testserver/Spigot-Server-Patches/0147-Fix-Chunk-Unload-Queue...

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From a06864c10506a3c3bd98ef3ab107e240a6b04b61 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Thu, 12 May 2016 02:03:56 -0400
Subject: [PATCH] Fix Chunk Unload Queue Issues
Vanilla implemented similar logic as Paper had pre 1.9.4, but Spigot
has not resolved all the bugs with the changes.
This patch fixes known issues and really should be applied by Spigot team.
diff --git a/src/main/java/net/minecraft/server/Chunk.java b/src/main/java/net/minecraft/server/Chunk.java
index a2d9f62..a9f6efa 100644
--- a/src/main/java/net/minecraft/server/Chunk.java
+++ b/src/main/java/net/minecraft/server/Chunk.java
@@ -46,7 +46,7 @@ public class Chunk {
private long w;
private int x;
private ConcurrentLinkedQueue<BlockPosition> y;
- public boolean d;
+ public boolean d;public void setShouldUnload(boolean unload) { this.d = unload; } public boolean isUnloading() { return d; } // Paper - OBFHELPER
protected gnu.trove.map.hash.TObjectIntHashMap<Class> entityCount = new gnu.trove.map.hash.TObjectIntHashMap<Class>(); // Spigot
// Paper start
diff --git a/src/main/java/net/minecraft/server/ChunkProviderServer.java b/src/main/java/net/minecraft/server/ChunkProviderServer.java
index d4587c7..804a0ca 100644
--- a/src/main/java/net/minecraft/server/ChunkProviderServer.java
+++ b/src/main/java/net/minecraft/server/ChunkProviderServer.java
@@ -289,6 +289,7 @@ public class ChunkProviderServer implements IChunkProvider {
if (chunk != null && chunk.d) {
// CraftBukkit start - move unload logic to own method
+ chunk.setShouldUnload(false); // Paper
if (!unloadChunk(chunk, true)) {
continue;
}
--
2.9.2.windows.1