair(i)); // Paper - no-tick view distance
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if (flag1) {
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ChunkMapDistance.this.j.a(ChunkTaskQueueSorter.a(() -> {
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diff --git a/src/main/java/net/minecraft/server/EntityPlayer.java b/src/main/java/net/minecraft/server/EntityPlayer.java
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index 8177781a9cbba57097c5873fd917ff5d9954ccf8..9f2eb5ea511f7b854ff06e321015a464771c86bc 100644
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--- a/src/main/java/net/minecraft/server/EntityPlayer.java
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+++ b/src/main/java/net/minecraft/server/EntityPlayer.java
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@@ -110,6 +110,8 @@ public class EntityPlayer extends EntityHuman implements ICrafting {
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double lastEntitySpawnRadiusSquared; // Paper - optimise isOutsideRange, this field is in blocks
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+ boolean needsChunkCenterUpdate; // Paper - no-tick view distance
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+
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public EntityPlayer(MinecraftServer minecraftserver, WorldServer worldserver, GameProfile gameprofile, PlayerInteractManager playerinteractmanager) {
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super(worldserver, worldserver.getSpawn(), gameprofile);
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this.spawnDimension = World.OVERWORLD;
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diff --git a/src/main/java/net/minecraft/server/PlayerChunk.java b/src/main/java/net/minecraft/server/PlayerChunk.java
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index 7f660d3c528f5fb4150e4ee8b29913436f125b06..40347212ad1bcf857d5b8ddb0ee6a698e2568201 100644
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--- a/src/main/java/net/minecraft/server/PlayerChunk.java
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+++ b/src/main/java/net/minecraft/server/PlayerChunk.java
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@@ -55,6 +55,18 @@ public class PlayerChunk {
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}
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// Paper end - optimise isOutsideOfRange
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+ // Paper start - no-tick view distance
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+ public final Chunk getSendingChunk() {
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+ // it's important that we use getChunkAtIfLoadedImmediately to mirror the chunk sending logic used
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+ // in Chunk's neighbour callback
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+ Chunk ret = this.chunkMap.world.getChunkProvider().getChunkAtIfLoadedImmediately(this.location.x, this.location.z);
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+ if (ret != null && ret.areNeighboursLoaded(1)) {
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+ return ret;
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+ }
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+ return null;
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+ }
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+ // Paper end - no-tick view distance
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+
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public PlayerChunk(ChunkCoordIntPair chunkcoordintpair, int i, LightEngine lightengine, PlayerChunk.c playerchunk_c, PlayerChunk.d playerchunk_d) {
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this.statusFutures = new AtomicReferenceArray(PlayerChunk.CHUNK_STATUSES.size());
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this.fullChunkFuture = PlayerChunk.UNLOADED_CHUNK_FUTURE;
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@@ -210,7 +222,7 @@ public class PlayerChunk {
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}
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public void a(int i, int j, int k) {
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- Chunk chunk = this.getChunk();
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+ Chunk chunk = this.getSendingChunk(); // Paper - no-tick view distance
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if (chunk != null) {
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this.r |= 1 << (j >> 4);
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@@ -230,7 +242,7 @@ public class PlayerChunk {
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}
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public void a(EnumSkyBlock enumskyblock, int i) {
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- Chunk chunk = this.getChunk();
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+ Chunk chunk = this.getSendingChunk(); // Paper - no-tick view distance
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if (chunk != null) {
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chunk.setNeedsSaving(true);
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@@ -303,9 +315,48 @@ public class PlayerChunk {
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}
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private void a(Packet<?> packet, boolean flag) {
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- this.players.a(this.location, flag).forEach((entityplayer) -> {
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- entityplayer.playerConnection.sendPacket(packet);
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- });
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+ // Paper start - per player view distance
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+ // there can be potential desync with player's last mapped section and the view distance map, so use the
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+ // view distance map here.
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+ com.destroystokyo.paper.util.misc.PlayerAreaMap viewDistanceMap = this.chunkMap.playerViewDistanceBroadcastMap;
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+ com.destroystokyo.paper.util.misc.PooledLinkedHashSets.PooledObjectLinkedOpenHashSet<EntityPlayer> players = viewDistanceMap.getObjectsInRange(this.location);
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+ if (players == null) {
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+ return;
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+ }
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+
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+ if (flag) { // flag -> border only
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+ Object[] backingSet = players.getBackingSet();
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+ for (int i = 0, len = backingSet.length; i < len; ++i) {
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+ Object temp = backingSet[i];
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+ if (!(temp instanceof EntityPlayer)) {
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+ continue;
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+ }
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+ EntityPlayer player = (EntityPlayer)temp;
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+
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+ int viewDistance = viewDistanceMap.getLastViewDistance(player);
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+ long lastPosition = viewDistanceMap.getLastCoordinate(player);
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+
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+ int distX = Math.abs(MCUtil.getCoordinateX(lastPosition) - this.location.x);
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+ int distZ = Math.abs(MCUtil.getCoordinateZ(lastPosition) - this.location.z);
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+
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+ if (Math.max(distX, distZ) == viewDistance) {
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+ player.playerConnection.sendPacket(packet);
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+ }
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+ }
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+ } else {
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+ Object[] backingSet = players.getBackingSet();
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+ for (int i = 0, len = backingSet.length; i < len; ++i) {
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+ Object temp = backingSet[i];
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+ if (!(temp instanceof EntityPlayer)) {
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+ continue;
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+ }
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+ EntityPlayer player = (EntityPlayer)temp;
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+ player.playerConnection.sendPacket(packet);
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+ }
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+ }
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+
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+ return;
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+ // Paper end - per player view distance
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}
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public CompletableFuture<Either<IChunkAccess, PlayerChunk.Failure>> a(ChunkStatus chunkstatus, PlayerChunkMap playerchunkmap) {
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diff --git a/src/main/java/net/minecraft/server/PlayerChunkMap.java b/src/main/java/net/minecraft/server/PlayerChunkMap.java
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index 74f3ce59cd1e00b5aa330a8f0240626f382d0bc9..82ea333f1889d683cf8d5228f18d1d275cc71da3 100644
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--- a/src/main/java/net/minecraft/server/PlayerChunkMap.java
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+++ b/src/main/java/net/minecraft/server/PlayerChunkMap.java
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@@ -95,7 +95,7 @@ public class PlayerChunkMap extends IChunkLoader implements PlayerChunk.d {
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private boolean updatingChunksModified;
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private final ChunkTaskQueueSorter p;
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private final Mailbox<ChunkTaskQueueSorter.a<Runnable>> mailboxWorldGen;
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- private final Mailbox<ChunkTaskQueueSorter.a<Runnable>> mailboxMain;
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+ final Mailbox<ChunkTaskQueueSorter.a<Runnable>> mailboxMain; // Paper - private -> package private
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public final WorldLoadListener worldLoadListener;
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public final PlayerChunkMap.a chunkDistanceManager; public final PlayerChunkMap.a getChunkMapDistanceManager() { return this.chunkDistanceManager; } // Paper - OBFHELPER
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private final AtomicInteger u;
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@@ -169,6 +169,22 @@ public class PlayerChunkMap extends IChunkLoader implements PlayerChunk.d {
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public final com.destroystokyo.paper.util.misc.PlayerAreaMap playerMobSpawnMap; // this map is absent from updateMaps since it's controlled at the start of the chunkproviderserver tick
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public final com.destroystokyo.paper.util.misc.PlayerAreaMap playerChunkTickRangeMap;
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// Paper end - optimise PlayerChunkMap#isOutsideRange
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+ // Paper start - no-tick view distance
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+ int noTickViewDistance;
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+ public final int getRawNoTickViewDistance() {
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+ return this.noTickViewDistance;
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+ }
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+ public final int getEffectiveNoTickViewDistance() {
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+ return this.noTickViewDistance == -1 ? this.getEffectiveViewDistance() : this.noTickViewDistance;
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+ }
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+ public final int getLoadViewDistance() {
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+ return Math.max(this.getEffectiveViewDistance(), this.getEffectiveNoTickViewDistance());
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+ }
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+
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+ public final com.destroystokyo.paper.util.misc.PlayerAreaMap playerViewDistanceBroadcastMap;
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+ public final com.destroystokyo.paper.util.misc.PlayerAreaMap playerViewDistanceTickMap;
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+ public final com.destroystokyo.paper.util.misc.PlayerAreaMap playerViewDistanceNoTickMap;
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+ // Paper end - no-tick view distance
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void addPlayerToDistanceMaps(EntityPlayer player) {
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int chunkX = MCUtil.getChunkCoordinate(player.locX());
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@@ -185,6 +201,19 @@ public class PlayerChunkMap extends IChunkLoader implements PlayerChunk.d {
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// Paper start - optimise PlayerChunkMap#isOutsideRange
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this.playerChunkTickRangeMap.add(player, chunkX, chunkZ, ChunkMapDistance.MOB_SPAWN_RANGE);
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// Paper end - optimise PlayerChunkMap#isOutsideRange
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+ // Paper start - no-tick view distance
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+ int effectiveTickViewDistance = this.getEffectiveViewDistance();
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+ int effectiveNoTickViewDistance = Math.max(this.getEffectiveNoTickViewDistance(), effectiveTickViewDistance);
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+
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+ if (!this.cannotLoadChunks(player)) {
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+ this.playerViewDistanceTickMap.add(player, chunkX, chunkZ, effectiveTickViewDistance);
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+ this.playerViewDistanceNoTickMap.add(player, chunkX, chunkZ, effectiveNoTickViewDistance + 2); // clients need chunk 1 neighbour, and we need another 1 for sending those extra neighbours (as we require neighbours to send)
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+ }
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+
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+ player.needsChunkCenterUpdate = true;
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+ this.playerViewDistanceBroadcastMap.add(player, chunkX, chunkZ, effectiveNoTickViewDistance + 1); // clients need an extra neighbour to render the full view distance configured
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+ player.needsChunkCenterUpdate = false;
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+ // Paper end - no-tick view distance
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}
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void removePlayerFromDistanceMaps(EntityPlayer player) {
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@@ -197,6 +226,11 @@ public class PlayerChunkMap extends IChunkLoader implements PlayerChunk.d {
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this.playerMobSpawnMap.remove(player);
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this.playerChunkTickRangeMap.remove(player);
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// Paper end - optimise PlayerChunkMap#isOutsideRange
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+ // Paper start - no-tick view distance
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+ this.playerViewDistanceBroadcastMap.remove(player);
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+ this.playerViewDistanceTickMap.remove(player);
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+ this.playerViewDistanceNoTickMap.remove(player);
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+ // Paper end - no-tick view distance
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}
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void updateMaps(EntityPlayer player) {
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@@ -214,6 +248,19 @@ public class PlayerChunkMap extends IChunkLoader implements PlayerChunk.d {
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// Paper start - optimise PlayerChunkMap#isOutsideRange
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this.playerChunkTickRangeMap.update(player, chunkX, chunkZ, ChunkMapDistance.MOB_SPAWN_RANGE);
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// Paper end - optimise PlayerChunkMap#isOutsideRange
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+ // Paper start - no-tick view distance
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+ int effectiveTickViewDistance = this.getEffectiveViewDistance();
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+ int effectiveNoTickViewDistance = Math.max(this.getEffectiveNoTickViewDistance(), effectiveTickViewDistance);
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+
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+ if (!this.cannotLoadChunks(player)) {
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+ this.playerViewDistanceTickMap.update(player, chunkX, chunkZ, effectiveTickViewDistance);
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+ this.playerViewDistanceNoTickMap.update(player, chunkX, chunkZ, effectiveNoTickViewDistance + 2); // clients need chunk 1 neighbour, and we need another 1 for sending those extra neighbours (as we require neighbours to send)
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+ }
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+
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+ player.needsChunkCenterUpdate = true;
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+ this.playerViewDistanceBroadcastMap.update(player, chunkX, chunkZ, effectiveNoTickViewDistance + 1); // clients need an extra neighbour to render the full view distance configured
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+ player.needsChunkCenterUpdate = false;
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+ // Paper end - no-tick view distance
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}
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// Paper end
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@@ -320,6 +367,45 @@ public class PlayerChunkMap extends IChunkLoader implements PlayerChunk.d {
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}
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});
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// Paper end - optimise PlayerChunkMap#isOutsideRange
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+ // Paper start - no-tick view distance
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+ this.setNoTickViewDistance(this.world.paperConfig.noTickViewDistance);
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+ this.playerViewDistanceTickMap = new com.destroystokyo.paper.util.misc.PlayerAreaMap(this.pooledLinkedPlayerHashSets,
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+ (EntityPlayer player, int rangeX, int rangeZ, int currPosX, int currPosZ, int prevPosX, int prevPosZ,
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+ com.destroystokyo.paper.util.misc.PooledLinkedHashSets.PooledObjectLinkedOpenHashSet<EntityPlayer> newState) -> {
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+ if (newState.size() != 1) {
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+ return;
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+ }
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+ Chunk chunk = PlayerChunkMap.this.world.getChunkProvider().getChunkAtIfLoadedMainThreadNoCache(rangeX, rangeZ);
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+ if (chunk == null || !chunk.areNeighboursLoaded(2)) {
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+ return;
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+ }
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+
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+ ChunkCoordIntPair chunkPos = new ChunkCoordIntPair(rangeX, rangeZ);
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+ PlayerChunkMap.this.world.getChunkProvider().addTicketAtLevel(TicketType.PLAYER, chunkPos, 31, chunkPos); // entity ticking level, TODO check on update
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+ },
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+ (EntityPlayer player, int rangeX, int rangeZ, int currPosX, int currPosZ, int prevPosX, int prevPosZ,
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+ com.destroystokyo.paper.util.misc.PooledLinkedHashSets.PooledObjectLinkedOpenHashSet<EntityPlayer> newState) -> {
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+ if (newState != null) {
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+ return;
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+ }
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+ ChunkCoordIntPair chunkPos = new ChunkCoordIntPair(rangeX, rangeZ);
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+ PlayerChunkMap.this.world.getChunkProvider().removeTicketAtLevel(TicketType.PLAYER, chunkPos, 31, chunkPos); // entity ticking level, TODO check on update
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+ });
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+ this.playerViewDistanceNoTickMap = new com.destroystokyo.paper.util.misc.PlayerAreaMap(this.pooledLinkedPlayerHashSets);
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+ this.playerViewDistanceBroadcastMap = new com.destroystokyo.paper.util.misc.PlayerAreaMap(this.pooledLinkedPlayerHashSets,
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+ (EntityPlayer player, int rangeX, int rangeZ, int currPosX, int currPosZ, int prevPosX, int prevPosZ,
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+ com.destroystokyo.paper.util.misc.PooledLinkedHashSets.PooledObjectLinkedOpenHashSet<EntityPlayer> newState) -> {
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+ if (player.needsChunkCenterUpdate) {
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+ player.needsChunkCenterUpdate = false;
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+ player.playerConnection.sendPacket(new PacketPlayOutViewCentre(currPosX, currPosZ));
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+ }
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+ PlayerChunkMap.this.sendChunk(player, new ChunkCoordIntPair(rangeX, rangeZ), new Packet[2], false, true); // unloaded, loaded
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+ },
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+ (EntityPlayer player, int rangeX, int rangeZ, int currPosX, int currPosZ, int prevPosX, int prevPosZ,
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+ com.destroystokyo.paper.util.misc.PooledLinkedHashSets.PooledObjectLinkedOpenHashSet<EntityPlayer> newState) -> {
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+ PlayerChunkMap.this.sendChunk(player, new ChunkCoordIntPair(rangeX, rangeZ), null, true, false); // unloaded, loaded
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+ });
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+ // Paper end - no-tick view distance
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}
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private static double getDistanceSquaredFromChunk(ChunkCoordIntPair chunkPos, Entity entity) { return a(chunkPos, entity); } // Paper - OBFHELPER
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@@ -1120,15 +1206,11 @@ public class PlayerChunkMap extends IChunkLoader implements PlayerChunk.d {
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completablefuture1.thenAcceptAsync((either) -> {
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either.mapLeft((chunk) -> {
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this.u.getAndIncrement();
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- Packet<?>[] apacket = new Packet[2];
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-
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- this.a(chunkcoordintpair, false).forEach((entityplayer) -> {
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- this.a(entityplayer, apacket, chunk);
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- });
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+ // Paper - no-tick view distance - moved to Chunk neighbour update
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return Either.left(chunk);
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});
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}, (runnable) -> {
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- this.mailboxMain.a(ChunkTaskQueueSorter.a(playerchunk, runnable));
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+ this.mailboxMain.a(ChunkTaskQueueSorter.a(playerchunk, runnable)); // Paper - diff on change, this is the scheduling method copied in Chunk used to schedule chunk broadcasts (on change it needs to be copied again)
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});
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return completablefuture1;
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}
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@@ -1223,32 +1305,38 @@ public class PlayerChunkMap extends IChunkLoader implements PlayerChunk.d {
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}
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}
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- protected void setViewDistance(int i) {
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- int j = MathHelper.clamp(i + 1, 3, 33);
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+ public void setViewDistance(int i) { // Paper - public
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+ int j = MathHelper.clamp(i + 1, 3, 33); // Paper - diff on change, these make the lower view distance limit 2 and the upper 32
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if (j != this.viewDistance) {
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int k = this.viewDistance;
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this.viewDistance = j;
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- this.chunkDistanceManager.a(this.viewDistance);
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- ObjectIterator objectiterator = this.updatingChunks.values().iterator();
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+ this.setNoTickViewDistance(this.getRawNoTickViewDistance()); //Paper - no-tick view distance - propagate changes to no-tick, which does the actual chunk loading/sending
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+ }
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- while (objectiterator.hasNext()) {
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- PlayerChunk playerchunk = (PlayerChunk) objectiterator.next();
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- ChunkCoordIntPair chunkcoordintpair = playerchunk.i();
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- Packet<?>[] apacket = new Packet[2];
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+ }
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- this.a(chunkcoordintpair, false).forEach((entityplayer) -> {
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- int l = b(chunkcoordintpair, entityplayer, true);
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- boolean flag = l <= k;
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- boolean flag1 = l <= this.viewDistance;
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+ // Paper start - no-tick view distance
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+ public final void setNoTickViewDistance(int viewDistance) {
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+ viewDistance = viewDistance == -1 ? -1 : MathHelper.clamp(viewDistance, 2, 32);
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- this.sendChunk(entityplayer, chunkcoordintpair, apacket, flag, flag1);
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- });
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+ this.noTickViewDistance = viewDistance;
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+ int loadViewDistance = this.getLoadViewDistance();
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+ this.chunkDistanceManager.setNoTickViewDistance(loadViewDistance + 2 + 2); // add 2 to account for the change to 31 -> 33 tickets // see notes in the distance map updating for the other + 2
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+
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+ if (this.world != null && this.world.players != null) { // this can be called from constructor, where these aren't set
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+ for (EntityPlayer player : this.world.players) {
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+ PlayerConnection connection = player.playerConnection;
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+ if (connection != null) {
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+ // moved in from PlayerList
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+ connection.sendPacket(new PacketPlayOutViewDistance(loadViewDistance));
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+ }
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+ this.updateMaps(player);
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}
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}
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-
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}
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+ // Paper end - no-tick view distance
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protected void sendChunk(EntityPlayer entityplayer, ChunkCoordIntPair chunkcoordintpair, Packet<?>[] apacket, boolean flag, boolean flag1) {
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if (entityplayer.world == this.world) {
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@@ -1256,7 +1344,7 @@ public class PlayerChunkMap extends IChunkLoader implements PlayerChunk.d {
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PlayerChunk playerchunk = this.getVisibleChunk(chunkcoordintpair.pair());
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if (playerchunk != null) {
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- Chunk chunk = playerchunk.getChunk();
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+ Chunk chunk = playerchunk.getSendingChunk(); // Paper - no-tick view distance
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if (chunk != null) {
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this.a(entityplayer, apacket, chunk);
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@@ -1517,6 +1605,7 @@ public class PlayerChunkMap extends IChunkLoader implements PlayerChunk.d {
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}
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// Paper end - optimise isOutsideOfRange
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+ private boolean cannotLoadChunks(EntityPlayer entityplayer) { return this.b(entityplayer); } // Paper - OBFHELPER
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private boolean b(EntityPlayer entityplayer) {
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return entityplayer.isSpectator() && !this.world.getGameRules().getBoolean(GameRules.SPECTATORS_GENERATE_CHUNKS);
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}
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@@ -1544,13 +1633,7 @@ public class PlayerChunkMap extends IChunkLoader implements PlayerChunk.d {
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this.removePlayerFromDistanceMaps(entityplayer); // Paper - distance maps
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}
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- for (int k = i - this.viewDistance; k <= i + this.viewDistance; ++k) {
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- for (int l = j - this.viewDistance; l <= j + this.viewDistance; ++l) {
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- ChunkCoordIntPair chunkcoordintpair = new ChunkCoordIntPair(k, l);
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-
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- this.sendChunk(entityplayer, chunkcoordintpair, new Packet[2], !flag, flag);
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- }
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- }
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+ // Paper - broadcast view distance map handles this (see remove/add calls above)
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}
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@@ -1558,7 +1641,7 @@ public class PlayerChunkMap extends IChunkLoader implements PlayerChunk.d {
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SectionPosition sectionposition = SectionPosition.a((Entity) entityplayer);
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entityplayer.a(sectionposition);
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- entityplayer.playerConnection.sendPacket(new PacketPlayOutViewCentre(sectionposition.a(), sectionposition.c()));
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+ // Paper - distance map handles this now
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return sectionposition;
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}
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@@ -1603,6 +1686,7 @@ public class PlayerChunkMap extends IChunkLoader implements PlayerChunk.d {
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int k1;
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int l1;
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+ /* // Paper start - replaced by distance map
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if (Math.abs(i1 - i) <= this.viewDistance * 2 && Math.abs(j1 - j) <= this.viewDistance * 2) {
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k1 = Math.min(i, i1) - this.viewDistance;
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l1 = Math.min(j, j1) - this.viewDistance;
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@@ -1640,7 +1724,7 @@ public class PlayerChunkMap extends IChunkLoader implements PlayerChunk.d {
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this.sendChunk(entityplayer, chunkcoordintpair1, new Packet[2], false, true);
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}
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}
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- }
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+ }*/ // Paper end - replaced by distance map
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this.updateMaps(entityplayer); // Paper - distance maps
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@@ -1648,11 +1732,46 @@ public class PlayerChunkMap extends IChunkLoader implements PlayerChunk.d {
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@Override
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public Stream<EntityPlayer> a(ChunkCoordIntPair chunkcoordintpair, boolean flag) {
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- return this.playerMap.a(chunkcoordintpair.pair()).filter((entityplayer) -> {
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- int i = b(chunkcoordintpair, entityplayer, true);
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+ // Paper start - per player view distance
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+ // there can be potential desync with player's last mapped section and the view distance map, so use the
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+ // view distance map here.
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+ com.destroystokyo.paper.util.misc.PooledLinkedHashSets.PooledObjectLinkedOpenHashSet<EntityPlayer> inRange = this.playerViewDistanceBroadcastMap.getObjectsInRange(chunkcoordintpair);
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- return i > this.viewDistance ? false : !flag || i == this.viewDistance;
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- });
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+ if (inRange == null) {
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+ return Stream.empty();
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+ }
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+ // all current cases are inlined so we wont hit this code, it's just in case plugins or future updates use it
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+ List<EntityPlayer> players = new java.util.ArrayList<>();
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+ Object[] backingSet = inRange.getBackingSet();
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+
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+ if (flag) { // flag -> border only
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+ for (int i = 0, len = backingSet.length; i < len; ++i) {
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+ Object temp = backingSet[i];
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+ if (!(temp instanceof EntityPlayer)) {
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+ continue;
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+ }
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+ EntityPlayer player = (EntityPlayer)temp;
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+ int viewDistance = this.playerViewDistanceBroadcastMap.getLastViewDistance(player);
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+ long lastPosition = this.playerViewDistanceBroadcastMap.getLastCoordinate(player);
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+
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+ int distX = Math.abs(MCUtil.getCoordinateX(lastPosition) - chunkcoordintpair.x);
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+ int distZ = Math.abs(MCUtil.getCoordinateZ(lastPosition) - chunkcoordintpair.z);
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+ if (Math.max(distX, distZ) == viewDistance) {
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+ players.add(player);
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+ }
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+ }
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+ } else {
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+ for (int i = 0, len = backingSet.length; i < len; ++i) {
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+ Object temp = backingSet[i];
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+ if (!(temp instanceof EntityPlayer)) {
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+ continue;
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+ }
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+ EntityPlayer player = (EntityPlayer)temp;
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+ players.add(player);
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+ }
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+ }
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+ return players.stream();
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+ // Paper end - per player view distance
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}
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protected void addEntity(Entity entity) {
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@@ -1810,6 +1929,7 @@ public class PlayerChunkMap extends IChunkLoader implements PlayerChunk.d {
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}
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+ final void sendChunk(EntityPlayer entityplayer, Packet<?>[] apacket, Chunk chunk) { this.a(entityplayer, apacket, chunk); } // Paper - OBFHELPER
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private void a(EntityPlayer entityplayer, Packet<?>[] apacket, Chunk chunk) {
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if (apacket[0] == null) {
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apacket[0] = new PacketPlayOutMapChunk(chunk, 65535, true);
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@@ -1995,7 +2115,7 @@ public class PlayerChunkMap extends IChunkLoader implements PlayerChunk.d {
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ChunkCoordIntPair chunkcoordintpair = new ChunkCoordIntPair(this.tracker.chunkX, this.tracker.chunkZ);
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PlayerChunk playerchunk = PlayerChunkMap.this.getVisibleChunk(chunkcoordintpair.pair());
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- if (playerchunk != null && playerchunk.getChunk() != null) {
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+ if (playerchunk != null && playerchunk.getSendingChunk() != null) { // Paper - no-tick view distance
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flag1 = PlayerChunkMap.b(chunkcoordintpair, entityplayer, false) <= PlayerChunkMap.this.viewDistance;
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}
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}
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diff --git a/src/main/java/net/minecraft/server/PlayerList.java b/src/main/java/net/minecraft/server/PlayerList.java
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index c263ad3f9f127d798a6c0cdcb3d004171100027e..1514d24ae0da9fd9622333ff8702a0da140bd691 100644
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--- a/src/main/java/net/minecraft/server/PlayerList.java
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+++ b/src/main/java/net/minecraft/server/PlayerList.java
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@@ -176,7 +176,7 @@ public abstract class PlayerList {
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// Spigot - view distance
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networkmanager.queueImmunity = true; // Paper
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- playerconnection.sendPacket(new PacketPlayOutLogin(entityplayer.getId(), entityplayer.playerInteractManager.getGameMode(), entityplayer.playerInteractManager.c(), BiomeManager.a(worldserver1.getSeed()), worlddata.isHardcore(), this.server.E(), this.s, worldserver1.getTypeKey(), worldserver1.getDimensionKey(), this.getMaxPlayers(), worldserver.spigotConfig.viewDistance, flag1, !flag, worldserver1.isDebugWorld(), worldserver1.isFlatWorld()));
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+ playerconnection.sendPacket(new PacketPlayOutLogin(entityplayer.getId(), entityplayer.playerInteractManager.getGameMode(), entityplayer.playerInteractManager.c(), BiomeManager.a(worldserver1.getSeed()), worlddata.isHardcore(), this.server.E(), this.s, worldserver1.getTypeKey(), worldserver1.getDimensionKey(), this.getMaxPlayers(), worldserver1.getChunkProvider().playerChunkMap.getLoadViewDistance(), flag1, !flag, worldserver1.isDebugWorld(), worldserver1.isFlatWorld())); // Paper - no-tick view distance
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entityplayer.getBukkitEntity().sendSupportedChannels(); // CraftBukkit
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playerconnection.sendPacket(new PacketPlayOutCustomPayload(PacketPlayOutCustomPayload.a, (new PacketDataSerializer(Unpooled.buffer())).a(this.getServer().getServerModName())));
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playerconnection.sendPacket(new PacketPlayOutServerDifficulty(worlddata.getDifficulty(), worlddata.isDifficultyLocked()));
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@@ -818,7 +818,7 @@ public abstract class PlayerList {
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// CraftBukkit start
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WorldData worlddata = worldserver1.getWorldData();
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entityplayer1.playerConnection.sendPacket(new PacketPlayOutRespawn(worldserver1.getTypeKey(), worldserver1.getDimensionKey(), BiomeManager.a(worldserver1.getSeed()), entityplayer1.playerInteractManager.getGameMode(), entityplayer1.playerInteractManager.c(), worldserver1.isDebugWorld(), worldserver1.isFlatWorld(), flag));
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- entityplayer1.playerConnection.sendPacket(new PacketPlayOutViewDistance(worldserver1.spigotConfig.viewDistance)); // Spigot
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+ entityplayer1.playerConnection.sendPacket(new PacketPlayOutViewDistance(worldserver1.getChunkProvider().playerChunkMap.getLoadViewDistance())); // Spigot // Paper - no-tick view distance
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entityplayer1.spawnIn(worldserver1);
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entityplayer1.dead = false;
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entityplayer1.playerConnection.teleport(new Location(worldserver1.getWorld(), entityplayer1.locX(), entityplayer1.locY(), entityplayer1.locZ(), entityplayer1.yaw, entityplayer1.pitch));
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@@ -1285,7 +1285,7 @@ public abstract class PlayerList {
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public void a(int i) {
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this.viewDistance = i;
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- this.sendAll(new PacketPlayOutViewDistance(i));
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+ //this.sendAll(new PacketPlayOutViewDistance(i)); // Paper - move into setViewDistance
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Iterator iterator = this.server.getWorlds().iterator();
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while (iterator.hasNext()) {
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diff --git a/src/main/java/net/minecraft/server/World.java b/src/main/java/net/minecraft/server/World.java
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index 365539e53efdb7e729b580f52fb23659cbde4f0a..ba50189b10b54f5b35448c898f8c3495ddf8e112 100644
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--- a/src/main/java/net/minecraft/server/World.java
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+++ b/src/main/java/net/minecraft/server/World.java
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@@ -508,8 +508,13 @@ public abstract class World implements GeneratorAccess, AutoCloseable {
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this.b(blockposition, iblockdata1, iblockdata2);
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}
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- if ((i & 2) != 0 && (!this.isClientSide || (i & 4) == 0) && (this.isClientSide || chunk == null || (chunk.getState() != null && chunk.getState().isAtLeast(PlayerChunk.State.TICKING)))) { // allow chunk to be null here as chunk.isReady() is false when we send our notification during block placement
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+ if ((i & 2) != 0 && (!this.isClientSide || (i & 4) == 0) && (this.isClientSide || chunk == null || (chunk.getState() != null && chunk.getState().isAtLeast(PlayerChunk.State.TICKING)))) { // allow chunk to be null here as chunk.isReady() is false when we send our notification during block placement // Paper - diff on change, see below
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this.notify(blockposition, iblockdata1, iblockdata, i);
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+ // Paper start - per player view distance - allow block updates for non-ticking chunks in player view distance
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+ // if copied from above
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+ } else if ((i & 2) != 0 && (!this.isClientSide || (i & 4) == 0) && (this.isClientSide || chunk == null || ((WorldServer)this).getChunkProvider().playerChunkMap.playerViewDistanceBroadcastMap.getObjectsInRange(MCUtil.getCoordinateKey(blockposition)) != null)) {
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+ ((WorldServer)this).getChunkProvider().flagDirty(blockposition);
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+ // Paper end - per player view distance
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}
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if (!this.isClientSide && (i & 1) != 0) {
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diff --git a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
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index 5fb4f31693f1214617e43228450d2435d26202f9..8a37871bea36bd34b514428acea1acad2ba5897e 100644
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--- a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
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+++ b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
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@@ -2521,10 +2521,39 @@ public class CraftWorld implements World {
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// Spigot start
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@Override
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public int getViewDistance() {
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- return world.spigotConfig.viewDistance;
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+ return getHandle().getChunkProvider().playerChunkMap.getEffectiveViewDistance(); // Paper - no-tick view distance
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}
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// Spigot end
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+ // Paper start - per player view distance
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+ @Override
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+ public void setViewDistance(int viewDistance) {
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+ if (viewDistance < 2 || viewDistance > 32) {
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+ throw new IllegalArgumentException("View distance " + viewDistance + " is out of range of [2, 32]");
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+ }
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+ net.minecraft.server.PlayerChunkMap chunkMap = getHandle().getChunkProvider().playerChunkMap;
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+ if (viewDistance != chunkMap.getEffectiveViewDistance()) {
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+ chunkMap.setViewDistance(viewDistance);
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+ }
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+ }
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+
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+ @Override
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+ public int getNoTickViewDistance() {
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+ return getHandle().getChunkProvider().playerChunkMap.getEffectiveNoTickViewDistance();
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+ }
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+
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+ @Override
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+ public void setNoTickViewDistance(int viewDistance) {
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+ if ((viewDistance < 2 || viewDistance > 32) && viewDistance != -1) {
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+ throw new IllegalArgumentException("View distance " + viewDistance + " is out of range of [2, 32]");
|
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+ }
|
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+ net.minecraft.server.PlayerChunkMap chunkMap = getHandle().getChunkProvider().playerChunkMap;
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+ if (viewDistance != chunkMap.getRawNoTickViewDistance()) {
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+ chunkMap.setNoTickViewDistance(viewDistance);
|
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+ }
|
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+ }
|
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+ // Paper end - per player view distance
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+
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// Spigot start
|
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private final Spigot spigot = new Spigot()
|
|
{
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diff --git a/src/main/java/org/spigotmc/ActivationRange.java b/src/main/java/org/spigotmc/ActivationRange.java
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index 5dcc1ba547db7cc53a08426a7ad119ae88690136..f78e44e05f7a97a7da190aa4b5aa6fb8340728ea 100644
|
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--- a/src/main/java/org/spigotmc/ActivationRange.java
|
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+++ b/src/main/java/org/spigotmc/ActivationRange.java
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@@ -201,7 +201,7 @@ public class ActivationRange
|
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maxRange = Math.max( maxRange, waterActivationRange );
|
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maxRange = Math.max( maxRange, villagerActivationRange );
|
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// Paper end
|
|
- maxRange = Math.min( ( world.spigotConfig.viewDistance << 4 ) - 8, maxRange );
|
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+ maxRange = Math.min( ( ((net.minecraft.server.WorldServer)world).getChunkProvider().playerChunkMap.getEffectiveViewDistance() << 4 ) - 8, maxRange ); // Paper - no-tick view distance
|
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|
|
for ( EntityHuman player : world.getPlayers() )
|
|
{
|