testserver/patches/server/0355-Fix-items-vanishing-th...

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1.5 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: AJMFactsheets <AJMFactsheets@gmail.com>
Date: Wed, 22 Jan 2020 19:52:28 -0600
Subject: [PATCH] Fix items vanishing through end portal
If the Paper configuration option "keep-spawn-loaded" is set to false,
items entering the overworld from the end will spawn at Y = 0.
This is due to logic in the getHighestBlockYAt method in World.java
only searching the heightmap if the chunk is loaded.
Quickly loading the exact world spawn chunk before searching the
heightmap resolves the issue without having to load all spawn chunks.
diff --git a/src/main/java/net/minecraft/world/entity/Entity.java b/src/main/java/net/minecraft/world/entity/Entity.java
index a9f1b5fe81bef3e948d128598407d23c723fc075..8576fbaedf3076e8b492c499d4176b1116e7ef56 100644
--- a/src/main/java/net/minecraft/world/entity/Entity.java
+++ b/src/main/java/net/minecraft/world/entity/Entity.java
@@ -3109,6 +3109,9 @@ public abstract class Entity implements Nameable, EntityAccess, CommandSource {
if (flag1) {
blockposition1 = ServerLevel.END_SPAWN_POINT;
} else {
+ // Paper start - Ensure spawn chunk is always loaded before calculating Y coordinate
+ destination.getChunkAt(destination.getSharedSpawnPos());
+ // Paper end
blockposition1 = destination.getHeightmapPos(Heightmap.Types.MOTION_BLOCKING_NO_LEAVES, destination.getSharedSpawnPos());
}
// CraftBukkit start