43 lines
2.5 KiB
Diff
43 lines
2.5 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Zach Brown <zach.brown@destroystokyo.com>
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Date: Fri, 22 Apr 2016 01:43:11 -0500
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Subject: [PATCH] EntityRegainHealthEvent isFastRegen API
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Don't even get me started
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diff --git a/src/main/java/net/minecraft/world/entity/LivingEntity.java b/src/main/java/net/minecraft/world/entity/LivingEntity.java
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index 407292123b29fbc558b6b826878bf739fba05436..f6761a4bfa7a73cdbd1ecd4be1f9e78f61a67ae3 100644
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--- a/src/main/java/net/minecraft/world/entity/LivingEntity.java
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+++ b/src/main/java/net/minecraft/world/entity/LivingEntity.java
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@@ -1230,10 +1230,16 @@ public abstract class LivingEntity extends Entity {
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}
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public void heal(float f, EntityRegainHealthEvent.RegainReason regainReason) {
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+ // Paper start - Forward
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+ heal(f, regainReason, false);
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+ }
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+
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+ public void heal(float f, EntityRegainHealthEvent.RegainReason regainReason, boolean isFastRegen) {
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+ // Paper end
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float f1 = this.getHealth();
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if (f1 > 0.0F) {
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- EntityRegainHealthEvent event = new EntityRegainHealthEvent(this.getBukkitEntity(), f, regainReason);
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+ EntityRegainHealthEvent event = new EntityRegainHealthEvent(this.getBukkitEntity(), f, regainReason, isFastRegen); // Paper
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// Suppress during worldgen
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if (this.valid) {
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this.level.getCraftServer().getPluginManager().callEvent(event);
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diff --git a/src/main/java/net/minecraft/world/food/FoodData.java b/src/main/java/net/minecraft/world/food/FoodData.java
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index 4957366784799fb204ecec735655c3440734ca57..97133bd4af30d0ba92cbf884b83140f3399f92e2 100644
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--- a/src/main/java/net/minecraft/world/food/FoodData.java
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+++ b/src/main/java/net/minecraft/world/food/FoodData.java
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@@ -84,7 +84,7 @@ public class FoodData {
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if (this.tickTimer >= this.saturatedRegenRate) { // CraftBukkit
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float f = Math.min(this.saturationLevel, 6.0F);
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- player.heal(f / 6.0F, org.bukkit.event.entity.EntityRegainHealthEvent.RegainReason.SATIATED); // CraftBukkit - added RegainReason
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+ player.heal(f / 6.0F, org.bukkit.event.entity.EntityRegainHealthEvent.RegainReason.SATIATED, true); // CraftBukkit - added RegainReason // Paper - This is fast regen
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// this.a(f); CraftBukkit - EntityExhaustionEvent
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player.applyExhaustion(f, org.bukkit.event.entity.EntityExhaustionEvent.ExhaustionReason.REGEN); // CraftBukkit - EntityExhaustionEvent
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this.tickTimer = 0;
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